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Top 100 Products
01.Star Trek Adventures: Core Rulebook

Star Trek Adventures: Core Rulebook
by Modiphius

Starfleet Needs A New Crew! Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to boldly go where no one has gone before… Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your...   [click here for more]
02.Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
03.Dyson Logos' Fifth Edition Character Sheets

Dyson Logos' Fifth Edition Character Sheets
by ZERObarrier

A hand-drawn single-sided character sheet in portrait format for Fifth Edition. This package includes eight files: 1. Standard sheet 2. Alternate format sheet 3. Standard sheet with hand-lettering 4. Spellbook sheet 5-8. The above sheets in form-fillable versions ...   [click here for more]
04.Caleme Abbey

Caleme Abbey
by Columbia Games Inc.

Caleme Abbey is the seat of the Laranian archbishop of Kaldor and center of the church's temporal and ecclesiastical power in the kingdom. Held by the Order of the Spear of Shattered Sorrow from the king, Caleme’s beautiful temple, supported by massive flying buttresses, is one of the finest examples of temple architecture on Hârn and has influenced builders and bishops alike. In addition...   [click here for more]
05.Pip System Corebook

Pip System Corebook
by Third Eye Games

Pip System Corebook The Pip System is designed from the ground up as a genre-bending rules system for any roleplaying game! Create your own setting, convert and existing one, or pick up one of our amazing worlds, like Mermaid Adventures, Infestation: An RPG of Bugs and Heroes, or A Kid's Guide to Monster Hunting....   [click here for more]
06.Pilots' Almanac: Maritime & Piloting Rules

Pilots' Almanac: Maritime & Piloting Rules
by Columbia Games Inc.

The vocation of pilot is a perfect career for roleplaying. It provides an excellent and natural rationale for travel, exploration, and adventure. With this module, it becomes possible for PCs to go to sea and follow a career as pilot, pirate, or maritime trader. Of course, the distinctions between these occupations may be academic, since many PCs will dabble in all three. This module, a republishing...   [click here for more]
07.Stellar Adventures

Stellar Adventures
by Arion Games

This book provides a complete Science Fiction Roleplaying game featuring starships, aliens, lasers, robots and much, much more. The game system is the same as Advanced Fighting Fantasy and is fast and easy to play and provides a huge number of options to allow almost any style of game, from gritty alien hunting on derelict spacecraft to deep space exploration to desperate rebels fighting an evil...   [click here for more]
08.BattleTech: Second Succession War

BattleTech: Second Succession War
by Catalyst Game Labs

War To End All Wars By 2821, the “Great Succession War” has ground to a halt, the participants seeking desperate respite and to forge a new peace and hope for mankind. Yet not everyone shares this ideal and soon secret machinations undermine the peace efforts and propel the Inner Sphere into a new round of violence. Soon brother will be set against brother and madness...   [click here for more]
09.The One Ring - Bree

The One Ring - Bree
by Cubicle 7 Entertainment Ltd.

Welcome to Bree and The Inn of the Prancing Pony! Nestled at the foot of the ancient landmark of the Bree-hill, Bree and The Prancing Pony provide a welcome respite from the trials of the road. With a wisdom all of its own, Bree has endured for centuries, minding its own business and serving passing travellers with good food and better beer. Surrounded by deserted and dangerous lands,...   [click here for more]
10.Critical Role: Tal'Dorei Campaign Setting

Critical Role: Tal'Dorei Campaign Setting
by Green Ronin

Critical Role has taken the roleplaying world by storm. Now, you can join the adventure! Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges...   [click here for more]
11.ZWEIHÄNDER Grim & Perilous RPG

ZWEIHÄNDER Grim & Perilous RPG
by Grim & Perilous Studios

This is the final Illustrated Version 4 of ZWEIHÄNDER GRIM & PERILOUS RPG. If you previously downloaded the Illustrated Version 3 prior to June 6th 2017, grab the latest version here at DriveThruRPG. As featured on Forbes.com and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer...   [click here for more]
12.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character...   [click here for more]
13.Heroes Wear Masks, 5e D&D Version

Heroes Wear Masks, 5e D&D Version
by Avalon Game Company

Dungeons & Dragons has always been a game about bravery and heroism, an adventurer fighting to survive in a world beset by magic and evil. It's a very short trip from there to the world of superheroes. D&D games and superhero fiction have a lot in common. They are both tales of powerful, extraordinary individuals, some heroic, some definitely not, who go out and have adventures. Saving...   [click here for more]
14.The Genius Guide to the Talented Bestiary

The Genius Guide to the Talented Bestiary
by Rogue Genius Games

Make More Monsters! The Genius Guide to the Talented Bestiary is more than just another book of monsters (though we have that too!). The monster creation rules detail the step by step streamlined process for determining a monster’s base statistics. These allow you to quickly and easily design a monster of any size and challenge rating, making unique and balanced threats for your...   [click here for more]
15.Ivinia Region Map

Ivinia Region Map
by Columbia Games Inc.

