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Here it is! The perfect GM screen for Rider Referees!
On the interior, a wealth of information guaranteed to help out the Rider Referee during a game.
On the exterior, beautiful art from Rider to get your players in the Western mood!
Please note that there are 16 pages in the PDF and 8 of those pages are blank. This is required by the printing process for screen inserts. This is not a mistake.... [click here for more] |
Independence Games |
$6.23
|
Marquis Natan Kaan has spent the past five years believing his wife and infant son lost in a pirate attack on their starliner. However, he’s recently received word that due to quick action on his mother’s part, the boy may yet live. The problem is, his safe haven is a forbidden world under the thumb of strict religious authorities. The heroes are hired to pierce the interdiction and rescue the... [click here for more] |
Michael Brown |
$5.99
|
When the heroes find themselves stuck in a backwater system, they discover a way out by taking jobs aboard a stellar mining station. But the station dredges up more than the plasma from the star it orbits; it also brings up desperation, hostility, and rebellion. Meanwhile, the heroes’ efforts to leave the system become dependent on whether they can unravel a fanatic’s plot to destroy the station... [click here for more] |
Michael Brown |
$5.98
|
A new friendship with a beloved noble turns into a desperate race against time to save her life. Her only living heir — her brother — holds the key to synthesizing the needed medicine, but he disappeared years before. As the adventurers unravel a dense tapestry of secrets, danger and betrayal to find a man who may no longer exist, they may instead find something that puts entire worlds in jeopardy.... [click here for more] |
Michael Brown |
$5.98
|
The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design.
Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and... [click here for more] |
Fat Goblin Games |
$20.15
|
Do you play Traveller, Stars Without Number, Star Trek RPGs, Starforged, or other science fiction tabletop role-playing games?
Use random tables to create engaging and creative facilities for your science fiction RPG campaigns. Start with the organization that built the facility and then determine the location of the facility. Other details like structure types, problems, secrets, and names generate... [click here for more] |
dicegeeks |
$9.99 $8.99
|
Cepheus Solo Oracle Deck
Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying
This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer.
The digital download includes the 72 card deck and instruction... [click here for more] |
Parts Per Million |
$21.07
|
Players Guide to Solo Roleplaying
Using Cepheus Engine for Solo Play.
Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not... [click here for more] |
Parts Per Million |
$13.99 $9.99
|
Solo Space Opera with Cepheus
Solo Roleplaying with Cepheus Deluxe
This rules supplement adds solo roleplaying to Cepheus Deluxe™ published by Stellagama. This zine is available in both digital PDF and Print on Demand options. The print version is a 64-page (6” x 9”) booklet. This format also makes the PDF rules perfect for use on Tablet PCs and iPads.
... [click here for more] |
Parts Per Million |
$11.99
|
“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves.
‘A Life Worth... [click here for more] |
Stygian Fox |
$25.00
|
Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!
Piracy... [click here for more] |
Stellagama Publishing |
$9.97
|
In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once... [click here for more] |
Michael Brown |
$5.99
|
Film noir (“black film”; plural films noir) is a type of stylized crime movie made from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,... [click here for more] |
Michael Brown |
$5.99
|
Get along, little…fishies? When the constant quest for credits sees the heroes take on roles as livestock drovers on the water world of Doris, they’re unprepared for both the unforgiving nature of the planet’s surface and the deadly secrets hidden in the watery depths. Their jobs, their reputations, and their very lives are on the line as they try to complete their mission, always mindful that... [click here for more] |
Michael Brown |
$5.98
|
This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals. Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions.
In addition, 21 Organizations also includes details and career tracks for the... [click here for more] |
Independence Games |
$12.99
|
Ahoy, mateys!
Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders. The worst of the worst. 21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes.
Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror... [click here for more] |
Independence Games |
$12.99
|
Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block?
We're here to help!
The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will... [click here for more] |
Independence Games |
$12.99
|
Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
21 Plots Go Forth is the fourth in our highly successful Plots series. The book... [click here for more] |
Independence Games |
$12.99
|
Running a game can often be challenging.
Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players.
Whatever the reason, we're here to help!
Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations... [click here for more] |
Independence Games |
$12.99
|
"Let's be bad guys!"
The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions... [click here for more] |
Independence Games |
$12.99
|
Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop? Do you need a quick adventure for a new group? Have the players decided to go in a completely different direction?
We have the cure!
A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents... [click here for more] |
Independence Games |
$12.99
|
Sometimes all a person needs is a helping hand.
The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee.
These can be useful not... [click here for more] |
Independence Games |
$12.99
|
Where would the good guys be without the villains?
21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.
Your characters can face off against such enemies... [click here for more] |
Independence Games |
$14.99
|
Have a shot of adventure!
Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
A Fifth of 21 Plots is the fifth in our puntastically named and... [click here for more] |
Independence Games |
$12.99
|
Add your own color!
