Close
Close
Recherche avancée

Prowlers & Paragons Core RulesClick to magnify
Preview rapide
/gs_flipbook/flip.php?xml=/demo_xml/120233.xml&w=500&h=324
Preview grande taille
https://watermark.drivethrurpg.com/pdf_previews/120233-sample.pdf

Prowlers & Paragons Core Rules

AJOUTER A LA LISTE DE SOUHAITS >
Option choisie:

Welcome to Prowlers & Paragons!

Prowlers & Paragons (or P&P) is a tabletop roleplaying game with a narration-driven, rules-light system designed to emulate four-color superhero comics. Let’s break that down so you can see what you’re getting yourself into.

P&P is a tabletop roleplaying game. We’re going to assume you’ve got this one covered.

P&P is a narration-driven system. The rules in this game are not effects driven. For the most part, they don’t tell you what happens. Instead, they tell you who gets to describe what happens. And that’s what it’s all about in P&P: describing what happens. Both the players and the gamemaster (GM) take turns narrating events in the game world. This makes P&P feel more like an exercise in collaborative storytelling than a typical roleplaying game. However, P&P isn’t totally freeform and open-ended either. There are rules that help determine what characters can do and how they compare to one another, especially in combat! This prevents the game from devolving into a never-ending debate about what is and isn’t reasonable.

P&P is rules light. It’s chock full of gross oversimplifications and blatant inaccuracies that mimic comic book tropes rather than real-world facts. This also makes P&P a simple game with a streamlined set of rules. Once you know what you’re doing, you should be able to play without ever opening the book.

Finally, P&P is designed to emulate four-color superhero comics. This game is about the heroic things the characters do and the heroic burdens they shoulder. Mundane matters get little attention. There aren’t any detailed rules for dealing with money and wealth, but there most definitely is a rule for smashing into a bank vault. Let’s be perfectly clear: This is not a deep and cerebral game. P&P was designed to let you play stories about super heroes who save the world and beat the snot out of villains who richly deserve it. Like so much of the genre, P&P is a gleefully unapologetic exercise in heroic wish fulfillment.

Core Rules!

The core rules are finally here! 

Included here are 2 versions of the game, one in full beautiful color and one with crisp, black-and-white line art so that your printer won't break up with you for printing it out. Both are 142 pages long and include:

Chapter 1: Introduction:  Um ... it's an introduction.  What did you expect?

Chapter 2: Action: This chapter include most of the rules you need to play the game, including rules for narrative task resolution and comic book slugfests!

Chapter 3: Characters: Here is where you learn how to make heroes!  We have full character creation rules that allow you to create street level prowlers, cosmic paragons, and everything in between.

Chapter 4: Heroism: This chapter explains the use of Resolve and Adversity, the narrative currency that players and gamemasters use to bend the rules of the game and even the game world itself in their favor.

Chapter 5: Wonderful Toys: You like gear?  Then this is the chapter for you.  This chapter includes weapons, armor, miscellaneous equipment, vehicles (and yes, vehicle combat rules), and even rules for creating your own makeshift items on the fly in the middle of a story.  What could possibly go wrong?

Chapter 6: Big Bad World: It's a big world full of bad stuff that give heroes headaches.  Disasters, Diseases, Hazards ... ther're all in here.

Chapter 7: Friends & Foes: A veritable rogues gallery at your disposal. A host of mundane (and not so mundane) npcs, from Athletes to Zombies, a large number of animals from Bats to Zebras (yes, of course there are dinosaurs in there), and a collection of archetypal supers from the Acrobat to the Weather Controller that you can used as villains, or even as heroes if you're in a rush.

Chapter 8: Playing the Game: This chapter provides both players and gamemasters (but mostly gamemasters) with tools, tips, and tricks for running the best super hero roleplaying game they can run.  We give you our thoughts about playing and running roleplaying games while desperately trying not to sound patronizing.

Chapter 9: From the Ashes: A light-hearted (and rather forgiving) introductory adventurefor a group of heroes of standard power level.

The world needs heroes.

Take a Stand!  Join the Fight!

BE A HERO!

As always, thanks for your interest in our products.  If you have any questions or comments, please don't be shy.  Let us know!

pixel_trans.gif
pixel_trans.gif
 
 Les clients qui ont acheté cet article ont aussi acheté
pixel_trans.gif
pixel_trans.gif
Critiques (12)
Discussions (2)
Customer avatar
March 30, 2022 3:26 pm UTC
PURCHASER
Thank you for making the POD available!
Customer avatar
Stephane H October 04, 2016 9:11 pm UTC
PURCHASER
Hi there! What happened to the POD option?
Réduire les résultats
$ à $
 Info Editeur
 Suivre vos favoris
NotificationsSign in to get custom notifications of new products!















Information Produit
Platinum seller
Artiste(s)
Système de règles
Pages
142
Pleine Taille:
48.35 MB
Format
Original electronic Click for more information
Livres Scannés
Ces livres électroniques ont été créés physiquement en scannant les originaux et en utilisant les images obtenues pour faire les pages pdf. Chaque page est passée par un programme de reconnaissance optique ces caractères (OCR) afin d'essayer de déchiffrer le texte imprimé. Le résultat de ce procédé OCR est situé de manière invisible derrière l'image de chaque page scannée, pour permettre d'utiliser des recherches de texte. Cependant, un texte dans un livre donné sur un fond graphique ou avec des fontes manuelles ne sera probablement pas reconnu par le programme OCR, et ne sera donc pas pris en compte dans les recherches. Aussi certains livres imposants peuvent être redimensionnés pour correspondre au système, et peuvent ne pas avoir cette fonctionnalité de recherche de texte. La plupart des livres les plus vieux et en rupture d'impression sont dans le format images scannées.
pixel_trans.gif
Format électronique original
Ces livres électroniques ont été créé à partir des versions électroniques, et permettent donc d'utiliser pleinement la fonction recherche. De plus, la taille de leur fichier tend à être plus petite que celle des livres scannés. La plupart des livres récents sont dans le format électronique original.
Information Fichier
PDF en filigrane Click for more information
Watermarked PDF

These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.

Warning: If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked title:

File Last Updated:
October 17, 2013
Cet article a été ajouté à notre menu sur October 12, 2013.