Ivinia is a group of islands off the northwest coast of the Lythian continent, roughly 200 leagues northeast of Hârn. It is a land brimming with warring kingdoms, icy fjords, and bold mariners. The Ivinians' tough, seaworthy ships enable them to range further than any other people and they have planted colonies throughout western Lythia. They are also canny traders but are best known for the...   [click here for more]
16.The Sword of Air--Swords and Wizardry

The Sword of Air--Swords and Wizardry
by Frog God Games

What is the Lost Lands? The Lost Lands is the home campaign world of Necromancer Game's and Frog God Game's own Bill Webb. This campaign has been continuously running since 1977. Many of the adventures published by Necromancer Games and Frog God Games are directly inspired by this campaign. They have evolved over the decades, and more material continues to flow from it as the dice keep rolling. Sages...   [click here for more]
17.Shorkyne Region Map

Shorkyne Region Map
by Columbia Games Inc.

The Shorkyne region in northwest Lythia lies between the Sea of Ivae and the island of Hârn to the west, Trierzon to the south, Ivinia to the north, and Quarphor to the east. The region is dominated by high mountain ranges and fertile river valleys and includes all or part of the kingdoms of Shorkyne, Chelemby, and Harbaal, and the petty fiefdoms of Hurisea. This colorful 22×34-inch map...   [click here for more]
18.Trierzon Region Map

Trierzon Region Map
by Columbia Games Inc.

The Trierzon region in northwest Lythia is bordered by the Gulf of Ederwyn to the west, the Azeryani Empire in the east, Shorkyne to the north, and the Venarian Sea to the south. The region includes the kingdoms of Trierzon, Palithane, Emelrene, and southern Shorkyne. This colorful 22×34-inch map shows the roads, vegetation, and topography of the region and is dotted with hundreds of castles,...   [click here for more]
19.Savage Species: Mythical Creatures

Savage Species: Mythical Creatures
by Tricky Troll Games

Savage Species: Mythical Creatures is a racial supplement for the Savage Worlds roleplaying game. Inside this PDF you will find statistics for 20 playable races all themed after myths and legends of fantasy. So prepare your imagination with Savage Species: Mythic Creatures! Races Include: Centaur Djinn-Born Divine One Faun Frost Dwarf Gnome Half-Giant Half-Ogre Half-Troll High...   [click here for more]
20.Kingdom of Melderyn

Kingdom of Melderyn
by Columbia Games Inc.

Melderyn, Hârn's oldest kingdom, is named for the island off the southeast coast of Hârn on which it was founded. The many strange goings-on and mystical persons attributed to the island, which is commonly called "The Wizards' Isle," have given the realm a reputation as a place of mystery and enchantment. Melderyn is an exciting kingdom for your Hârn campaign. The kingdom...   [click here for more]
21.Veins of the Earth

Veins of the Earth
by Lamentations of the Flame Princess

(2017 ENNIE nominations for Best Monster/Adversary, Best Rules, Best Writing, and Product of the Year!) THE ENDLESS DESCENT At the deepest point of the dungeon, behind the throne, beyond the rooms where the battles took place, after everything is done and the enemy dead, there is a crack. A black...   [click here for more]
22.Fiend Folio (1e)

Fiend Folio (1e)
by Wizards of the Coast

A Guidebook of Creatures Malevolent and Benign This tome contains alphabetical listings of monsters designed for use with the Advanced Dungeons & Dragons game system. Each creature is describes and most are illustrated for easy identification. Using the new encounter tables contained herein, this work is sure to add new excitement to any AD&D game. Product History...   [click here for more]
23.Dungeoneer's Survival Guide (1e)

