Title |
Publisher |
Price |
Great Table-Top Role-Playing sessions grow out of 8 things:
Players - MANIFOLD has a seductive range of options which encourage players’ imagination and creativity. It’s a game full of twists and turns. But these are allocated via die rolls. Quieter or newer players are encouraged to participate whilst the more experienced don’t get to dominate.
The... [click here for more] |
Simon Burley Productions |
$25.00
|
A Style Guide with Style
Writing With Style: An Editor’s Advice for RPG Writers presents 45 pages of concise tips on simple ways to make your roleplaying game writing cleaner and clearer. This guide doesn’t show you how to structure adventures, build stat blocks, or create worlds. Instead, Ray Vallese looks at some of the most common and easily fixable grammar and style issues he’s encountered... [click here for more] |
Rogue Genius Games |
$7.97
|
"...a masterclass in adventure design..."
"...a fantastic and inspiring read..."
"Solid gold!"
A best-selling RPG author shares the secrets of superb adventure design
M.T. Black is one of the most successful indie-creators on the D&D scene, with more than fifty platinum best-sellers and over a hundred thousand book sales. In this practical and engaging... [click here for more] |
M.T. Black Games |
$14.95
|
“The Most Merciful Thing in the World is the Inability of the Human Mind to Correlate all its Contents.”
H.P. Lovecraft coined the term "Yog-Sothothery" to refer to the fictional myth cycle he invented for his tales -- what subsequently became known as the "Cthulhu Mythos" (after other writers had added their own original horrors to sit beside... [click here for more] |
Cthulhu Reborn |
$42.00 $39.00
|
Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure.
Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,... [click here for more] |
Raging Swan Press |
$8.97
|
The future will not bring hope...
... only the struggle for survival. You have to be active, or the world will run over you mercilessly. Be determined and smart. Maybe you don’t need strength, but everyone needs a little luck. The world is very big and full of uncertainty, dark streets, neon lights, and violence;... [click here for more] |
Rolepress |
$23.77 $17.80
|
In a world covered in shadows...
... heroes shine like the splendor of hope. It takes courage and wisdom not only to overcome challenges, but to not be corrupted by the darkness that plagues the world. This is a decaying place that needs to be raised from the ashes of its own destruction.
Fate Plus Dark Fantasy... [click here for more] |
Rolepress |
$23.92 $17.90
|
"Is Pugmire a joke? No. Because it can be so much more."
- Eddy Webb
Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible?
Collecting a variety of internal documents, email exchanges, blog posts,... [click here for more] |
Onyx Path Publishing |
$15.99
|
This book is designed to help narrator's, DM's and game designers who are happy with the lore of their games make suitable and fitting heritages and cultures to fit within their games.
You can design and make a huge variety of heritages using the drag and drop system that will work with advanced 5th edition products as well as basic 5e products.
The rules also allow for mixed heritage to allow you... [click here for more] |
Homebrew and Hacking |
$16.00 $13.00
|
Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business.
Topics the Game Retailer Guide covers include:
* Administration & Planning
* Building and Equipping the Store
* Competitive Analysis
* Products and Services
* Marketing & Advertising... [click here for more] |
Skirmisher Publishing |
$19.75
|
Easier Encounters
Encounters are fundamental to great game sessions and campaigns. This book contains my ideas on combining player goals, character choices, stakes, and consequences for building encounters that build into adventures and into satisfying campaigns.
... [click here for more] |
Parts Per Million |
$7.99
|
An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by reading forums... [click here for more] |
GRAmel |
$15.99
|
Pick up your sword and get ready to fight!
Fate Plus Vikings is a 112-pages brainstorm about historical fiction adventures set in Scandinavia in a dark age, populated with mysticism and tales of bravery.
In this zine, the GM will find tools to create stories about brave PCs that can ascend to Jarls and kings, cities that arise, and wars that drown kingdoms in their own suffering.
Watch out for the... [click here for more] |
Rolepress |
$23.27 $17.41
|
These are a set of HOUSE RULES for world’s greatest role playing game that you can use to make new-school feel more like old-school.