For your relaxation and pleasure, we present to you seventeen of Clement Sector's finest starships for you to customize as you see fit! Now you have the opportunity to color in the art of fan favorite artist Ian Stead. Want a yacht colored like a bumblebee? Done. Want to have a red Strikemaster-class brig? Perhaps a blue and gold Rucker-class merchant?
It's your decision!... [click here for more] |
Independence Games |
$9.99
|
Trouble Comes in Twos...
The Planet of Mire is expanding; new contracts for surveying and colonizing make it the ideal destination for any group of spacefarers looking to make their mark. While preparations are underway for a lucrative expedition, a group of contractors are set to enjoy an all-expenses paid stay at a premier luxury hotel in Mire’s capital city of Rosha Des. But events set... [click here for more] |
Earl of Fife Games |
$14.99
|
The future is here!
Nothing stays the same! Time marches onward and so do technological advances. Clement Sector and Earth Sector are no different.
Though nearly twenty years have passed since the Conduit Collapse event forever isolated Clement Sector from Earth, the pace of research into new technologies continues unabated. On both sides of the long-vanished... [click here for more] |
Independence Games |
$14.99
|
Some folks travel the stars in a rust-bucket Free Trader scraping together cash and equipment from just about any source they can. Others do it with a bit more style and flair. This ship is for the later.
Presenting a starship for the true merchant prince, diplomat, megacorporate executive and of course nobles of all stripes. Also suitable for large Traveller crews and those who wish to be surrounded... [click here for more] |
Thornwood-Daarnulud LLC |
$6.75
|
Here comes the Sun ...
Humanity survives, through it all our trail to the stars was a difficult journey, hard times, fraught with peril: the Earth Crisis, Diaspora, and now sometimes war; the old evils won't leave us alone. Here towards the end of the 23rd century Prime Minister Joaninha Satō, who some call "Imperatriz", of the victorious Unity government... [click here for more] |
Wild Bee Publishing |
$29.99 $24.99
|
Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector. One of Clement Sector's most popular adventures, this exciting excursion has caused havoc with convention groups for years!
TXE-605b, known to some as Calliope, is an untapped planet whose barren surface but breathable... [click here for more] |
Independence Games |
$11.99
|
An adventure for your starship crew, following the Teknan Main on a routine trade run. Nothing is entirely routine out in Hinterspace, as the characters will find as they jump into the Mabelicia system.
A two session adventure, adaptable for a one shot, set in the forthcoming Eventide Subsector, but adaptable to the setting of your choice.
Designed for and referencing Cepheus Deluxe, the adventure... [click here for more] |
First Age Entertainment |
$9.87
|
Kampfanzüge: Gewaltige Rüstungen, die die Träger durch kraftverstärkende Servomotoren in bärenstarke, durch dicke Panzerplatten beinahe unverwundbare Superkämpfer verwandeln. Das imperiale Militär sieht es nicht gerne, wenn diese Art von Ausrüstung in nichtmilitärische Hände fällt - die Schwarzmarktpreise sind exorbitant.
Als die... [click here for more] |
Pyromancer Publishing |
$17.00
|
Need a ride?
21 Vehicles is the first book in a new series set within our Clement Sector setting. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector.
All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)... [click here for more] |
Independence Games |
$19.99
|
This Book contains accurate star maps to 15 parsecs around the Earth. With 30 star maps detailing 521 star systems, plus 31 planetary maps, and expanded star systems.
This is us, the Sideralis, and Solis People of the Sol system, Humans. The date 2271, and it is a new day with new people, the future is unwritten. Pandora's Box has released its hope and we burst upon the universe, chaotic. It is ours... [click here for more] |
Wild Bee Publishing |
$39.99 $29.99
|
The term “Wild West” conjures up images of square-jawed cowboys on horseback, watching over a cattle drive; steely-eyed lawmen facing down desperadoes; painted saloon girls carousing with rowdy guests; and stoic Native Americans watching their world slip away. The Wild West — that period of America’s history during its westward expansion in the latter half of the nineteenth century — was... [click here for more] |
Michael Brown |
$12.00
|
Prepare to launch fighters!
One of the largest ships in Earth Sector, the Atlanta-class carrier is the main capital ship of the Southern Alliance Navy. The Atlanta-class carriers are often the centerpiece of a strike group and stand ready to launch their fighters. The Atlanta-class carrier is a 3800 tonne vessel which is heavily armed and armored. The Atlanta also carries... [click here for more] |
Independence Games |
$19.99
|
Quick and deadly!
As quickly as the realization that New Perth and the entirety of Clement Sector were truly alone swept across the system, New Perth began to take steps to ensure its newfound independence, so abruptly thrust upon it, was secured. The Bridgetown-class Escort and the Cape-class System Defense Boat are two results of those steps.