Dungeoneer's Survival Guide (1e)
by Wizards of the Coast

"...In the impenetrable darkness of the underearth, unimagined terrors and uncountable treasures await." For beginners, advanced players, and DMs alike, this book opens up grand new vistas in the realms of the Underdark, that little-known region of dungeons and caverns far beneath the sunlit world of everyday existence. The worlds of subterranean adventure await! Product...   [click here for more]
24.HWM, Powers, 5e Version

HWM, Powers, 5e Version
by Avalon Game Company

Need to add more power to your Heroes Wear Masks games. Think your heroes are under powered or that the villains need a bit more POW! Well Avalon is here to help. Yep, Avalon has a new power system for HWM, and its a great big blast. This new power system really just an add-on to the core system, but allows for more options and more powers at even the lowest levels. We hope you will enjoy this...   [click here for more]
25.Wilderness Survival Guide (1e)

Wilderness Survival Guide (1e)
by Wizards of the Coast

"...the scope of the Advanced Dungeons & Dragons game is much larger than the most expansive dungeon." This book, for new players and Dungeon Masters as well as more experienced campaigners, presents rules for adventuring in the outdoors. Opportunities and challenges await characters brave enough and hardy enough to take on the biggest "monster" of all - the wilderness!...   [click here for more]
26.Monster Manual II (1e)

Monster Manual II (1e)
by Wizards of the Coast

An alphabetical listing of monsters found in ADVANCED DUNGEONS & DRAGONS adventures, including attacks, damage, special abilities, descriptions, and random encounter tables. A must for the serious AD&D game player. This manual contains all the new members, from Abishai to Zygom, including new creatures like the Deadly Pudding, Devas, and Valley Elves. And you'll also have the advantage of the...   [click here for more]
27.Harndex: A HarnWorld Reference and Glossary

Harndex: A HarnWorld Reference and Glossary
by Columbia Games Inc.

Hârndex is an alphabetical, general reference source book for gamemasters using HârnWorld. It includes the following information: Geographical Entries Every settlement shown on the Hârn Regional Map is listed, as are some that are not on the map. Entries give the name of the holder, the liege, and approximate population, plus historical and biographical...   [click here for more]
28.Monster Manual (1e)

Monster Manual (1e)
by Wizards of the Coast

All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Note about...   [click here for more]
29.Adventures in Middle-earth - Rhovanion Region Guide

Adventures in Middle-earth - Rhovanion Region Guide
by Cubicle 7 Entertainment Ltd.

The Rhovanion Region Guide is an invaluable resource for Adventures in Middle-earth further describing the lands of the River and the Forest – the rolling Vales of Anduin and the trackless forest of Mirkwood. It expands on the descriptions given in the core Guides, offering new sanctuaries and new perils for Player-heroes to discover. Each region is described in detail, listing...   [click here for more]
30.BattleTech: Technical Readout: Succession Wars

BattleTech: Technical Readout: Succession Wars
by Catalyst Game Labs

KING OF THE BATTLEFIELD On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the...   [click here for more]
31.BattleTech: BattleMech Manual

BattleTech: BattleMech Manual
by Catalyst Game Labs

Your Avatar Awaits! • Standing from seven to sixteen meters tall, and weighing from twenty to one hundred tons • Powered by an armored and shielded fusion reactor • Skeleton of honeycombed, foamed aluminum core wrapped with stressed silicon carbide monofilament and sheathed by a rigid, titanium-steel shell • Locomotion generated via bundles of polyacetylene-fiber...   [click here for more]
32.Players Handbook (1e)

Players Handbook (1e)
by Wizards of the Coast

The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
33.Dungeon Masters Guide (1e)

Dungeon Masters Guide (1e)
by Wizards of the Coast

The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
34.Night Below: An Underdark Campaign (2e)

Night Below: An Underdark Campaign (2e)
by Wizards of the Coast

A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire....   [click here for more]
35.Freeport Bestiary for the Pathfinder RPG

Freeport Bestiary for the Pathfinder RPG
by Green Ronin

The world of Freeport is a perilous one, as any swab can attest. Sailors face monsters like ocean wyrms and sail dragons, explorers must deal with ghost eaters and harpoon crabs, and city dwellers may be surprised by burnlings and flayed men. You’ll find all these creatures and many more in the Freeport Bestiary for the Pathfinder Roleplaying Game! This 180-page full color...   [click here for more]
36.Kingdom of Orbaal

Kingdom of Orbaal
by Columbia Games Inc.