Here’s a few topics we cover:
Ability Scores
Alignment
Classes
Encumbrance
Healing
Stealth
Initiative
Undead
Broken Spells
Cantrips
Magic Items
Called Shots
Morale
Critting/Fumbling
Shield Walls
Mounted Combat
And much more!
All the rules have one... [click here for more] |
Castle Clark |
$14.99
|
This book is designed to help narrator's, DM's and game designers who are happy with the lore of their games make suitable and fitting feats to fit within their games and be more closely personalised to the characters needs.
You can design and make a huge variety of feats using the drag and drop system that will work with advanced 5th edition products as well as basic 5e products.
The rules also... [click here for more] |
Homebrew and Hacking |
$15.00 $13.00
|
Exploring strange new worlds and alien civilizations is one of the most exciting aspects of science fiction. In many cases, though, these worlds are only slight variations of our own, with cultures and technology not much further advanced.
=GALACTIC BAROQUE= INSTANT UNIVERSE will vastly expand your horizons. Not merely a rulebook for random solar system creation, this guide generates... [click here for more] |
Galactic Baroque Publishing |
$12.99 $10.49
|
It Was a Dark Time for the Galaxy
In the late 1980s, Star Wars was becoming a fading memory. The movie trilogy had concluded. The comic books and novels were winding down. The action figures had run their course. As the franchise celebrated its tenth anniversary, there was a new ride at Disneyland and … not much else. Not until a small hobby game company released Star Wars: The Roleplaying Game and... [click here for more] |
Rogue Genius Games |
$14.95 $7.98
|
In the dark corners of the world...
... monsters watch over humanity with hunger for flesh and thirst for blood — others wish to devour their spirits. You have to be active, or the they will get you, and your loved ones. Be brave, or you won't get very far, be smart about who you can really trust, and hope... [click here for more] |
Rolepress |
$24.06 $18.03
|
Inside this 150-page tome you will learn how to:
Sculpt a continent
Design a nation
Plan a city or village
Create a Pantheon
And build your owm fantasy world!
Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture &... [click here for more] |
5 Minute Workday Publishing |
$14.00 $12.99
|
Pull up a chair and see how the world's top game designers roll.
You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the... [click here for more] |
Kobold Press |
$19.99
|
Is there a better feeling than getting paid for something you already enjoy doing for fun?
In Money Master's Guide we will show you several ways to pivot your already creative skills as a game master into a profitable side-hustle. In today's world everyone needs a little side money to help make ends meet. Why not find ways to use your gaming hobby to help pay those bills?
In this... [click here for more] |
Arjade Productions |
$15.99 $9.93
|
d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
16 WorldCraft: Grigoria
Perry Fehr brings us the first location in our 100% shared setting!
26 Briarborn
Complete race... [click here for more] |
d20pfsrd Publishing |
$6.34
|
d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers.
Here's some of the articles and columns!
Features 18 Describing The Colors Out of Space and Time Skeeter Green brings us our first article... [click here for more] |
d20pfsrd Publishing |
$6.99
|
The Teacher-Gamer Handbook delivers a skillset framework of 36 life-skills for educators to facilitate limitless RPG classroom games in schools and offscreen experiences for learners 10 years and older.
Includes a full-scale ready-to-play semester course of literacy driven lesson plans for 40+ hours of co-creative play.
Bringing RPGs into education is teaching narrative, critical... [click here for more] |
Wild Mind Training |
$36.99
|
Hidden below the Black Fen lies the fabled Hoard of Delusion. This 117-page module includes a village, five lairs and four dungeon levels. It is suitable for three to eight PCs of 1st to 4th level. This module was designed for those who love 1e AD&D modules of the 70s and early 80s.
If you like my products, please check out these related publishers
First Edition Society: publishers... [click here for more] |
Axe Mental Presents |
$17.00
|
In April of this year, I launched a search for writers to contribute to an open Pantheon. This tome is the result of the hard work of over a dozen writers who stepped up to help us create a twenty-seven god pantheon that can be used as open game content in our products and the products of any other publisher that wishes to use them without restriction.
