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Publisher ▲ |
Price |
This special bundle product contains the following titles.
Rangers in Campaign 1 Regular price: $4.26 Bundle price: $3.27 Format: PDF
Since the creation of the British commandos, the US High Command had thought of creating a unit specialized in hand strikes and capable of working behind enemy lines. The men chosen for this became an elite battalion, Darby's... [click here for more] |
Agencia Especial |
$17.04 $13.09
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Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced... [click here for more] |
Azukail Games |
$1.49 $1.25
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Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different encounters that can be placed in a jungle - or, to be more up-to-date, a tropical rainforest. They are to a degree influenced by media portrayals of jungles, but the majority of the encounters should be easy to drop into most appropriate settings. These can be used as background, colour and potential adventure hooks. Some of the encounters are potentially hazardous... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Swamps, mires, bogs and marshes can be found all over the world, wherever water isn't frozen. Even places where it is frozen may thaw out and turn swampy. They are places where travel itself can be dangerous, where it can be easy to get lost, end up stuck in water, mud and quicksand and encounter dangerous creatures. This supplement has 100 different encounters that can be used to liven up a swamp... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure... [click here for more] |
Azukail Games |
$1.79 $1.49
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This is a collection of 100 different encounters to have in coastal regions, whether on beaches, headlands or in the seas close to land. Some encounters are most suited for characters travelling on land, others are most suited for those travelling by sea whilst some work equally well for both. The encounters can be used to enliven a journey and as a source of reward or danger, or as potential adventure... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 encounters and events for a hilly region in a fantasy setting, those areas that are not true mountains but which are also definitely of higher elevations. They range from encounters that can be used to enhance a journey, to the odd, the dangerous and those that are potential adventure hooks. This PDF supports Adobe layers and the page backgrounds and images can be disabled... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports... [click here for more] |
Azukail Games |
$1.49 $1.25
|
The sea is a dangerous place and those who regularly sail on it know to treat it with respect. The weather is dangerous and those onboard a ship know they are in a fragile vessel skimming along the top of potentially vast, and hostile, depths. This supplement has 100 different encounters that can be used to add more detail to a sea voyage. Some of the encounters hare potentially hazardous, others are... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 different encounters that characters could have when travelling though plains, savannahs and grasslands, those places where there is not much but flat ground, to make the journeys more interesting. These can be used to add detail and colour to a journey through a generally boring region or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 different encounters that can be used to enliven a river journey, or for characters to experience when they are near a river. Some are best suited for those on boats, whilst others work for any form of travel, including travelling beside or across the river. They may be used as a source of background events, danger or potential adventure hooks. This PDF supports Adobe layers... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Moorland and heath are closely related lands, primarily uncultivated hill lands and uplands but which can also include wetlands. Many moors and heath are formed through human activity and peat and low-growing shrubs are common. Often, they have been used for many centuries, and signs of precursors can be common. This supplement has 100 encounters for such regions which can be used to enliven a journey,... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Underwater regions in a fantasy setting may not be as commonly visited, due to the need to breathe, but magic and other abilities mean that characters can still end up beneath the waves. Signs of sea life and sunken civilisations can be found, and there are other dangers as well as drowning. This supplement has 100 encounters for such regions which can be used to enliven a journey, from background... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
Lands used to raise crops and livestock are essential for feeding a country and are often deeper in said country's heartland so that they are better protected. In a fantasy setting, better protected is not the same as safe. This supplement has 100 encounters for such regions, ranging from the curious to the mundane to the potentially dangerous. They can be used to enliven a journey or as potential... [click here for more] |
Azukail Games |
$1.79 $1.49
|
This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven... [click here for more] |
Azukail Games |
$1.49 $1.25
|
This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals... [click here for more] |
Azukail Games |
$1.49 $1.25
|
Characters may at some point be travelling through wooded areas, whether these be the comparatively tame woods of civilisation or the more dangerous wildwood of the uninhabited regions. Rather than simply glossing over these travels, this list provides 100 different encounters that can be used to make travel more interesting. Some of the encounters have the potential to injure characters or animals... [click here for more] |
Azukail Games |
$1.49 $1.25
|
The Inn of Dusk is an inn that has been haphazardly extended over the years. It is the focal point of the local community and sits near an old and now rarely used trade route. The Inn has a secret and is far more dangerous to visit than might be though; quite what the hazard is can be chosen by the GM from a list suggested for different power levels. This is aimed at d100 systems but is generic enough... [click here for more] |
Azukail Games |
$1.25
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Echoed Invocations is a new supplemental zine for SIGIL & SHADOW, providing expanded rules and content for my role-playing game of Urban Fantasy & Occult Horror. This inaugural issue kicks off by addressing frequent questions that have been puzzling Guides and Players, providing rules clarifications as well as errata. In addition, this zine offers a quick... [click here for more] |
ChaosGrenade Games |
Pay What You Want
|
This is a horror adventure for a group of 3-5 players, based on a d100 system.