Orbaal, a fractious kingdom in Hârn's wild north, is a land of mountains and fjords. A land where the rebellious Jarin, beaten but not broken, chafe under the rule of Ivinian viking conquerors. Around 8,000 Ivinian conquerors hold almost all of the kingdom’s fortresses and rule over 65,000 Jarin. A major rebellion erupted less than 20 years ago and considerable tension still smolders between...   [click here for more]
37.Deadlands: Marshal-Handbuch

Deadlands: Marshal-Handbuch
by Prometheus Games Publishing

Auf den High Plains ist die Hölle los, Amigo! Der Tombstone Epitaph füllt seine Seiten seit jeher mit reißerischen Geschichten von waghalsigen Desperados und gefährlichen Wegelagerern, doch in letzter Zeit warnt das meistgelesene Sensationsblatt des Westens vor einer dunkleren Gefahr, die die Prärie heimsucht: Monster! Zum Glück sind dort, wo es Monster gibt, Helden...   [click here for more]
38.Black Pudding #3

Black Pudding #3
by Random Order Creations

Blorch! Here glorps issue #3 of Black Pudding, an OSR-styled zine of RPG goodies. Herein you'll find monsters and magic and mayhem and swords-for-hire. Herein are a handful of new character classes, such as the Shield Maiden and the Star Wizard, along with terrible creatures such as the ork wargtrainer and hag's husband. Matt Hildebrand brings us a doppelgangery adventure...   [click here for more]
39.Game Master's Guide to Kaidan

Game Master's Guide to Kaidan
by Rite Publishing

Far to the east lie the cursed islands of Kaidan. There the dead rest uneasy, the undying rule with absolute power, cruel samurai oppress the people, savage demons roam the wilderness, shapeshifting creatures fill the forests and not even death is an escape. Locked in an broken cycle of death and rebirth, Kaidan is a land in need of light. It is a land in need of heroes. Kaidan is a fantasy role-playing...   [click here for more]
40.GAZ10 The Orcs of Thar (Basic)

GAZ10 The Orcs of Thar (Basic)
by Wizards of the Coast

Orcs? A Gazetteer about Orcs? Absolutely. And hobgoblins, kobolds, bugbears, gnolls, trolls, goblins, and more! If you think the only good orc is a dead orc, you're in for a surprise. Orcs (and the other humanoids) are more than just anonymous hordes to be slaughtered for easy experience points - they are creatures with personality, culture, likes and dislikes, and a point of view. Find out all about...   [click here for more]
41.Gardiren Castle

Gardiren Castle
by Columbia Games Inc.

Gardiren is the principal settlement of Nephshire on the northern frontier of Kaldor. It lies on the eastern bank of the fast-moving River Shem, twenty leagues north of Tashal. Vast forests claimed by the Taelda barbarians extend north and east to the Sorkin Mountains. These rich forests and centuries of trade with Azadmere have been sources of great wealth for Clan Curo, a wealthy and ancient clan...   [click here for more]
42.(ME1001) - Mithgarthr RPG Core Rulebook

(ME1001) - Mithgarthr RPG Core Rulebook
by Mithgarthr Entertainment

Mithgarthr: The Roleplaing Game Durgat Bloodbeard and Glarnack fra Farthklan looked at each other and smiled. “Aye, we have plenty of gold in our bags,” Durgat said, turning his head towards the group of bandits that were blocking their passage on the road. “But not a goddamn coin of it will ever touch your hands,” finished Glarnack with a hearty laugh. The two Barbarians...   [click here for more]
43.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them...   [click here for more]
44.Blood and Bone

Blood and Bone
by Arcana Games

Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
45.Ultimate Medieval Guide: Feudal Japan (Savage Worlds)

Ultimate Medieval Guide: Feudal Japan (Savage Worlds)
by Mystical Throne Entertainment

Islands long shrouded in mystery, with a history of nature itself stepping in to defend them from outsiders, Japan has been viewed as an exotic and enchanting place by the rest of the world since the Europeans first contacted them. Even in the era of Marco Polo, and others who contacted the Mongols or the Chinese, tales were told of the islands that lay in the sea, full of dedicated warriors and a...   [click here for more]
46.Stellar Adventures Starship Catalogue

Stellar Adventures Starship Catalogue
by Arion Games

This supplement for the Stellar Adventures RPG provides statistics and descriptions of a wide range of starships, component modules and weapons. Presented as a Dealer’s Catalogue, every item here for sale is fully illustrated and includes a sales pitch from one of our highly experienced and knowledgeable salespeople (or salesrobot). Included within you will find: 53...   [click here for more]
47.Kingdom of Rethem

Kingdom of Rethem
by Columbia Games Inc.

