Title |
Publisher |
Price |
Heroes of Reality The proud men and women who serve the New World Order are the paragons and saviors of humanity. These Enlightened minds have the thankless job of being our shepherd, leading us to ultimate Empowerment and protecting us from utter chaos: the misguided Traditionalists, corrupted Technocrats, vile creates, and ourselves. The Order oversees the Technocratic Union through... [click here for more] |
Onyx Path Publishing |
$14.51
|
Reality Overthrown!
Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of... [click here for more] |
White Wolf |
$17.99
|
God doesn't love me. But He's given me these teeth to spill your blood and these words to speak over your remains. And when I do that, He's going to make my dreams come true. God is good. -- Sister Snow, upstart Bishop of New Orleans
Being a vampire is inherently trading humanity for power, but most Kindred don't do it on purpose. Blood sorcery is about wrapping... [click here for more] |
Onyx Path Publishing |
$21.99
|
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage.... [click here for more] |
Onyx Path Publishing |
$20.99
|
“I’d do my job better if there wasn’t someone always waiting to write fifteen news articles critiquing my right to exist. I know, I have to rise above it. Sure. But it’s hard when your name is trending, and you can’t even have basic interactions with friends without them bringing up the lies Nova Daily is spreading about you.”
— Thunderhead, Elite nova
Novas Worldwide... [click here for more] |
Onyx Path Publishing |
$9.99
|
"Welcome to my humble palace in the Big A.C. Don't mind the blood. I’m sure you'll be much better at your job than he was."
— Maajida, Head of the A.C. Black Market
Welcome to the Big A.C., a place of glitz, glamor, and danger within the post-apocalyptic wasteland. Here, you’ll find all of the best and worst that humanity has to offer. Glamorous parties... [click here for more] |
Onyx Path Publishing |
$9.99
|
The world is a Lie
A prison for souls warped by an Abyss of madness. People Sleep through their lives, never knowing the wonders and terrors concealed from them. Awakened mages see the Lie for what it is, scratching the surface and uncovering the World of Darkness' Mysteries. Each is a revelation, a danger, an obsession in the making. Armed with magic and a need to know, mages confront... [click here for more] |
Onyx Path Publishing |
$8.01
|
When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.
Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,... [click here for more] |
Onyx Path Publishing |
$8.51
|
"Do you know who I am?"
“I don’t, sir. I don’t. And that’s not the best way to ask for special—”
“No, no, I mean, do you know who I am? I’m having trouble remembering right now.”
Thus begins these excerpts from the columns of the Nova Age's most opinionated freelance journalist. Swine and Cheese Party contains... [click here for more] |
Onyx Path Publishing |
$8.99
|
What if the God-Machine was just...God?
What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?
What kinds of bargains might the Unchained make if they knew the Almighty was always watching?
The Demon Translation Guide will help you find the answers.
This book... [click here for more] |
Onyx Path Publishing |
$8.51
|
Advocate to the Masses
Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps... [click here for more] |
Onyx Path Publishing |
$15.99
|
Terence and Judith hadn’t been away from shore longer than three days, but already the luxury cruise was alleviating their accumulated stresses. No working grind for a month, the kids safely ensconced in the best boarding school money could afford, and none of the neighbor’s irritatingly mundane tales of clogged garbage disposals and weeds in need of pulling. This was the life. ... [click here for more] |
Onyx Path Publishing |
$13.00
|
Embrace Your Fate Now risen to the hallowed ranks of the Gods, the Scions must fight as soldiers in the Overworld War, facing the Titans and their spawn on a battleground beyond imagining. Can the addition of the Scions to the Gods’ ranks turn the tide of this epic conflict, or is the World doomed to fall to the chaos born of Titan ascendancy? The final battle has yet to be fought,... [click here for more] |
Onyx Path Publishing |
$22.49
|
We humans are a resilient bunch. We’ve endured plagues, wars, famines…and any other attacks that seem to visit us on the backs of biblical horses. We always fight. We always overcome. We always resist the tide.
Sometimes that tide carries a different array of dangers, of course. Sometimes those horsemen of the apocalypse are riding seahorses, and instead of firing bullets... [click here for more] |
Onyx Path Publishing |
$12.99
|
This abridged version of The Thousand Correct Actions of the Upright Soldier contains wisdom sufficient for the enlisted or conscripted mortal soldier, distilling the Five Elemental Wisdoms of the martial era in which it was originally recorded. It is the responsibility of every soldier who owns one to study his Thousand Correct Actions daily. Copies of the Thousand Correct Actions that... [click here for more] |
White Wolf |
$10.02
|
CREATING A CHRONICLE IS REWARDING...
