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N1 Against the Cult of the Reptile God (1e)
by Preston H.
Publisher: Wizards of the Coast
Date Added: 06/22/2017 16:48:47
N1 Against the Cult of the Reptile God (1e) If it concerns you, I do spoil some of the endgame information of the module, so be warned. I think this really is one of the best starting adventures for D&D. You get a town, a mystery, some wilderness exploration, and some not-too-big dungeon crawls. This being an older adventure for 1e, it *will* require some not insignificant fixes and tweaks. You'll need to figure out stats for NPCs like Father Abramo, Misha Devi, the evil monks, and others, and you'll need to make some serious tweaks to either the 1e spirit naga or the 5e spirit naga to make the final fight both fair and challenging. Fortunately, conversions do exist online that you can use to aid this process. Additionally, the module probably will have more magic items than your players will know what to do with if you leave it unchanged. While I don't think you should excise them all, as I think even low level player characters should have a handful of interesting magic items in order to evoke excitement and awe at the w...

Rating:
[5 of 5 Stars!]
DDEX1-04 Dues for the Dead (5e)
by JEFFREY C.
Publisher: Wizards of the Coast
Date Added: 06/22/2017 16:30:12
DDEX1-04 Dues for the Dead (5e) I ran this for the first time a week ago and my party had a great time! I do appreciate that there was consequences for just going in and murdering everything and stealing all the treasure. The undead encounters are fun as well as the final room. The module is a bit more combat centric but people had a great time.

Rating:
[5 of 5 Stars!]
INDEX CARD RPG Core Set
by Jacob J.
Publisher: RUNEHAMMER GAMES
Date Added: 06/22/2017 16:26:32
INDEX CARD RPG Core Set If you're looking for a system with complex rules and tons of math, then this probably isn't the book for you. That being said, if you find yourself already tweaking your games at home to make them faster and less complex, then you should definitely check out this book. Even if you don't decide to fully convert your ongoing campaigns into ICRPG, there are still plenty of ideas in here that are worth thinking about and implanting into whatever system you prefer. The game works great by itself or in amalgamation with any system because at its heart the book is LESS about setting and enforcing hard fast rules, and is more about a philosophy on gaming that puts narrative and collaboration over things that more rule/math-heavy games tend to focus on.The book also manages to accomplish this without ever feeling too loose or ungrounded. Ideas for challenges in this game still feel mechanically strong and interesting. ...

Rating:
[5 of 5 Stars!]
Low Life: The Rise of the Lowly (ReDredged)
by Terry H.
Publisher: Mutha Oith Creations
Date Added: 06/22/2017 11:29:52
Low Life: The Rise of the Lowly (ReDredged) Such an amazing book and setting. The Art is top notch gonzo weirdness at its best. I have never been so amused with a setting just by reading the book. I can't wait to drag my friends and family in to this world. If you are a lover of the bizarre buy this book.

Rating:
[5 of 5 Stars!]
INDEX CARD RPG Vol. 3
by Joe P.
Publisher: RUNEHAMMER GAMES
Date Added: 06/22/2017 10:54:57
INDEX CARD RPG Vol. 3 Excellent cards! I love the aesthetic of ICRPG, and have been using them in my 5e campaign for almost three months now. My players love them, and more recently I've started using the monster minis with some pathfinder bases, and it works so well. But back to the ICRPG VOL. 3! I've been waiting for these, and finally, after some underdark madness, my 5e players will be blasting off in a spaceship from a Duergar city, escaping the loneliness of the Underdark. Thanks Hankerin, keep it up!

Rating:
[5 of 5 Stars!]
Veranthea Codex: Lost Legends of Urethiel 2.0
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 06/22/2017 10:11:27
Veranthea Codex: Lost Legends of Urethiel 2.0 An Endzeitgeist.com review of V. 2.0 This supplement for Veranthea Codex clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 36 pages of content, so let's take a look! Note: This pdf has only received a cosmetic face-lift, so the review's pretty much unchanged. If you've read the old review, you'll know what follows.) So, what do we get here? Well, we get a massive, high-concept NPC Codex/bestiary with a WuXia-theme. From the mountains of Nestraka, the CR 8 Amigara hail, deadly constructs that encase mortals to use them to tap into the life energy of mortals entombed in their bodies - they can be found in the canyon of the spiral, which features a total of 3 short descriptive sketches to use in concert with the critter. The pdf continues to provide the Fukujin subtype - native outsiders that embody the virtues of good fortune, with two such entities provided, both of which should put a smi...

Rating:
[5 of 5 Stars!]
Veranthea Codex: Lost Legends of Urethiel
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 06/22/2017 10:10:26
Veranthea Codex: Lost Legends of Urethiel An Endzeitgeist.com review of the revised version This supplement for Veranthea Codex clocks in at 42 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 36 pages of content, so let's take a look! Note: This pdf has only received a cosmetic face-lift, so the review's pretty much unchanged. If you've read the old review, you'll know what follows.) So, what do we get here? Well, we get a massive, high-concept NPC Codex/bestiary with a WuXia-theme. From the mountains of Nestraka, the CR 8 Amigara hail, deadly constructs that encase mortals to use them to tap into the life energy of mortals entombed in their bodies - they can be found in the canyon of the spiral, which features a total of 3 short descriptive sketches to use in concert with the critter. The pdf continues to provide the Fukujin subtype - native outsiders that embody the virtues of good fortune, with two such entities provided, both of which sho...