Rethem is a feudal kingdom in western Hârn. Founded less than 100 years ago, the Kingdom of Rethem is the latest stage in a bloody evolution that started with Corani imperial conquest and passed through Morgathian revolt, barbarian conquest, Agrikan ascendancy, and a brutal attempt at feudalism by force. The political situation is still far from settled and the threat of civil war looms over...   [click here for more]
48.MAGUN • Zeitalter der Prüfungen

MAGUN • Zeitalter der Prüfungen
by GRADGAR

Ein Fantasy P&P Rollenspiel mit einem Hauch von Horror, einer lebendigen Geister- und Dämonenwelt und neuen Völkern erwartet Dich. MAGUN spielt in einer mittelalterlich und feudalistisch angehauchten Welt. Eine belebte Geisterwelt existiert parallel zu der wirklichen Welt und kann von Magiern, sogenannten „Wirkenden“ oder „Magis“ kontrolliert...   [click here for more]
49.Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)
by Gun Metal Games

The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be...   [click here for more]
50.Karthun: Lands of Conflict

Karthun: Lands of Conflict
by Evil Hat Productions, LLC

Karthun was once a land of peace and prosperity. Then the release of the Worldfire and the breaking of the planes ushered in the Age of Conflict. Now, rulers wage war against the legions of the Three Demon Kings, ravenous undead horrors…and each other. Karthun needs heroes to stand against the darkness, but to be a hero in Karthun is to be a legend, for even the gods can perish here. All that...   [click here for more]
51.City of Thay

City of Thay
by Columbia Games Inc.

Thay is the second-largest city in the Kingdom of Melderyn in southeast Hârn. The city is the dominant economic force in northern Melderyn, both as as a busy seaport and the terminus of one of the major trade routes of eastern Hârn. It is the closest port on the Hârnic mainland to the Lythian continent. Thay offers game masters many opportunities, both as the site of urban intrigue...   [click here for more]
52.Space Rangers

Space Rangers
by GRAmel

Frontier Sector awaits you in newest setting for Adventurers! The exoticism of space opera meets space western in this setting: the heroes are Space Rangers, the last bastion of law in the Frontier Sector, protecting human colonies scattered among a number of far, untamed planets. They hunt outlaws and space pirates, bring medical help and advance the exploration of a largely unknown area of the...   [click here for more]
53.NOVA Basisbuch 2. Edition

NOVA Basisbuch 2. Edition
by Prometheus Games Publishing

EIN EPOS NIMMT SEINEN ANFANG Wir eroberten die Sterne und doch sind wir nichts. Der Schmerz und die Trümmer zerberstender Welten lehrte uns Demut. Sie kamen über uns und verschlangen, wessen sie gewahr wurden. Verzweifelt kämpften wir wie unzählige Spezies zuvor gegen den nicht enden wollenden Strom des Kontinuums der Beta-Pictor. Über einhundert Jahre sind vergangen...   [click here for more]
54.D&D Rules Cyclopedia (Basic)

D&D Rules Cyclopedia (Basic)
by Wizards of the Coast

Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following: All the rules from the D&D boxed set series, including Basic, Expert, Companion,...   [click here for more]
55.HarnWorld Bestiary

HarnWorld Bestiary
by Columbia Games Inc.

HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder...   [click here for more]
56.Predation

Predation
by Monte Cook Games

A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
57.OpenQuest

OpenQuest
by D101 Games

In OpenQuest you play fantastic death defying adventurers in search of fame and fortune. Every step of the way you'll be supported by these easy to understand rules based upon thirty years of the tried and tested D100 mechanic, which uses percentages to express the chance of success or failure. A Complete Set of Rules. This book contains all you need play (except dice). Easy...   [click here for more]
58.Tyranny and Manipulation

Tyranny and Manipulation
by Purple Duck Games

It happens with every experienced gaming group. As Game Master, you can’t put your players up against a creature of appropriate CR without hearing them accurately estimating its AC, hp, and special defenses. Throw a high CR monster at them and you might be serving them XP on a silver platter or guaranteeing a Total Party Kill. It isn’t your fault. It isn’t your players’...   [click here for more]
59.Planes of Conflict (2e)

Planes of Conflict (2e)
by Wizards of the Coast

On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing...   [click here for more]
60.Kingdom of Kanday

Kingdom of Kanday
by Columbia Games Inc.