...so why should the Storyteller have all the fun?
The whole troupe should get in on the action, making for a chronicle that reflects the preferences and predilections of all the players.
Building a Legend is a guide for doing exactly that — making a cohesive chronicle, starting with character creation, for Beast: The... [click here for more] |
Onyx Path Publishing |
$8.51
|
It is not because they are extinct that the Restless Stars are lost to us.
They are lost to us because they were deceived.
— Antu-Herap, the Prince of Glass
This book includes:
The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness, and revenge.
Complete... [click here for more] |
Onyx Path Publishing |
$20.00
|
A flayed body is found in a landfill. This is no cadaver of a helpless victim, though — the corpse is Garou. The People remember. A man killed werewolves, taking their skins. A blasphemous rite bound the skins of Garou to the body of a Kinfolk, creating a new werewolf. A Skin Dancer.
The Skinner is dead, though. Samuel Haight tried for too much power and was obliterated forever. The children of... [click here for more] |
Onyx Path Publishing |
$5.00
|
The young warrior known as Visiting Flare wanders Vaneha in search of the answers to the jumbled broken puzzle that is his past.
In times of stress he catches fleeting glimpses of a time when his power reshaped history, but he does not know whether those visions are real or what they mean. When the truth is revealed to him, his past and present will collide and legends will come alive once more.
This... [click here for more] |
Onyx Path Publishing |
$11.99
|
The End Is Nigh! Fimbulwinter has come. The wolf Fenrir runs free, and the serpent Jörmungandr has loosed Midgard from his coils. The twilight of the Gods has begun, and only the Scions of the Aesir can salvage some good from the conflagration to come. Will your character survive the final battle of order versus chaos, or will the forces of the Wyrd consign him to death with the bulk of the... [click here for more] |
Onyx Path Publishing |
$24.98
|
Part of the new God Machine Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama... [click here for more] |
Onyx Path Publishing |
$3.99
|
The Stuff of Nightmares
These monsters are the stuff of the primordial, collective subconscious. They’re born of nightmare, and grown through legends of dragons, sphinxes, leviathans, and darker things still.
Some take up the Vigil to do battle against the greatest of monsters.
Will You Slay The Dragons?
Tooth and Nail is a bonus chapter/companion book to... [click here for more] |
Onyx Path Publishing |
$12.99
|
A History of Evil
From the antitribu who forged the Sabbat to dreaded Dracula himself, the Tzimisce have carved an indelible place for themselves among the society of the Damned. The modern nights have caught up with these monsters, however, who have fallen from their place as masters of hoary estates to degenerates bound by the callous whims of the Sabbat.
The Flesh-Twisted Fiends
As the next... [click here for more] |
White Wolf |
$12.24
|
The Circle of Chaos
The childer of Malkav bear two curses: undeath and madness. From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?
The Method of Madness
As part of the revised lineup of clanbooks,... [click here for more] |
White Wolf |
$11.74
|
When you come to this guildhall, you come to learn the value of value.
We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.
We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness... [click here for more] |
Onyx Path Publishing |
$25.01
|
When the Sidereal Velta and the Dragon-Blooded Lani arrive in Whitewall to investigate the shocking murder of a god, they find a mystery that points to Velta’s past in the city.
As the pair follows the god slayer’s trail, they find an increasingly bizarre set of circumstances outside the confines of fate.
Something more is happening in Whitewall, and they must get to the bottom of it before the... [click here for more] |
Onyx Path Publishing |
$6.99
|
Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$14.99
|
Born of Darkness
The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends?
The Lords of the Sabbat
As the next entry in the revised... [click here for more] |
White Wolf |
$12.00
|
Step into the arena of the night, the stage where the grand danse macabre is played out among the courts of princes and on streets where gutters run with blood. In these nights, as the century spirals to its close, the world seems to go mad. Are the ancient prophecies close at hand or is something unseen at work? Will You Fight or Will You Flee?
