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Houses of Hermes
Houses of Hermes

Top 100 Products
This is a listing of products ranked by copies sold divided by days on sale.
01.High-Space: Into The Remnant

High-Space: Into The Remnant
by StoryWeaver

Fast, Furious Fun… in the Far Future! “A great little sci-fi dungeon crawl. A water-logged thriller in an ancient alien research station, where potential riches are outweighed only by an eons-old terror! Lot’s of fun" Those who stayed behind in the Altitude bar turn towards Remnant-0C7 when the FTL core of the Daliance ruptures...   [click here for more]
02.The Cartomancer: A Deckbuilding Diviner

The Cartomancer: A Deckbuilding Diviner
by Interjection Games

Half the fun of a con is the chance of getting caught. Fate is the both the lawmaker and the policeman of the universe. Responsible for developing simplifying assumptions about each individual under its jurisdiction, Fate defines the beginning, middle, and end of the existence of everything simply because it allows the universe to be more efficient as a whole. Still, in order to maintain this...   [click here for more]
03.d30 Sandbox Companion

d30 Sandbox Companion
by New Big Dragon Games Unlimited

d30-based Mechanics, Charts, and Tables to Support and Simplify the Role of the DM The d30 Sandbox Companion is the ideal right-hand man for the DM who wants to avoid his sandbox campaign running him. Whether starting an adventure from scratch, filling in the details of a campaign world, or just struggling to keep up with players, this compilation of d30-based mechanics, charts,...   [click here for more]
04.Mindjammer - The Roleplaying Game

Mindjammer - The Roleplaying Game
by Modiphius

Grab your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines — come and defend the light of humanity’s greatest civilisation as it spreads to the stars! The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed...   [click here for more]
05.Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook
by Margaret Weis Productions

The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
06.Fighting Fire - Ernie Gygax Benefit Adventure

Fighting Fire - Ernie Gygax Benefit Adventure
by Creative Mountain Games

Our friend, Ernie Gygax had a tough 2013. Early in the year a fire destroyed his apartment including many irreplaceable belongings. Later in the year he was laid low with a bout of congestive heart failure. This system-neutral adventure was inspired by some of those events and the storied history of gaming. 33% of the price is set up to go to the Ernie Gygax Relief Fund set up by his brother Luke...   [click here for more]

by Sixtystone Press

“It is said that in Ulthar, which lies beyond the river Skai, no man may kill a cat; and this I can verily believe as I gaze upon him who sitteth purring before the fire. For the cat is cryptic, and close to strange things which men cannot see. He is the soul of antique Aegyptus, and bearer of tales from forgotten cities in Meroe and Ophir. He is the kin of the jungle’s lords, and heir...   [click here for more]
08.Castle of the Mad Archmage Map Book

Castle of the Mad Archmage Map Book
by BRW Games

The legendary megadungeon is here at last! More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
09.Castle of the Mad Archmage Adventure Book

Castle of the Mad Archmage Adventure Book
by BRW Games

The legendary megadungeon is here at last! More than thirteen levels and over 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
10.Castle of the Mad Archmage Illustration Book

Castle of the Mad Archmage Illustration Book
by BRW Games

The legendary megadungeon is here at last! More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
11.Gaia's Revenge (Savage Worlds)

Gaia's Revenge (Savage Worlds)
by Sneak Attack Press

Swirling snow blocks your vision. Vines twist around your ankles. A fireball explodes. You thank your super-tough skin for shrugging off most of the heat. A man made of stone emerges from the blizzard. You slam your fist into him, but he barely notices. “I thought you were a hero,” he says. “Why are you fighting us? We’re just trying to save the world.”...   [click here for more]
12.Venture City Stories • A World of Adventure for Fate Core