Kanday is a feudal kingdom in southwestern Hârn. This edition is major expansion of the original kingdom article. Kanday is an exciting kingdom for your Hârn campaign. Characters could become involved in the border skirmishes between the Checkered Shield and Copper Hook, explore the Ternu Heath seeking a lost city, or immerse themselves in court intrigue in Dyrisa. Additional locations...   [click here for more]
61.Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity
by Sean Gomes

Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
62.Planes of Chaos (2e)

Planes of Chaos (2e)
by Wizards of the Coast

Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard. Inside this tome, you'll find the following: The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes; The...   [click here for more]
63.High Adventure Role Playing Fantasy

High Adventure Role Playing Fantasy
by Iron Crown Enterprises

HARP FANTASY - the new road to High Adventure Heroes Wanted, No Previous Experience Required. On the Job Training Provided. Flexible Hours. Travel Opportunities. Profit Sharing. Health Plan. You Kill it, you Loot it. Are you ready for action, excitement and adventure? Then you're ready for High Adventure Role Playing: Fantasy. HARP Fantasy brings you all the flexibility, simplicity,...   [click here for more]
64.Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)
by Wizards of the Coast

Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
65.Planes of Law (2e)

Planes of Law (2e)
by Wizards of the Coast

The Planes of Law are home to the baatezu, one of the most powerful and terrifying of all monster races! This new campaign expansion provides all the information necessary for player characters to experience five never-before-explored planes. More than 200 pages detail the lawful-aligned planes of Mount Celestia, Baator, Acheron, Mechanus, and Arcadia, showing the Dungeon Master how to work them...   [click here for more]
66.In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)
by Wizards of the Coast

Welcome to the Cage! That's Sigil, City of Doors?realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
67.Oriental Adventures (1e)

Oriental Adventures (1e)
by Wizards of the Coast

Dungeon Masters and players: prepare yourselves to enter a whole new world-the world of Oriental Adventures! The material in this book will enable you to play the AD&D game as you've never played it before. In the lands of Oriental Adventures, characters are not judged solely on their prowess with sword and spell. Oriental characters' social skills and personal honor are just as important as...   [click here for more]
68.Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)
by Wizards of the Coast

Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
69.E-Z DUNGEONS: Deluxe Edition

E-Z DUNGEONS: Deluxe Edition
by Fat Dragon Games

The easiest 3D dungeon model set just got easier! Fat Dragon Games is proud to present E-Z DUNGEONS: Deluxe Edition, the all new successor to our award winning E-Z Dungeons: Basic Set. This new model set features richly detailed graphics, new items, new layout and attachment techniques, and even more builder-friendly assembly designs. This set utilizes our all new 'E-Z Layout' designs, allowing you...   [click here for more]
70.Monstrous Manual (2e)

Monstrous Manual (2e)
by Wizards of the Coast

Need a monster? Look inside, where more than 300 new peices of full color art show what the monsters really look like! This book contains more than 600 monsters including all the creatures from the MONSTROUS COMPENDIUM Volumes 1 and 2! In addition, there are monsters from the other MONSTROUS COMPENDIUM Volumes, and some creatures never seen in the second edition AD&D Game before. Product...   [click here for more]
71.Adventurers! Revised Kickstarter Edition

Adventurers! Revised Kickstarter Edition
by GRAmel

Adventurers Revised Edition The core rules of the game, including the Player Guide, the Game Master Guide, character sheet, Monster Cards and everything you need to play Adventurers! Adventurers! is the new ultra-lite RPG from GRAmel. Made for Old School aficionados, it has a Player's Guide and a Game Master's Guide - this time, in book format. This version was funded by great people and fans on...   [click here for more]
72.Delta Green: Agent's Handbook

Delta Green: Agent's Handbook
by Arc Dream Publishing

Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
73.Dresden Files Accelerated

Dresden Files Accelerated
by Evil Hat Productions, LLC

PARKOUR! Leap right into the Dresdenverse! Welcome to Dresden Files Accelerated, a pared-down, pick up and play RPG set in the world of Jim Butcher’s NYT bestselling Dresden Files series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac’s. This book contains all you need to make it happen. In this book, Ivy—a.k.a. the Archive—will...   [click here for more]
74.Rolemaster Classic Spell Law