This tome features:
Two new domains Art... [click here for more] |
Purple Duck Games |
$8.98
|
Board Game Publisher "Better than a real job" Eric Hanuise (Flatlined Games) Understand The Board Game Industry Start Your Own Publishing Business The tabletop games market has never been as large and diversified as today. Yet, there are few books that focus on the business aspects of publishing tabletop games. In this book, Eric... [click here for more] |
Flatlined Games |
$21.54
|
Let's Make Testing Easy!
Testing turns good products into great ones. Every product benefits from it, from the biggest system books to the smallest gazetteers, but too often, products go without testing because their creators feel that they don’t have the time or know-how to run tests.
It doesn't have to be that way!
Pesto's Guide to Testing is a comprehensive guide to TTRPG testing aimed... [click here for more] |
Spencer Hibnick |
Pay What You Want
|
This is the full rules to Phoenix: Beyond the Stellar Empire.
This is an open ended persistent universe that has been shaped by its players for nearly 30 years of continual play.
Phoenix started as a play by mail game back in 1992 and has steadily evolved from postal mail, to email and is now online. ... [click here for more] |
KJC Games |
$12.62
|
GDR Time è un magazine interamente dedicato ai giochi di ruolo e a ciò che gli ruota intorno. Il suo scopo è quello di divulgare la cultura dei gioco di ruolo sia tra gli appassionati, sia tra coloro che non conoscono questo mondo, ma sono curiosi e vogliono avvicinarvisi.
All'interno troverete articoli di approfondimento, recensioni, news e eventi dedicati al gioco di ruolo in tutte le sue forme.... [click here for more] |
Linebreak |
$6.71
|
An important part of any Role Playing Game is its art.
Chivalry & Sorcery is no different but in the transformation from 4th edition to 5th edition, so too did the art.
From the Black and White line art from the early 2000’s, we managed to get them turned into stunning colour
In this book we present the Black & White art alongside the new colour versions. ... [click here for more] |
Brittannia Game Designs Ltd |
$27.99
|
NOTE: If you want the physical version, feel free to order the PDF and we'll give you the print version for $5 off. It'll be a bit because supply chain stuff, proofing, et cetera. I'm sure you're aware how weird shipping is lately.
You Can Find Us In The Club!
Ever need to pull a character from nowhere in your game, your novel, your fanfic, your LARP, your whatever? We’ve got... [click here for more] |
Machine Age Productions |
$10.00
|
Yes I have wings. Yes you can touch them.
Ever need to pull a character from nowhere in your game, your novel, your fanfic, your LARP, your whatever? We’ve got you covered.
In this book, you’ll find 100 people that your characters or someone else might hook up with in an urban fantasy story. We’re talking vampires, werewolves, merfolk, demons, cat boys, spirits, fairies, and all sorts of... [click here for more] |
Machine Age Productions |
$10.00
|
Adventure into the city married to water
As the Doge lays on his deathbed Veniche slips into a quiet chaos; anyone could claim the city.
This book includes:
30 Pages of the famous landmarks of the city Veniche, all with Venice inspired adventure seeds attached.
Details of the surrounding geography of the lagoon islands
Adventure scenarios suitably themed to the city of Venice
Random tables
A... [click here for more] |
Roche games. |
$17.66
|
“You’re at an inn, and someone wants to hire you…”
How often have your games started out this way? Be honest, how often have you started out your campaigns this way? The beginning is a crucial step for a campaign. The who, what, where, when, why, and how all come together to form the backbone of the adventure before it even begins, and that can be tough... [click here for more] |
Leave the Silver |
$9.99 $5.99
|
A new land. New creatures. New hope.
Ibu: The Emerald Canopy is the first wilderness hexcrawl sandbox campaign designed for use with Taoscordian Games's Hexbox system.
Sent on a mission of exploration and discovery to a new land across the sea, the PCs find themselves in a mysterious jungle inhabited by strange creatures.