"On an empty stomach and with their hearts pounding in their chests, three young siblings find themselves facing a sinister presence that has invaded their home, holding their parents hostage. Despite the imminent threat, their determination is clear: the house may be at the mercy of dark forces, but dinner is sacred,... [click here for more] |
ChubbyBabu |
$7.00 $5.00
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This is a horror adventure for a group of 3-5 players, based on a d100 system.
"Something stirs within the cold and dark walls of a building located in the wilds of Alaska. A group of soldiers suddenly finds themselves trapped due to a violent snowstorm. The only shelter available is the Whittier Building, where old and new enemies lurk in the darkness. Will the group manage to await... [click here for more] |
ChubbyBabu |
$7.00 $5.00
|
Questa è un'avventura horror per un gruppo di 3-5 giocatori, basata su un sistema d100.
"Qualcosa si agita nelle fredde e oscure mura di un palazzo situato nella selvaggia Alaska. Un gruppo di militari si trova improvvisamente intrappolato a causa di una violenta bufera. L'unico rifugio disponibile è il Palazzo Whittier, dove vecchi e nuovi nemici si nascondono nell'oscurità. Riuscirà... [click here for more] |
ChubbyBabu |
$7.00 $5.00
|
Questa è un'avventura horror per un gruppo di 3-5 giocatori, basata su un sistema d100.
"A stomaco vuoto e con il cuore che batte forte nel petto, tre giovani fratelli si trovano ad affrontare una presenza sinistra che ha invaso la loro dimora, prendendo in ostaggio i loro genitori. Nonostante la minaccia imminente, la loro determinazione è chiara: la casa può anche essere in balia di oscure... [click here for more] |
ChubbyBabu |
$7.00 $5.00
|
Five Rapid-Fire Adventures in the Grim and Perilous Old World
One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or played as a standalone adventure.
One Shots of the Reikland includes:
Come Drown with Me: The business of navigating locks is tedious enough, but to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.
While the days are short and the dark nights seem interminable,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
It’s Your Funeral
At GenCon 2019, the legendary RPG creator Graeme Davis hosted a talk called ‘Whose Night is Rough Anyway?’ in which he described the process of creating multi-plot adventures like those in Rough Nights & Hard Days for Warhammer Fantasy Roleplay. As the audience called out ideas, the germ of this adventure was created.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Una lista di FAQ nate nella community di "Scum n' Glory - Feccia e Gloria"!
Le risposte sono pensate per sciogliere i dubbi più frequenti sorti a Master e giocatori durante le sessioni di gioco.
Le domande sono ordinate per argomento e, all’interno di questo, per ordine alfabetico. Questo è un documento vivo, e potrà essere aggiornato nel tempo, grazie alla passione dei fan che continuano... [click here for more] |
David Chelazzi |
Pay What You Want
|
Ecco a Voi la scheda del personaggio di "Scum n' Glory - Feccia e Gloria", in PDF editabile e con un foglio extra per avventurieri esperti!