Rolemaster Classic Spell Law
by Iron Crown Enterprises

The magic has returned! Spell Law, the heart of the Rolemaster magic system is back with more power. Re-edited, reorganised, this new edition of Spell Law gives your favourite spellcaster the punch they need to take on the villains or extra punch if they are the bad guys. Explore new realms of power and plumb the depths of magic without sacrificing playability. Why settle for less...   [click here for more]
75.Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook
by Modiphius

“RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge “Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry [Special discount during Ennie voting - get the core book for just $19.99!] The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present...   [click here for more]
76.Araka-Kalai

Araka-Kalai
by Columbia Games Inc.

Araka-Kalai is the dwelling of the god Ilvir. Located in the isolated Misyn region, the site's dominant feature is a huge limestone sinkhole known as the Pit of Araka-Kalai. An ancient tower stands on a rocky island in the Pit, surrounded by a liquefied, fermenting sludge with a stench that puts to shame all other offensive smells. Beneath this crumbling tower, in dank, endless caverns, the Accursed...   [click here for more]
77.Planescape Campaign Setting (2e)

Planescape Campaign Setting (2e)
by Wizards of the Coast

Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . . A Player's Guide to the Planes: A 32-page primer that introduces...   [click here for more]
78.SotDL Freeport Companion

SotDL Freeport Companion
by Schwalb Entertainment

The Shadow Falls on Freeport! For years, Freeport has been one of fantasy gaming’s most distinctive cities, a riotous city filled with pirates, orcs, and vile cults. More importantly, Freeport has always been a door to adventure. And now, Freeport comes to the world of Urth and the Demon Lord who threatens to unravel creation. The Shadow of the Demon Lord Freeport...   [click here for more]
79.O.L.D. The Fantasy Heroic Roleplaying Game

O.L.D. The Fantasy Heroic Roleplaying Game
by EN Publishing

RUN A COMPLETE FANTASY CAMPAIGN WITH THIS VERSATILE TABLETOP GAME OF HEROIC FANTASY ADVENTURE! [Download a 12-page preview!] Stoic rangers track their prey across the unkempt wilderness. Shining knights with sword and lance charge heroically at their foes. Weathered watchmen investigate a murder in a scummy tavern. Masters of the...   [click here for more]
80.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
81.Exilium

Exilium
by Fire Ruby Designs

A stand-alone science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system. Something has awoken. What you know... Increasingly you feel you are not in your own body. Dreams have come that shake your belief in yourself. Your sleeping mind is full of incredible hints at higher realities, snatches of a heavenly...   [click here for more]
82.CASTLE OLDSKULL - Oldskull Adventure Generator

CASTLE OLDSKULL - Oldskull Adventure Generator
by Kent David Kelly

The world’s ultimate adventure creation tool. Infinite possibilities await you in dungeons, the wilderness, the seas, skies, netherworld, and the planes of existence. Whither are you bound? Years in the making, mega-supplement GWG2: OLDSKULL ADVENTURE GENERATOR is the “Rosetta Stone” of the Castle Oldskull system, the one master system which binds all of the...   [click here for more]
83.Dungeons & Delvers - Black Book

Dungeons & Delvers - Black Book
by Awful Good Games

This extensively playtested, profusely illustrated, lightweight-yet-complete roleplaying game is an homage to the "Easy-to-Master" black box of the first role-playing game (and the first version or edition that I ever played) that does everything I wish the original did (which might also include some stuff you wish it did, too). Like the black box, the Dungeons & Delvers: Black...   [click here for more]
84.Secret Soldiers

Secret Soldiers
by Skortched Urf' Studios

Secret Soldiers is one of the largest and most wideranging bestiaries ever produced by Otherverse Games, dwarfing Closed: Monsters of the Armies of God, The Complete Nemesis Bestiary and comparing favorably to both volumes of the Black Bestiary even if you added them together. Included are more than 160 monsters. While the entire casts of Psi-Threats...   [click here for more]
85.Blades in the Dark

Blades in the Dark
by One Seven

Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of...   [click here for more]
86.Geldeheim Castle

Geldeheim Castle
by Columbia Games Inc.