Venture City Stories • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

It’s not safe to venture into Venture City… Looking for a little inspiration for your next Fate Core campaign? Check out Venture City Stories! This adventure toolkit written by Brian Engard will give you everything you need to send your characters on an adventure full of superpowers, villainous corporations, and ruthless gangs in a near-future...   [click here for more]

by GRAmel

Adventurers! is the new ultra-lite RPG from GRAmel. Made for Old School aficionados, it has a Player's Guide and a Game Master's Guide - each in only two pages! In the Player's Guide you'll find: +Fast but detailed character creation rules +Action resolution rules +Combat! +Gear and Encumbrance rules +A slick freeform system for creating magical characters, from traditional wizards to exotic faeries...   [click here for more]
14.The 11th Hour [PFRPG adventure]

The 11th Hour [PFRPG adventure]
by Fat Goblin Games

The 11th Hour by Tricky Owlbear Publishing Beset by a strong storm an hour before midnight, the PCs take cover at the first opportunity -- in this case, the Gator's Gullet Inn. But the PCs enter this quaint roadside establishment at just the wrong time... This short (but not necessarily quick) fantasy adventure interlude, written by Bret Boyd, is designed...   [click here for more]
15.The Manual of Mutants & Monsters: Evangelist Kyton

The Manual of Mutants & Monsters: Evangelist Kyton
by Misfit Studios

This release of The Manual of Mutants & Monsters provides game stats on the Evangelist Kyton, better known to most as the Chain Devil. These preachers of pain and violence cross reality, seeking beings to torture and transform into their own at the end of their lashing chains and through their faith in torture. Includes the evangelist...   [click here for more]
16.Deep Magic (Pathfinder RPG)

Deep Magic (Pathfinder RPG)
by Kobold Press

Unlimited spellpower! Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet. It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign....   [click here for more]

by Mongoose

The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the...   [click here for more]
18.Injecting the Weird

Injecting the Weird
by Monte Cook Games

The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
19.Battlemap - The Marble Sanctum

Battlemap - The Marble Sanctum
by Lord Zsezse Works

The Marble Sanctum was created thousands of years ago by a powerful sect of necromantic arch-mages. Using a magical artifact called the Tao Engine; they pressurized and heated the limestone in place to create a massive marbleized network of rooms and passages. It was a fortress and center of magical research for the faction’s leading arch lich-mage. It would also become his eternal tomb in...   [click here for more]
20.Campaign Chunk - Volume 1

Campaign Chunk - Volume 1
by Ennead Games

Campaign Chunk - Volume 1 A Campaign Chunk is an item, place or something else that can fit into any campaign or story with little or no modification, although some will be more suited to certain genres than others. They have few stats and can help provide starting grounds for adventures or help fill in the gaps when your players go off exploring and you need something for them to do. Each has several...   [click here for more]
21.Achtung! Cthulhu: Kontamination

Achtung! Cthulhu: Kontamination
by Modiphius

THIS WAY MADNESS LIES... Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags! Kontamination is a standalone adventure for both hardened Achtung! Cthulhu veterans and newcomers alike, set in late 1944...   [click here for more]
22.Shadow World: Emer III

Shadow World: Emer III
by Guild Companion Publications

Terry Amthor brings a new realm of Shadow World to life in this all-new region module for the continent of Emer. The mysterious rainforests of Khûm-kaan and the plains of Onar are finally revealed! Emer III Contains: Two Jerak Ahrenreth Citadels: the Tower of Vour and the Ahrenæk, home of the Artificer A’kesh. The Lost City of Zæn,...   [click here for more]
23.Quickshots: Goblins

Quickshots: Goblins
by Peeper Corner Publishing

As was noted by a reviewer over a decade ago, each of these encounters is nothing that you couldn’t have come up with if you had a stack of 80’s B-movies, a 5th of tequila, and fifteen minutes. But let’s face it, sometimes you don’t have that 15 minutes. You need something right this second before that player, you know which one, we’ve all got them, goes into...   [click here for more]
24.Paladins of Porphyra

Paladins of Porphyra
by Purple Duck Games

"By the Right of Law and Good and this blessed sword!" In a world sharply divided by religious and elemental belief, where the origin of entire nations can be another world, who can be counted on, every time, to do what is right? Paladins. Shining examples of goodness and law, they can be depended upon to stand fast in the face of darkness and evil. And on the Patchwork Planet...   [click here for more]
25.Throne of Night Book Two: The Earth's Wound

