Fun adventure, especially for newer/new to the system players as it runs the gamut from combat to social to investigative to skill challenges and puzzles. In-built use of environmental hazards/features are a nice way to encourage players to think laterally and make use of their surroundings, and the story itself is good as either a one shot or as a jumping-off point for a larger campaign, providing both a reason for the PCs to be together and the opportunity to start branching out towards some side quests.
I really enjoyed the world building and lore, and loved the layout (especially the boxes for encounters and readaloud text).
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