Geldeheim is the seat of Alegar II, King of Orbaal and valhakar of Clan Taareskeld. The castle is Orbaal's strongest fortification and sits on the south shore of the Geldesfjord, the most populous region of the kingdom. Geldeheim's rulers are warlike viking invaders from Ivinia who, despite conquering far northern Hârn more than 50 years ago, remain vastly outnumbered by the oppressed indigenous...   [click here for more]
87.Deep Carbon Observatory

Deep Carbon Observatory
by False Machine Publishing

Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
88.GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)
by Wizards of the Coast

Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
89.GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)
by Wizards of the Coast

From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
90.GAZ9 The Minrothad Guilds (Basic)

GAZ9 The Minrothad Guilds (Basic)
by Wizards of the Coast

Life in Minrothad is one of the sea. The vast oceans are tied up in everything the people do, from their livelihoods to their recreation to their stories and songs. The sea is also their defender. Surrounded on three sides by Ierendi, Karameikos, and mighty Thyatis, Minrothad has developed the art of naval trade to its highest form in the Known World. The Minrothad Guilds, the latest Gazetteer...   [click here for more]
91.GAZ12 The Golden Khan of Ethengar (Basic)

GAZ12 The Golden Khan of Ethengar (Basic)
by Wizards of the Coast

Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under...   [click here for more]
92.GAZ5 The Elves of Alfheim (Basic)

GAZ5 The Elves of Alfheim (Basic)
by Wizards of the Coast

This is the first Gazetteer to outline a non-human culture: that of the elves. Herein DMs and players alike will find information on elven society, politics, economics, and culture. Fascinating, first-hand details on the fabulous tree-cities are at last available to adventurers. The pageant of elven life hinted at in previous TSR products such as CM7 "The Tree of Life" is now revealed in...   [click here for more]
93.GAZ7 The Northern Reaches (Basic)

GAZ7 The Northern Reaches (Basic)
by Wizards of the Coast

Welcome to the Land of Vikings. Discover the berserk Jaris of Soderfjord, the Vikings of Vestland, and the fearsome Drakkars of Ostland. The Norther Reaches is a unique complement to your Gazetteer collection, providing detailed background on these three nations, their people, and many adventures, including Separate players' and DM's booklets?96 pages in all! Large, full-color map A complete...   [click here for more]
94.GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)
by Wizards of the Coast

"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves...   [click here for more]
95.GAZ13 The Shadow Elves (Basic)

GAZ13 The Shadow Elves (Basic)
by Wizards of the Coast

Dark is the underworld. Darker are the lands of the Shadow Elves. Far underneath the rugged broken lands, even deeper than the deepest caverns of the trolls, live these pale faced warriors. Their law is that of their Immortal Rafiel, and their mystical strength that of their Soul Crystals. Together, they will guide the people of the shadows to the lands under the sun. Product History...   [click here for more]
96.GAZ3 The Principalities of Glantri (Basic)

GAZ3 The Principalities of Glantri (Basic)
by Wizards of the Coast

"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses...   [click here for more]
97.GAZ8 The Five Shires (Basic)

GAZ8 The Five Shires (Basic)
by Wizards of the Coast

Humans (and other races) call them "halflings," and tend not to take the little folk too seriously. They look like children, so they get treated like children?distrusted, underestimated, or just plain ignored. But there's much more toe the hin (as the halflings call themselves) than petty thievery and childish pranks. They are a tough, mature people, proud of their legacy of centuries...   [click here for more]
98.Barrowmaze Complete

Barrowmaze Complete
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
99.GAZ4 The Kingdom of Ierendi (Basic)

GAZ4 The Kingdom of Ierendi (Basic)
by Wizards of the Coast

To some it is a vacationer's paradise. Tropical islands, set in sapphire seas, fringed with shell-covered beaches: the perfect spot to "get away from it all." To others, it is a place to be feared. Pirates' hideaways, disease-ridden jungles, psychotic natives: the perfect spot to avoid. The Kingdom of Ierendi comprises ten islands, each with a specific attraction for the adventure-seeking...   [click here for more]
100.GAZ2 The Emirates of Ylaruam (Basic)

GAZ2 The Emirates of Ylaruam (Basic)
by Wizards of the Coast

This is the second in a series - a completely new concept in gaming aids for the DUNGEON & DRAGONS Game System. Within these covers is a complete historical, economical, geographical, and sociological overview of the Emirates of Ylaruam. The village of Kirkuk is presented in great detail (with both descriptions and a map of the area) as a typical village in the Emirates. An extended section on...   [click here for more]
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