Throne of Night Book Two: The Earth's Wound
by Fire Mountain Games

EXPLORE A LOST WORLD Build an empire beneath the earth! You have forged a fledgling realm that stretches from the deep gnome town of Fasturvalt to the drow tower of Vothys, though the weird Fungal Jungle and beyond. But can you hold what you have built against the many threats that would seize your throne? And more than simply defending what you already have, can you expand your empire? Can...   [click here for more]
26.Adventure 4: Into the Unknown

Adventure 4: Into the Unknown
by Mongoose

Into the Unknown casts the players as Exploratory Scouts on board the IISS Spartan Wainwright, a Donosev-class Survey Scout. Their mission is to conduct a Class IVb survey of system N-83-Aleph and confirm an overview of the system obtained from pre-jump assessment phases conducted earlier and survey in detail any potentially inhabitable planets. While there, they will uncover the descendants of a...   [click here for more]
27.Elven Border Guard Set

Elven Border Guard Set
by Arion Games

The Elven Kingdoms are notoriously secretive, and none more so than the Wood Elves. Choosing to live deep inside impenetrable forests, they weave enchantment and magic around their borders to further protect themselves. Sometimes however, the seclusion and magics are not enough to keep the Elves safe from their many enemies. And that is where their border guard come in. Tough and experienced...   [click here for more]
28.BareBones Fantasy Role Playing Game

BareBones Fantasy Role Playing Game
by DwD Studios

It may be small, but this game is a complete and unique fantasy role playing game. Add pencils and dice and you’ll have everything you need! Create your character and embark on an epic journey wrought with peril and rewards limited only by your imagination. Flip through the pages and you’ll see: Classic character races: Elf, Dwarf, Halfling, and Human. Eight character skills: Cleric,...   [click here for more]

by VSCA Publishing

Callisto is a play-by-mail game based on the olden days back when we played by actual mail. Yes we actually sent pieces of paper with writing on them (hand writing, almost always) through the post with our orders on them and some poor sod collated them and sent back responses. Now we have tools that simplify this greatly and it’s time to leverage them to do what couldn’t be easily...   [click here for more]
30.Broken Earth (Savage Worlds)

Broken Earth (Savage Worlds)
by Sneak Attack Press

Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
31.Achtung! Cthulhu: Plotting Cthulhu Dossier

Achtung! Cthulhu: Plotting Cthulhu Dossier
by Modiphius

The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two...   [click here for more]
32.Shadowrun: Run & Gun

Shadowrun: Run & Gun
by Catalyst Game Labs

Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
33.Covert Ops Role Playing Game

Covert Ops Role Playing Game
by DwD Studios

WANT TO GET THIS FREE? We already offer the digital download free of charge when you buy the all-in-one hardcover book, and we wanted to provide the same option for those who prefer the softcover books individually. However, this site won't allow us to set things up that way. This is our work-around... If you buy all three softcover books (Core Rulebook, Game Master's Operations...   [click here for more]
34.Guidebook to the City of Dolmvay (PDF)

Guidebook to the City of Dolmvay (PDF)
by Small Niche Games

Guidebook to the City of Dolmvay The Guidebook to the City of Dolmvay is a FREE Labyrinth Lord™ supplement that details the people, layout, and government of the City of Dolmvay. The city is presented in broad strokes and is open to customization. It was specifically designed to give Labyrinth Lords a convenient and familiar city setting to place their adventures....   [click here for more]
35.Merchant's Guild

Merchant's Guild
by Mystic Mountain Productions

Features One of the most unique looking buildings on the market this will be sure to capture attention on the gaming table. The Merchant's Guild rivals our other model kits with lots of layered options, giving you many different buildings in one model. In addition, this is the first kit in our line of products that offers a true rounded tower. NEW Gaming Details Inside the...   [click here for more]
36.Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse
by Goodman Games

A Level 3 Adventure Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols...   [click here for more]
37.Savage Worlds Science Fiction Companion