Ibu: The Emerald Canopy includes:
A 5,000 square mile jungle... [click here for more] |
Taoscordian Games |
$15.00
|
Come to the Birdman Mountains • Explore the mountains as a halfling, half-harpy, kestrel, strix, urisk, or xax. • Visit the markets of Harhold, the lost settlement of Krikoym, the winding passages of Old Deeps, or cursed Ruin Spires. • Select new options for bards, bloodragers, druids, fighters, hunters, oracles, sorcerers, wilders, and wizards. • Take back the... [click here for more] |
Purple Duck Games |
$14.97
|
This unique, one-volume encyclopedia contains entries on the more than 2000 superheroes, private eyes, cowboys, pilots, and adventure heroes who appeared in comics during the Golden Age (1935-1949) of superhero comics. Every heroic character from the Golden Age has been included; no one has been left out. Each entry contains a description of the hero, their signi cant villains, their creator credits,... [click here for more] |
High Rock Press |
$50.00
|
Come to Azag-Ithiel, the Newlands
Play as a furnace elf, half-elf, half-orc, half-ogre, taddol, kobold, or tengu.
Visit the All-Races Senate in Paradigm, train at Fort Karaden in Khambir, or shop in the legendary markets of Low'Enath
Diversify your class training with new options for alchemists, barbarians, bards, magus, rangers, and rogues
Adventure as the oracle/sorcerer known... [click here for more] |
Purple Duck Games |
$14.97
|
This US Letter sized book contains 107 pages of 1/4" hexagon graph paper, in a 40% grey. Conveniently designed for mapping and worldbuilding.
It's hardly a revolutionary product. It is simply intended to fulfill a need. ... [click here for more] |
Melior Via |
Pay What You Want
|
GDR Time è un magazine interamente dedicato ai giochi di ruolo e a ciò che gli ruota intorno. Il suo scopo è quello di divulgare la cultura dei gioco di ruolo sia tra gli appassionati, sia tra coloro che non conoscono questo mondo, ma sono curiosi e vogliono avvicinarvisi.
All'interno troverete articoli di approfondimento, recensioni, news e eventi dedicati al gioco di ruolo... [click here for more] |
Linebreak |
$6.64
|
While your games oftentimes put characters at risk, they should not put players at risk.
ENTREAT THE DARKNESS is a tabletop RPG toolkit designed to help everyone at the table–players and Gamemaster alike–mindfully navigate sensitive content, themes and topics in games Powered by ZWEIHÄNDER. This toolkit allows the entire gaming group to breathe life into the shared fiction and... [click here for more] |
Terrible Wyrm |
$4.69
|
Book #4 in a series of books that help tabletop game masters create content for their quests.The Goblin Journals are a set of journals that help Game Masters and Players alike create content for their games. Book of Npc's will walk the Game Master through the creation of their own non player characters. It takes them step by step asking questions and giving tips on brainstorming their content. From... [click here for more] |
GoblinsNest Games |
$17.99
|
Emergent storytelling through wilderness exploration!
Hexbox is a systemic approach to sandbox hexcrawling designed for use with 5th Edition Dungeons and Dragons but easily adaptable for use with any fantasy role-playing game. This book lays out the systems and procedures used to streamline the process with an eye towards minimizing GM bookkeeping and keeping the nuts and bolts largely off-screen... [click here for more] |
Taoscordian Games |
$11.99
|
Arjade's Map Packs are designed to help take the difficulty out of preparing your games. With royalty free content for use in professional game products, this book gives you dozens of dungeon tiles to build high quality maps for your own adventures.
This pack contains:
22 Room tiles
45 Corridor tiles
Over 350 Objects and Furnishing tiles
Over 100 Object tokens.
All on pages you are free to print... [click here for more] |
Arjade Productions |
$10.00
|
This is the first of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or to their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust in accordance with your preferences. ... [click here for more] |
QueTeeGamez |
$20.00
|
This is part 2 of a 4 book series regarding the Elysium System. Dungeons, Monsters, Territories, and storylines await to challenge your adventurers and take them to new heights or their ultimate destruction. Crystal Ordred uses a modular rule system to be "Rules Light" or as rules robust per your preferences. ... [click here for more] |
QueTeeGamez |
$27.99
|
This special bundle product contains the following titles. Michtim: Fluffy Adventures Regular price: $15.00 Bundle price: $0.00 Format: Watermarked PDF
Cute Heroes with Special Powers
Michtims are easily mistaken for hamsters at first glance, yet they have access to magic, technology and nature's allies. They are in constant struggle with human's plans to... [click here for more] |
GrimOgre Laboratory |
$54.94 $36.31
|