Title |
Publisher |
Price |
Use to Play Solo or as GM Aid
Click "Alternate Preview" above for the full rulebook or you can get the rulebook as a separate item for free on this page.
The Encounter Building Oracle Deck is meant to replace (or at least help) the Game Master in any fantasy-based role-playing game by providing arbitration and creative prompts in any adventure you can imagine. The system-less design of this deck... [click here for more] |
Eric Bright |
Pay What You Want
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More Options for Ironsworn Sites!
This title is for the PHYSICAL CARDS ONLY for the Ironsmith: Sites supplement which includes ten additional themes, ten additional domains, two blank themes, and two blank domains as follows:
Themes
Contested
Firstborn-Touched
Floating
Flooded
Frozen
Jurassic
Maddening
Mystical
Time-Touched
Volcanic
Domains
Belly of the Beast
Desert
Eyrie
Jungle
Sea Voyage
Settlement
Shipwreck
Tundra
World... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
Use to Play RPG Solo or as GM Inspiration
The Encounter Building Decks are meant to replace (or at least help) the Game Master in any medieval fantasy-based role-playing game by providing locations, traps, combatants, and decision making in any adventure you can imagine. The system-less design of these decks allow them to be used with your RPG of choice and let the cards be idea generators... [click here for more] |
Eric Bright |
Pay What You Want
|
PRICE REDUCED!
I've realized I'm not in this for the money. I'm thankful I still have a job during this crazy pandemic and just want people to enjoy my products at their table so I've lowered this product to a PWYW title. Please download and enjoy!
Finding a Shelter in the Post-Apocalyptic Storm
The Encounter Building Post-Apocalypse Enclaves deck gives you 50 ready made enclaves to use with your... [click here for more] |
Eric Bright |
Pay What You Want
|
Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he... [click here for more] |
Nocturnal Media |
Pay What You Want
|
Oops, the heroes have ruined the story, again. They managed to get Camelot invaded by the peaceful Seelie while King Arthur was at war, to kill teenage Karl Marx while vacationing in Space·Time or to blow up the Magical University where the entire campaign was meant to take place. Also, they have just entered the Unknowable Dungeon of Unspeakable Death, for which you have no maps, or they are due... [click here for more] |
Space-Time Will Tell |
Pay What You Want
|
If you're looking for a new way to roll dice, then this is for you! Deck of Dice is a 60 card setup, each card containing a value for the d20 (centered), d10 and d6. Depending on how you want to use the probability of the decks, you can either, shuffle each draw or just create a discard pile until all 60 cards have been drawn (and all three 1's have been drawn)
Flexible and easy to use for any system... [click here for more] |
Metal Weave Games |
Pay What You Want
|
Landsflykting är ett rollspel utan spelledare för 3-4 spelare. Ni spelar karaktärer som flytt till en främmande kontinent av olika orsaker och som alla har olika mål. Karaktärerna är tvingade att hålla samman men det gör inte alltid situationen lättare.
Landsflykting är enkelt och har få, enkla och intuitiva regler. Både karaktärer och scener skapas ögonblickligen med... [click here for more] |
Rollspelskollektivet |
Pay What You Want
|
Cartes pré-découpées pour le jeu de rôle onirique Carcère. Utilisable pour d'autres jeux comme outil d'improvisation. Il existe quatre decks :
2x Cut-ups
1x Visions (illustrations surréalistes)
1x Billes-mondes (générateur de mondes oniriques) ... [click here for more] |
Batro Games |
Pay What You Want
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