Savage Worlds Science Fiction Companion
by Pinnacle Entertainment

There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity—or attempt to annihilate it. The...   [click here for more]
38.Scarlet Heroes

Scarlet Heroes
by Sine Nomine Publishing

The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's...   [click here for more]
39.A5 Maps

A5 Maps
by Gold Piece Publications

A5 Maps is a collection of 12 fantasy maps. Two versions of each map are included, one blank, and one with title, scale and numbering added. The maps are ideal for dropping into an existing campaign, and may easily be extended or altered to suit your requirements. All the included maps were hand-drawn on A5 sheets of 7mm grid paper. ...   [click here for more]
40.Achtung! Cthulhu: Secret War Documents

Achtung! Cthulhu: Secret War Documents
by Modiphius

No wartime Keeper or GM should be without these form-fillable secret documents, orders and telegrams for both Allied and Axis forces. Includes seven types of Allied and Third Reich telegrams as well as generic Top Secret, Black Sun, Nachtwolfe, Section M, Majestic and Third Reich documents. Bring your adventures to thrilling life today! Originally designed for: Achtung! Cthulhu -...   [click here for more]
41.DL6 Dragons of Ice (1e)

DL6 Dragons of Ice (1e)
by Wizards of the Coast

The Dragonlace saga continues! The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach. But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets. A...   [click here for more]
42.Racial Ecologies: Living Dolls

Racial Ecologies: Living Dolls
by Fat Goblin Games

Racial Ecologies: Living Dolls No one knows how or why some animated objects develop personalities, or why some objects spontaneously become sentient, but there is no question that it does happen, and in recent years it has increased in frequency. Some say that they are crafted by witches on Unholy nights, or the love and imagination of a child fills the toys with “positive...   [click here for more]
43.SW 1 - The Monastery of Inexorable Truth

SW 1 - The Monastery of Inexorable Truth
by Purple Duck Games

THE TRUTH CAN BE DEADLY<o:p></o:p> It is said that the truth will set you free... but is that, itself, the truth? The monks of the Order of Veracity built an amazing monastery complex in the frozen mountains, using the heat of natural magma flows, in order to contemplate the truths of their stern god, Ket the Unbroken. When they were given a wondrous tome, the Codex...   [click here for more]
44.Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction)

Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction)
by Catalyst Game Labs

Monsters of the Shadows Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls...   [click here for more]

by Monte Cook Games

THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
46.Love and Sex in the Ninth World

Love and Sex in the Ninth World
by Monte Cook Games

Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
47.Covert Ops - The Neumann Protocol

Covert Ops - The Neumann Protocol
by DwD Studios

BACKGROUND This is a short supplement for the Covert Ops role-playing game. It can be used with the setting provided in brief within the core rulebook (SECTOR) or can be used in any setting you desire. Since this supplement is settingless, it uses the generic term “Command” to refer to the player operatives’ organization. In this supplement, add a little bit of...   [click here for more]
48.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
49.Metal Gods of Ur-Hadad Issue #1 Winter 2014

Metal Gods of Ur-Hadad Issue #1 Winter 2014
by Kickassistan Ministry of Tourism

Out of the howling wilderness, Amidst sunken cities, And long-buried secrets, Man has forged a sword and cast off his chains. Swords and Sorcery and Metal Gods. Danger, treasure, blood and glory, all mixed up in a blender And served up in Golden Ur-Hadad, First City of Ore. Enter, if you dare, the bitchin' mural On the side of your...   [click here for more]
50.Fate System Toolkit

Fate System Toolkit
by Evil Hat Productions, LLC

Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
51.Rats in the Walls

Rats in the Walls
by North Wind Adventures

TAKEN from DUNWICH An adventure in HYPERBOREA designed for 4–6 characters of 1st through 2nd level. For use with Astonishing Swordsmen & Sorcerers of Hyperborea™ and other traditional fantasy role-playing games. In the City-State of Khromarium, a dockside tavern called the Silvery Eel is plagued by rats of a most unusual...   [click here for more]
52.Frozen Fortress of the Winter Warlord

