Baron Munchausen's tales of his extraordinary adventures are legendary: riding cannonballs through the sky, sailing to the Moon, meeting gods, escaping from the Turkish army on half a horse, and many more.
Can you outdo the Baron's storytelling? You can try!
Challenge your friends to tell the most extraordinary stories, interrupt to challenge or correct their boasts, and describe your own amazing... [click here for more]
BAD BETS, BAD DEBTS AND BAD DEATHSYou wake in a shallow grave in the desert. It’s night. You have no memory of how you got here, or who you are, or the location of your clothes. A scar of neon in the shape of a city squats on the horizon. There are answers there. And trouble.
ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister forces... [click here for more]
Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release.
The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone.... [click here for more]
Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release.
The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone.... [click here for more]
AFTERLIVES
or: All Good Characters Go To Heaven
HAVE YOU EVER WONDERED WHAT HAPPENS to the soul of a Player Character when they die? Do they get to the celestial paradise that their religion promised, or are they cast into the fiery pit of eternity, or reincarnated as a frog, or what? Afterlives is a single-session RPG metagame that will answer that question and a whole lot more, by building... [click here for more]
FUGUE is an RPG engine that lets you construct and tell the story of a group of people who begin with complete amnesia, and who regain their memories of themselves, their pasts, their connections, their abilities and their secrets as the story goes on.
What really differentiates Fugue from most RPGs is that it’s built to tell a story that lasts a pre-determined amount of time (usually four... [click here for more]