Creare i vostri elröi non è mai stato così facile! ... [click here for more] |
David Chelazzi |
Pay What You Want
|
When you and your friends agreed to help protect a merchant's wagon on its way to Shield Home in the Keranak Province, none of you expected what lies ahead! This is a rank 1-2 adventure for the BareBones Fantasy role-playing game. Although it is set in the Keranak Kingdoms, it could easily be placed anywhere in any setting. Written by Quinn Conklin, this is the first in a multi-part story arc... [click here for more] |
DwD Studios |
$1.99
|
Free! Click here for a Map of Longzhi
Free! Click here for the adventure White Breath Cave
Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia!
Play out the action seen in wuxia movies and TV shows with the exciting press-your-luck game mechanic found in previous d00Lite games!
In Art of Wuxia, players take on the role of heroes of Longzhi (a new mystic fantasy... [click here for more] |
DwD Studios |
$19.99 $9.99
|
Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia!
Condition cards help a busy player and game master keep track of all those nasty conditions the characters get saddled with during a game session of Art of Wuxia. These cards, meant to be kept in front of you during play, help you remember that you're fatigued, drained, blinded, and surprised. Well... if you're... [click here for more] |
DwD Studios |
FREE
|
Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia!
With this supplement, players who roll critical failures will be permitted to draw a destiny card onto the center of the table. Thereafter, when any character spends qi, they may choose to use that qi to perform one of the abilities listed on one of the destiny cards, discarding it! This helps to make getting... [click here for more] |
DwD Studios |
FREE
|
Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia!
There are a lot of dice rolled in a session of Art of Wuxia: rolls for initative, rolls to hit, rolls for damage, action checks, resistance checks... and oh wait... which of those was my initiative die?!
This initiative deck gives you another way to track turn order. Deal each player a number of cards equal... [click here for more] |
DwD Studios |
FREE
|
Longzhi is a light fantasy campaign setting detailed in Art of Wuxia, the cinematic roleplaying game of mystic kung fu action and adventure. The core rulebook comes with a black and white map within, stretched across two facing pages, and a handful of pages describing the history, lands, territories, organizations, belief systems, customs, languages, economy, and more. If you want to play in this... [click here for more] |
DwD Studios |
FREE
|
Behold the ten venom, sword swinging, fist flying, fireball flinging Art of Wuxia!
Legends of Willow Bridge, Chapter 1: White Breath Cave
What do you get when you combine bandits, a teahouse, evil cultists, a blind kung fu master and some newly rolled up wuxia heroes? An introductory adventure for Art of Wuxia, of course!
This adventure is designed to guide players and GMs new to the genre... [click here for more] |
DwD Studios |
FREE
|
It may be small, but this game is a complete and unique fantasy role playing game. Add pencils and dice and you’ll have everything you need! Create your character and embark on an epic journey wrought with peril and rewards limited only by your imagination. Flip through the pages and you’ll see:
Classic character races: Elf, Dwarf, Halfling, and Human.
Eight character skills: Cleric, Enchanter,... [click here for more] |
DwD Studios |
$9.99
|
In this official supplement to the BareBones Fantasy role-playing game, you'll find a beautiful deck of 24 high quality cards. 17 of them are cards with which you likely already have familiarity (the spells from the core rulebook), but three additional spells are added to this deck to value to your purchase:
Commune (the spell that appeared in Decahedron issue 1)
Conjure (a spell to call forth... [click here for more] |
DwD Studios |
$4.99
|
Your mission complete, you await payment in the town of Shield Home and enjoy some well-deserved rest. But adventure waits for no man, and soon you and your companions find yourselves on a mission to save a child who has gone missing. The truth of his disappearance reveals a sinister plot that threatens all children of Shield Home. So much for an earned respite… This is a rank 1-2 adventure for... [click here for more] |
DwD Studios |
$1.99
|