Frozen Fortress of the Winter Warlord
by Barrel Rider Games

Cold Be Hand and Heart and Bone! Frozen Fortress of the Winter Warlord is an adventure module for 4 - 6 characters of 9th - 12th level for Labyrinth Lord and other old school fantasy role-playing games. Utilizing rules in both the Labyrinth Lord core rules and the Advanced Edition Companion, this huge adventure pits the characters...   [click here for more]
53.GAZ5 The Elves of Alfheim (Basic)

GAZ5 The Elves of Alfheim (Basic)
by Wizards of the Coast

This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in...   [click here for more]
54.Gygax magazine issue #1

Gygax magazine issue #1
by TSR, Inc.

The premiere issue of Gygax magazine - the quarterly adventure gaming magazine. Contents for issue #1: The cosmology of role-playing games by James Carpio Still playing after all these years by Tim Kask Leomund's Secure Shelter by Len Lakofka The ecology of the banshee by Ronald Corn Bridging...   [click here for more]
55.High Space Core Rules (v1.0)

High Space Core Rules (v1.0)
by StoryWeaver

Fast, Furious Fun… in the Far Future! “The final ruleset is here! If you are looking for a game that delivers epic, galaxy-spanning space opera, with rules that keep the action coming at light-speed, then look no further. High Space blends the very best sci-fi tropes with Savage Worlds, giving you freedom to play humans, robots, aliens… even starships! And the...   [click here for more]
56.Of Towns and Heroes

Of Towns and Heroes
by DwD Studios

...   [click here for more]
57.rpgKids (v1.5)

rpgKids (v1.5)
by Highmoon Games

Introduce children to the hobby of a lifetime with rpgKids, the simple-to-play game of fantasy adventures. rpgKids was originally published at the ENnie-nominated (2010) blog,, and was included in Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 1. This new edition (v1.5) incorporates feedback from dozens of sessions of play and adds new rules to enhance...   [click here for more]
58.The One Ring - The Darkening of Mirkwood

The One Ring - The Darkening of Mirkwood
by Cubicle 7 Entertainment Ltd.

The Necromancer may have been cast out of Dol Guldur, but a lingering darkness remains over Mirkwood, a shadow that will grow ever longer as the years draw on – unless a fellowship of heroes step forward and hold back the gloom. The Darkening of Mirkwood is a complete campaign for The One Ring, set in Mirkwood over the course of three decades. It allows you to tell your own...   [click here for more]
59.Fate Core System

Fate Core System
by Evil Hat Productions, LLC

Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,...   [click here for more]
60.OA1 Swords of the Daimyo (1e)

OA1 Swords of the Daimyo (1e)
by Wizards of the Coast

From the Log of the Leaping Dolphin "110th Day: The gale nae stops for two days. My ship is driven before it and the magus is as helpless as a wee babe. Akito names the winds tai-fun in his heathen tongue?" Drawn by the lure of adventure and riches, a crew of seamen sails valiantly into uncharted seas. In the squalid dens of the port districts, tales hint at a land of untold riches...   [click here for more]
61.Savage Worlds SciFi Weapons Cards Expansion Set 01

Savage Worlds SciFi Weapons Cards Expansion Set 01
by DramaScape

Savage Worlds SciFi Weapons Cards Expansion 01 27 new SciFi Weapons for your Game. If you buy the printed cards make sure you tick the Watermarked pdf and cards as you will then get the PDF free. The cards are US Poker-Size 2.5" x 3.5" with rounded corners, double sided, UV coated, you...   [click here for more]
62.PSE3: Skull Cave

PSE3: Skull Cave
by Iron Tavern Press

Centuries ago nomads found a cave and felt drawn to perform their death rites to dark gods within its confines. Years of ritualistic offerings to malevolent forces has fed demons deep below the cave. The nomads have long since disappeared, but a recent earth tremor has freed the demon spawn from their prison deep below the surface. Seeking blood of victims to fuel their infernal fires they have...   [click here for more]
63.Jackrabbit - AoV Solo (M&M3e)