The Bridgetown is a 500-tonne escort ship with 6G... [click here for more] |
Independence Games |
$19.99
|
Independence Games is proud to present Careers of the Old West, our career catalog for Rider. This book presents 20 career tracks for use in building the background of your Rider characters. What did you do before you became an adventurer? These include careers things as varied as Barbers, Barkeeps, and Shopkeepers to Rustlers, Sharpshooters, Actors, and Wild West Show Performers!
This book... [click here for more] |
Independence Games |
$24.99
|
Derided by some as the ugliest and most unreliable ship ever made, the Coner (pronounced as “Connor”) is a common sight in both Earth Sector and Clement Sector. Despite the many downsides of the ship, the Coner has a dedicated following of people such as the Coner Owners’ Association, who love the much maligned little ship. The 200-tonne trader is an inexpensive option for many who are willing... [click here for more] |
Independence Games |
$19.99
|
Best of the best!
The Copeline-class merchant vessel is quickly becoming the most popular ship in Earth Sector! Created in 2348 by Corolys Shipbuilding Company, the ship has overtaken such venerable designs as the Rucker and Atlas among merchants in Earth Sector.
The Copeline is a 300-tonne... [click here for more] |
Independence Games |
$14.99
|
Shall we play a game? As long as there have been computers, there have been those who wanted to hack them. From those who are committing criminal acts for profit to those who are doing so in support of a cause, cybersneaks are out there lurking. A companion piece to Outlaw: Crime in Clement Sector, Cybersneaks: Hacking in Clement Sector gives the background and history... [click here for more] |
Independence Games |
$24.99
|
Make new friends (or enemies)! This book features 19 famous historical characters from the Old West. Each has a full character sheet and a short biography and each is ready to be added to your Rider campaign. Meet such figures as Billy the Kid, Butch Cassidy and the Sundance Kid, Jesse James, Wyatt Earp, Doc Holliday, and Johnny Ringo! Use them as NPCs for your next... [click here for more] |
Independence Games |
$19.99
|
Winner of the 2018 Zhodani Base Award for Best Adventure!
Restless? Bored? In need of adventure?
Fret no more! Join the Grand Safari!
Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG. Grand Safari features six linked adventure scenarios designed to challenge any character. The Safari, sponsored by the Gentlemen's Club of... [click here for more] |
Independence Games |
$24.99
|
Winner of the 2018 Zhodani Base Award for Best Ship or Deckplan!
Along with James Lancaster’s ubiquitous Atlas-class freighter design, the Hercules-class heavy freighter is considered to be a second generation gravitic drive design with the first generation being simple conversions of existing reaction drive vessels without internal gravity fields and inertial compensators.... [click here for more] |
Independence Games |
$14.99
|
The Ships of Clement Sector series presents a ship from the rich history of Clement Sector.
The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling interstellar colonies. The Trent-class... [click here for more] |
Independence Games |
$12.99
|
We can rebuild you...
In Clement Sector, cybernetics are considered unfashionable on most worlds. On the majority of planets, they'll provide you with a replacement grown to order. However, like all things in Clement Sector, there's always a difference of opinion.
Interface: Cybernetics in Clement Sector details the use of cybernetics in the Clement Sector setting. From those... [click here for more] |
Independence Games |
$24.99
|
Prepared for action!
The Knox-class frigate is a part of the United States Space Navy's holy trinity: The Lexington-class cruiser, the Farragut-class destroyer, and the Knox-class frigate. Designed by American legend Joyner Williamson, these ships have served the since 2294. Found in both Clement Sector and Earth Sector, these ships are used by... [click here for more] |
Independence Games |
$14.99
|
Ready to fire!
The Lance-class is a 300-ton Royal Navy gunboat that revived the concept of a gunboat. Armed with a 50-ton particle beam spinal mount and a railgun barbette, the Lance had the capability to be a serious threat to larger warships. The Lance was used by the British to defend their colonial holdings in Earth Sector and inspired several nations... [click here for more] |
Independence Games |
$14.99
|
Designed to provide heavy support for independent cruiser squadrons, act as cruiser squadron flagships, to undertake escort duties and to engage in commerce raiding, the Lion-class battlecruisers of the Royal Navy are recognized as being the most modern capital ships in service with any national navy. Taking advantage of TL13 innovations in Earth Sector, the 5000 tonne Lion-class battlecruiser is... [click here for more] |
Independence Games |
$19.99
|
Assistance requested...
In this two-part campaign adventure which has now been updated to be compatible with Clement Sector Third Edition, the characters are asked to take some unusual cargo from Boone in Sequoyah Subsector to Dashwood in Dade Subsector. No problem there, right? Just a standard run.
Then when the characters arrive at Dashwood they are asked for assistance from... [click here for more] |
Independence Games |
$24.99
|