I really wish I would have read the entire description. I missed the part that says, "Also, you need the PDF to get character sheets, printable miniatures, online play assets and more!! PDF combos have been priced to make sure this is your absolute best value! ". So I guess I wasted my $24 since I don't have a large portion of the game. How difficult would it have been to add the graphics to the back of the printed book so customers could, at the very least, photocopy them?
There are a handful of spots in the book where sentences just drop off. This is an indie publication though, so I don't expect perfection. I assume that future printings will correct these.
I give this portion 1 star.
The game itself is pretty good. I enjoy the enthusiasm which comes out in the writing of the author. The gamemastering section is certainly my favorite part of the book. I could see myself using his "threat timer" in a game I would run though certainly not every game session, let alone every encounter. The monster chapter is a fun read. I don't get the encounter archetypes but this could certainly be lack of understanding the author's intent on my part and not a fault of the game.
I give this portion 4 stars.
Total score of 3 stars.
Rating: [3 of 5 Stars!] |