Jackrabbit - AoV Solo (M&M3e)
by Xion Studios

WELCOME TO ACTS OF VILLAINY! Acts of Villainy: Solos is a semi-weekly spotlight on villains created by Sketchpad Studios. Every release will focus on a new, creepy, wicked, vile, murderous villain for enjoyment in your new or existing adventures! Pit your heroes against these baddies, and enjoy endless hours of adventuring! JACKRABBIT! Jumping...   [click here for more]
64.Supernatural Supers & Metahuman Mystics: Bound Entity

Supernatural Supers & Metahuman Mystics: Bound Entity
by Misfit Studios

This release for Supernatural Supers & Metahuman Mystics provides you with a new archetype, the Bound Entity. A bound entity is a damned soul, spirit, or the like who has been set free from its eternal punishment and charged with a mission by a Higher Power. In order to carry out this mission, however, the entity is bound to a mortal host who must carry its essence...   [click here for more]
65.Rite Map Pack: City by the Sea

Rite Map Pack: City by the Sea
by Rite Publishing

Where the Streets Have No Name... City by the Sea, a new offering from Tommi Salama cartographer for Adventure Quartelry, gives you a new local to use in any campaign! This elegant, coastal city is anything but simple with labeled and spoiler-free unlabeled versions, gorgeous color maps, plus a version split for larger printing in Letter pages so you can lay it across the table. ...   [click here for more]
66.Uncommon Ground - Stained Grains

Uncommon Ground - Stained Grains
by PBE Games

The Uncommon Ground series provides ready-to-use textures for your RPG cartography, image creation, or traditional game artwork. Each Uncommon Ground product contains a single texture rendered in four different color schemes. Each render is a 2048x2048-pixel PNG image suitable for use with most popular paint applications. All Uncommon Ground textures...   [click here for more]
67.Astonishing Swordsmen & Sorcerers of Hyperborea

Astonishing Swordsmen & Sorcerers of Hyperborea
by North Wind Adventures

ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
68.The Ninth World Bestiary

The Ninth World Bestiary
by Monte Cook Games

The Ninth World Bestiary is lavishly illustrated and wildly imaginative, featuring more than 130 creatures and characters. Offering GM advice on using pre-made creatures as well as creating your own, this collection also includes lots of additional details about the Ninth World’s complex far-future, post apocalyptic ecology. Ninth World parasites, transdimensional...   [click here for more]
69.Broken Earth (PFRPG)

Broken Earth (PFRPG)
by Sneak Attack Press

Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
70.Operation: Arctic Storm

Operation: Arctic Storm
by DwD Studios

All radio frequency communications have been jammed in the Northern Hemisphere. Imagine the trouble this is causing: everything from cellular phones to GPS systems to anti-espionage satellite communications… all silent. Nobody is claiming responsibility, and nations are starting to suspect one another. Governments are scrambling to establish land-line communication paths to their armies....   [click here for more]
71.Dungeon Crawl Classics #79: Frozen in Time

Dungeon Crawl Classics #79: Frozen in Time
by Goodman Games

A Level 1 Adventure Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…...   [click here for more]
72.rpgKids Adventure Pack I

rpgKids Adventure Pack I
by Highmoon Games

Get ready to embark on more adventures with your kids with the rpgKids Adventure Pack I for the rpgKids Role-Playing Game! Included in this pack are four adventures that will take the young heroes to far off places and pit them against fearsome adversaries. The Curse of the Sleepy Mist - The evil wizard Geleron has released a magical mist that has put the entire town...   [click here for more]
73.Savage Worlds Super Powers Companion (2nd Ed)

Savage Worlds Super Powers Companion (2nd Ed)
by Pinnacle Entertainment

It takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils, protect the oppressed, and occasionally, save the world. …or rule it! The Savage Worlds Super Powers Companion (Second Edition) contains new Edges...   [click here for more]
74.Advanced Sorcery