Laws of the Night Revised updates Mind's... [click here for more] |
White Wolf |
$16.50
|
Long forgotten by the people of Creation, the inventor of Exaltation still lives and slumbers behind ancient seals. His body is a vast industrial miracle, populated by the descendants of refugees and abductees from the First Age. These Autochthonians have established eight mighty nations, empowered the Alchemical Exalted as their champions, and mastered secrets of mystical artifice long lost to Creation.... [click here for more] |
White Wolf |
$19.99
|
Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to... [click here for more] |
Onyx Path Publishing |
$7.05
|
As rogues and wanderers, the Gangrel have always placed themselves apart from other Kindred. The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own. Or Savages Unbound? As the first... [click here for more] |
White Wolf |
$12.00
|
Gillian Jericho is a young blogger with the interview of a lifetime: the mysterious Antaeus of Team Tomorrow. He’s a nova, one of the superpowered beings that started to appear in the world ten years ago.
But the interview takes a bizarre twist, and Gillian soon learns why Antaeus wants to speak to her... and some of the hidden secrets about the world of Trinity Continuum: Aberrant.
This comic... [click here for more] |
Onyx Path Publishing |
$6.99
|
In the Age of Sorrows heroes were chosen by the gods to stand or fall as champions of Creation. Whether they narrowly escaped death, struck a death-bargain with the goddess of sharks, or faced hellish aberrations, their heroic deeds ring throughout the ages.
Tales from the Age of Sorrows gathers a dozen tales about the Solar Exalted, Chosen of the Unconquered Sun, and their mighty foes.
Stories are... [click here for more] |
Onyx Path Publishing |
$8.98
|
Part of the Changeling: the Lost 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.
Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$8.99
|
Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [click here for more] |
White Wolf |
$12.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$19.58
|
There’s no such thing as impossible, friends — only things we don’t know how to do yet. But y’all didn’t come here to listen to me jawing. You came here to watch an amazing aviatrix take to the skies. You came here for Adventure!
Trinity Continuum: Adventure! is a pulp action game set in a version of the 1930s where Inspired — super-powered individuals... [click here for more] |
Onyx Path Publishing |
$9.99
|
Come in from the Cold
The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game.
Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And... [click here for more] |
Onyx Path Publishing |
$12.99
|
Cold Passions Inflame
More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?
The Undead Find Their Muse
As part of... [click here for more] |
White Wolf |
$12.74
|
“A hero is any person really intent onmaking this a better place for all people.”
- Maya Angelou
Tales of Heroes brings you the stories of Scion, from the streets of London to dusty roads in Terra Incognitae. Sneak into the Underworlds, visit the world’s largest divine convention, and party (or fight) with Maenads and Amazons.
This anthology features fifteen stories by talented authors,... [click here for more] |
Onyx Path Publishing |
$8.99
|
Noblesse Oblige Capitalists, aristocrats, crusaders and criminals: the Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth.
Clanbook: Ventrue includes: The... [click here for more] |
White Wolf |
$12.24
|
Blood and Betrayal
Embraced by a fallen clan during nights long past, the Giovanni have always had ambition. Now they bring that ambition to bear on a world they would claim for themselves. With vast wealth, the ability to command the spirits of the dead, and a strict familial hierarchy, the greatest enemy to stand against Clan Giovanni is itself.
The Curse of Caine Stolen
As the next entry in... [click here for more] |
White Wolf |
$12.00
|
Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing... [click here for more] |
White Wolf |
$21.99
|
Seattle is a fractured city, split between history and modernity.
The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?
Splintered City: Seattle includes more... [click here for more] |
Onyx Path Publishing |
$14.51
|
Description
Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color... [click here for more] |
Onyx Path Publishing |
$25.00
|
Designed by the Great Maker Autochthon before the Primordial War, the Alchemical templates inspired the Exalts fielded by the Incarnae against their creators. Yet, during that war, Autochthon heard the Great Curse directed by his slain Primordial brethren. As the First Age progressed, he watched as that Curse twisted the minds of the Exalted. Knowing it was only a matter of time before the Solars’... [click here for more] |
White Wolf |
$25.99
|
On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient.
You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade.
So you hunt. It’s... [click here for more] |
Onyx Path Publishing |
$9.99
|
A Cult of Killers
The clans of Caine have only recently seen the true face of Clan Assamite. Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.
The... [click here for more] |
White Wolf |
$12.00
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$12.00
|