Rating:
[5 of 5 Stars!]
Stealing Cthulhu
by Rodney W.
Publisher: Graham Walmsley
Date Added: 06/22/2017 09:44:39
Stealing Cthulhu I first read H.P. Lovecraft's fiction over fifty years ago and first played the Call of Cthulhu RPG about twenty-five years ago. I have written and run CoC events at the Origins con most years since 2001 and have run (and played) CoC and ToC scenarios online for more than a decade. All that is to say that I am very conversant with and experienced in Mythos stories and games. **Stealing Cthulhu** takes a very prescriptive turn on mining HPL's stories for game scenario purposes. It also goes into the scenario-writing process. The suggestions for scenario writing are very well organized and prompt a writer to think about what is needed to engage and maintain player involvement in a story. The side comments by other experienced content creators amplify and enhance the main author's points very effectively. I believe it can help anyone drawing from an established fictional world to fashion their own RPG take on it. **Stealing Cthulhu** was a very worthwhile read. It made me think more...

Rating:
[5 of 5 Stars!]
Marvels & Malisons
by Tore N.
Publisher: Lost Pages
Date Added: 06/22/2017 08:11:58
Marvels & Malisons A collection of fun and creative magic, using the brilliant level-less magic rules in Wonder & Wickedness. Some of the magic schools are idiosyncratic, but is never silly.

Rating:
[5 of 5 Stars!]
Death is the New Pink
by Tore N.
Publisher: DIY RPG Productions
Date Added: 06/22/2017 08:06:31
Death is the New Pink A fun and colorful post-apocalyptic game, based on the elegant Into The Odd rules. Character generation is fast and throws you a few curveballs, getting you ready to play within minutes. I hope to have a printed version some day, as the art really deserves it.

Rating:
[4 of 5 Stars!]
Echelon Expansions: Draconic Bloodlines
by Thilo G. [Featured Reviewer]
Publisher: Echelon Game Design
Date Added: 06/22/2017 07:57:56
Echelon Expansions: Draconic Bloodlines An Endzeitgeist.com review This pdf clocks in at 46 pages, 1 page front cover, 1 page blank inside of back cover, 1 page back cover, 6 pages of SRD, 1 page editorial, leaving us with 36 pages of content, so let's take a look! This review was moved up in my review-queue as a prioritized review at the request of my patreons. So, I'm not starting with the subject matter, but with the houserule mentioned on the first page: It's kinda weird that bloodline spells are learned later, so the pdf provides an interesting and concise way to fix that without increasing the power of the class. Beyond that, we also get alternate rationalizations why a given character may have the draconic bloodline, from constellations to soul-wrenching rites of passage, this makes for a basic and pretty nice introduction. But what is this truly about? Well, to put it bluntly, the author at one point realized that it is kind of dumb that one draconic bloodline represents the influence of all of drag...

Rating:
[5 of 5 Stars!]
Places of Power: Dragonmarch Keep
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 06/22/2017 07:56:03
Places of Power: Dragonmarch Keep An Endzeitgeist.com review This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let's take a look! At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive b/w-map that spans a whole page and covers nearby fields and countryside as well. This rough land lives and stands by the virtue of noble scions that come to these far-away stretches of land to defend the borders, currently under the auspice of Countess Liana Van de Vore...

Rating:
[5 of 5 Stars!]
Places of Power: Dragonmarch Keep System Neutral Edition
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 06/22/2017 07:55:04
Places of Power: Dragonmarch Keep System Neutral Edition An Endzeitgeist.com review This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let's take a look! At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive b/w-map that spans a whole page and covers nearby fields and countryside as well. This rough land lives and stands by the virtue of noble scions that come to these far-away stretches of land to defend the borders, currently under the auspice of Countess Liana Van de Vore...

Rating:
[5 of 5 Stars!]
Places of Power: Dragonmarch Keep (5e)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 06/22/2017 07:52:07
Places of Power: Dragonmarch Keep (5e) An Endzeitgeist.com review This installment of the Places of Power-series clocks in at 11 pages, 1 page front cover, 2 pages of advertisement, 1 page back cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, so let's take a look! At the borders of three formerly warring nations, atop a craggy precipice at the edge of known civilization, there is a sturdy keep overlooking the surrounding landscape, a bulwark against raiders and the forces of darkness, steadfast clinging to civilization and providing solace for those nearby, a veritable keep in the borderlands, if you will, awaiting adventurers of stout hearts and valorous mien. This structure is dragonmarch keep, represented in a massive b/w-map that spans a whole page and covers nearby fields and countryside as well. This rough land lives and stands by the virtue of noble scions that come to these far-away stretches of land to defend the borders, currently under the auspice of Countess Liana Van de Vore...

Rating:
[5 of 5 Stars!]
5E Mini-Dungeon #026: Sanctuary of Exsanguination
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 06/22/2017 07:50:43
5E Mini-Dungeon #026: Sanctuary of Exsanguination An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer. Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! When the witch-priestess Segolia established a temple in a frontier town, she proceeded to demand sacrifices of orcs and similar raiding humanoids - which was no problem...

Rating:
[3 of 5 Stars!]
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