Advanced Sorcery
by Chaosium

Demons, Necromancy & High-Level Magic The worlds of fantasy are vast and diverse. Whether steeped in philosophy and existentialism, or action and carnage, the one commonality to all tales of fantasy is the influence of the supernatural on the natural world. Mages, wizards and sorcerers force the world to bend to their will. They grab the the fundamental essence of the universe and force...   [click here for more]
75.D&D Basic Set Rulebook (B/X ed.) (Basic)

D&D Basic Set Rulebook (B/X ed.) (Basic)
by Wizards of the Coast

This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play. Product History The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&D,...   [click here for more]
76.Shadowrun: Fifth Edition Core Rulebook

Shadowrun: Fifth Edition Core Rulebook
by Catalyst Game Labs

EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
77.Mindjammer - The Novel

Mindjammer - The Novel
by Modiphius

IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are...   [click here for more]
78.Barrowmaze I

Barrowmaze I
by Greg Gillespie

UPDATE (Sept 2012): Barrowmaze has been edited and revised with new internal and back cover art and new maps. Barrowmaze II, the Barrowmaze I and II Illustration booklets, and the poster maps of BM I and II are all now available on RPGnow. Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones....   [click here for more]
79.Dark Camelot

Dark Camelot
by GRAmel

Welcome Adventurers in Dark Camelot, the first Adventurers! setting! King Arthur lays in his deathbead, severely wounded, Excalibur was stolen and Merlin the Mage disappeared. The kingdom is in turmoil; Saxon marauders, Pictish barbarians and robber barons are only the smaller problem: strange, dark things are leaving their hideouts in Faerie to hunt the poor villagers in their houses. In this setting...   [click here for more]
80.Scenic Dunnsmouth

Scenic Dunnsmouth
by Lamentations of the Flame Princess

Written by Zzarchov Kowolski Editing and Development by Matthew Pook Artwork, Cartography, and Design by Jez Gordon Dunnsmouth is diseased and rotten to the core. Beset by malefactors supernatural and mundane, Dunnsmouth slowly dies in the swamp. But within the rot are mysteries to be solved, evil to be fought, and the Weird to be encountered. Scenic Dunnsmouth features an innovative village...   [click here for more]
81.Future Armada: Redux Alpha

Future Armada: Redux Alpha
by 0 hr: art & technology

FUTURE ARMADA REDUX ALPHA Variant Designs This issue presents three new additions to the Future Armada universe – each an obvious decedent of an existing ship or station. Based on previous designs and built to add depth and realism to your campaign, these additions should seem both familiar and new. The first ship presented...   [click here for more]
82.In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera
by Monte Cook Games

Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
83.Castle of the Mad Archmage Adventure Book (Pathfinder Roleplaying Game Edition)

Castle of the Mad Archmage Adventure Book (Pathfinder Roleplaying Game Edition)
by BRW Games

The legendary megadungeon is here at last, now for the Pathfinder Roleplaying Game! More than thirteen levels and over 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally...   [click here for more]
84.Operation: Burning Presidents

Operation: Burning Presidents
by DwD Studios

Operative John Dixon (code name FOXTROT) has gone missing. He was engaged on a crucial mission tracking down connections between an organized crime family and a terrorist organization active on U.S. soil known as the Freedom Brigade. As the operatives track down Dixon's location, they learn of a pending plot that only they are in a position to stop. If they are too late, Dixon will surely die...   [click here for more]
85.Special Supplement 4: Rescue Ops

Special Supplement 4: Rescue Ops
by Mongoose

Within the pages of this supplement are resources allowing players to assume the role of those who put their lives on the line every day to keep their community safe. From rugged firefighters, to stoic doctors and daredevil space rescuers, there are options to play several different types of everyday hero. First, are two new careers, the Healer and Rescuer. Healers tend to be doctors, nurses and...   [click here for more]
86.Cthulhu Apocalypse: Slaves of the Mother

Cthulhu Apocalypse: Slaves of the Mother
by Pelgrane Press

The long-awaited conclusion of the Cthulhu Apocalypse campaign. Three years ago, the world died. Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the...   [click here for more]
87.Template Pack #5 Sea

Template Pack #5 Sea
by Lord Zsezse Works

Do you have the BEST adventure but something is MISSING? This template pack will help you to add a little extra to your next adventure, website, game, story or book. You will find in this pack 4 different high quality templates with covers and papers. Image format: 300dpi, TIF, U.S. Letter and A4 Both for personal or commercial use....   [click here for more]
88.D.A.M.N! Issue 1 - DCC RPG Adventure Magazine and News

D.A.M.N! Issue 1 - DCC RPG Adventure Magazine and News

D.A.M.N. (Dungeon Crawl Classics RPG Magazine and News) Issue 1 is a magazine devoted to the publication of adventures, articles, and reviews for DCC RPG. Our premiere issue features the work of Daniel Bishop, Paul Wolfe, Goderic McKellan, David Fisher, and Garett Oliver. Forsaken Reavers of Praeder Peak - Paul Wolfe An adventure for...   [click here for more]
89.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
90.Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)
by Purple Sorcerer Games

The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
91.CAH:S3 -- The Mighty Mirror Masters

CAH:S3 -- The Mighty Mirror Masters
by Spectrum Games

In this Cartoon Action Hour: Season 3 series book by Jason L Blair, a mystical gemstone is discovered that can peer into the souls of those who view it and divine their true nature, bringing it to life in physical form. Those with kind souls were blessed with Divine Light, becoming paragons of good, able to call forth noble creatures made of pure light. Those whose souls harbored...   [click here for more]
92.High Adventure Role Playing Fantasy

High Adventure Role Playing Fantasy
by Guild Companion Publications

HARP FANTASY - the new road to High Adventure Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity,...   [click here for more]
93.Awesome Powers Vol. 4 Force & Gravity Powers

Awesome Powers Vol. 4 Force & Gravity Powers
by Basic Action Games

Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use these powers for inspiration, or you can even create your...   [click here for more]
94.Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide
by Modiphius

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
95.Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide
by Modiphius

Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
96.Dungeon Crawl Classics RPG

Dungeon Crawl Classics RPG
by Goodman Games

Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have...   [click here for more]
97.I11 Needle (1e)

I11 Needle (1e)
by Wizards of the Coast

An Adventure for 6-8 Characters, Levels 8-10 The king's notice asked for adventurers to undertake a mission to a far land. It was marked with the rune for "high danger, high reward" so of course you volunteered. The king has heard of a great obelisk that towers over a ruined city in a far country. He wants to know more about the obelisk and its strange powers. Your job is to find the...   [click here for more]
98.Angels & Ashes

Angels & Ashes
by Ryan Chaddock Games

MAGIC AND POWER ALL AROUND US. Esoteric powers summoned by arcane gestures, syllables, and symbols. No technology looks so much like magic as the nanites of the Ninth World. Those who know their secret ways wield arcane power, just as the wizards and will-workers of legend. ANGELS & ASHES is an 87 page nanotechnology book for Numenera, presenting an arcane...   [click here for more]
99.ZEITGEIST Add-on - Crypta Hereticarum (4E)

ZEITGEIST Add-on - Crypta Hereticarum (4E)
by EN Publishing

Evil lies trapped within the Crypta Hereticarum—the Vault of Heresies. The Clergy believes that true evil cannot be destroyed, and that killing an unholy disciple or destroying a cursed item will only free its malevolence to wreak havoc elsewhere in the world. For centuries, whenever the priests and godhands of the Clergy collected dangerous items, captured evil acolytes, or rescued afflicted...   [click here for more]
100.Folklore: A Rules-Light Roleplaying Game

Folklore: A Rules-Light Roleplaying Game
by Folklore RPG

Folklore is a complete rules-light generic roleplaying game designed to be playable after about ten minutes of reading, with enough structure to keep your adventures running smoothly. If you and your friends want to slay dragons and save princesses with little to no prep-time, Folklore just may be the game for you. This game has been trimmed down to the point that the entire rules set fits into a...   [click here for more]
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