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Products found in this section... Sort by: 
 Title    Publisher    Price  
Book of Hexcrawl: Part One

Book of Hexcrawl: Part One


We’re Starting at Hex One Are you looking for a new way to tackle your next campaign? Do your players yearn to make their own adventure in a vast and unexplored wilderness? How do you feel about hexes? Kobold Press is proud to present the first entry in our new online series, The Book of Hexcrawl! This 17-page introduction to the world of the hexcrawl contains everything you...   [click here for more]
Kobold Press  $4.99

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Exalted: Essence

Exalted: Essence


Chosen by the gods, their power tempered only by human hearts, the Exalted are all that stand between Creation and the forces that would ruin the world. Set in a rich and intriguing setting that draws from real-world histories and fantasy archetypes, Exalted has thrilled players across three editions. Exalted: Essence is a streamlined version of Exalted Third Edition,...   [click here for more]
Onyx Path Publishing  $29.99

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Tiny Dungeon: Second Edition

Tiny Dungeon: Second Edition


Minimalist Fantasy for your tabletop! Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game!  Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon...   [click here for more]
Gallant Knight Games  $17.99

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Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)

Cults of the Blood Gods (Vampire: the Masquerade 5th Edition)


When you have already experienced death, why have faith?    If you accept that you and everyone like you is cursed by God, why cling to His word?   When you return from the other side as a blood-drinking monster, what purpose serves belief?   Kindred build and are drawn to faiths for myriad reasons. The exertion of power over a flock. Satisfying...   [click here for more]
Renegade Game Studios  $19.99

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Alone Against the Static

Alone Against the Static


Content Warning Alone Against The Static explores themes of grief, isolation, relationships, and heartbreak. It is recommended for mature players. A Call of Cthulhu nightmare beyond signal range! Alex and Charlie believe that a secluded weekend getaway in the Black Hills of South Dakota is just what they need to reinvigorate their marriage—but older and darker things than broken...   [click here for more]
Chaosium  $14.99

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The Dread Thingonomicon

The Dread Thingonomicon


Are you a busy GM? Does session prep take too long? Do you never have time to design the cool little details that bring your game to life? Fear not! That’s where the Dread Thingonomicon comes in. Crammed full of system-neutral themed lists, flavourful NPCs and more, the Dread Thingonomicon is designed to give you—the time-crunched GM—the tools to effortlessly add flavoursome...   [click here for more]
Raging Swan Press  $27.95

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The Vault: Rules Compendium, Vol. 1

The Vault: Rules Compendium, Vol. 1


Get ready to shift your Everyday Heroes game into overdrive! Evil Genius Games has collected a year’s worth of incredible new rules for Everyday Heroes, and put them into one amazing compilation. Whether you want to battle gigantic monsters with awesome mechs, live forever as an Immortal warrior, tap into the power of ritual magic, play a mutant warrior, mod yourself with cyberware, become a billionaire,...   [click here for more]
Evil Genius Games  $49.99 $24.99

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Everyday Heroes™ Core Rulebook

Everyday Heroes™ Core Rulebook


GET INTO THE ACTION! From the excitement of blockbuster action films to the combat options and tactical gear of first-person shooters, adventures in contemporary settings offer a wide range of opportunities and challenges. The Everyday Heroes Roleplaying Game provides everything you need to run a modern-day campaign, be that car chases, computer hacking, radiation hazards, or just lots of guns. Along...   [click here for more]
Evil Genius Games  $29.99

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Deadball: Baseball With Dice (Second Edition)

Deadball: Baseball With Dice (Second Edition)


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Baseball With Dice is a fast-paced baseball dice game that uses real statistics to bring...   [click here for more]
W.M. Akers  $15.00

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Scion Second Edition: Dragon

Scion Second Edition: Dragon


You have been chosen by a Dragon, gifted with magic and the incredible ability to shape shift into one of their terrible and awesome forms. In a World of myth, yours has been rewritten time and again, and yet Dragons remember all truths. You are an agent in an ancient war, working behind the lines and preparing for a battle for the fate of The World. Discover the Truth. Find yourself. Make your...   [click here for more]
Onyx Path Publishing  $19.99

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Titanomachy (A Collection of Threats for Scion Second Edition)

Titanomachy (A Collection of Threats for Scion Second Edition)


The second war against the Gods fast approaches. Are you prepared? Scion: Titanomachy has everything a Storyguide needs to bring the Second Titanomachy — a phase in the eternal cold war against the Gods — to their Scion Second Edition games. It presents new threats from the Titans to their servants, plus their fell powers and Birthrights — ripe for use as antagonists...   [click here for more]
Onyx Path Publishing  $14.99

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Fate Space Toolkit

Fate Space Toolkit


Take your game into the great unknown! When you’re heading into the depths of outer space inside a tin can with a rocket strapped to one end, it’s critical to have the right instruction manual at your side. The Fate Space Toolkit is that manual, with advice and toolsets for Fate Core that run the gamut from hard science fiction to space opera and beyond.  The Fate...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Deadball: Baseball With Dice

Deadball: Baseball With Dice


READY NOW: The Second Edition of Deadball: Baseball With Dice! Be Sure to Check out Deadball: 1909Deadball: Year II, Deadball: Year III, and Deadball: Year IV Available Now! Teach Your Kids to Love the Game With Deadball Junior! Or Make...   [click here for more]
W.M. Akers  Pay What You Want

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $4.99

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Barkeep on the Borderlands

Barkeep on the Borderlands


ENnie Award Winner 2023 for Best Supplement What if carousing in fantasy taverns were its own adventure? Barkeep on the Borderlands is a barhopping, fantasy adventure amidst Mardi Gras-like festivities, including 20 detailed pubs and dynamic drinking rules. Barkeep on the Borderlands flips the script on the tired trope of...   [click here for more]
Prismatic Wasteland  $10.00

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Comrades: A Revolutionary RPG

Comrades: A Revolutionary RPG


"Playing Comrades was a good reminder of what really matters…. If you too dream of a day when there are no more billionaires, then playing this game can help you keep your eyes on the prize." —Gita Jackson, Kotaku Comrades is a tabletop RPG about life in the revolutionary underground. Based...   [click here for more]
W.M. Akers  $15.00 $13.50

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TinyZine Compendium - 2021

TinyZine Compendium - 2021


The 2021 TinyZine Compendium is here! Compiling all the 2021 TinyZines into a print format, this book collates the entire years worth of Gallant Knight Games' e-zine into a convenient print format! Containing new heritages, adventures, previews, optional mechanics, and more for a variety of Gallant Knight Games, you'll get material for:  Tiny Frontiers - Revised Tiny Dungeon: Second Edition Tiny...   [click here for more]
Gallant Knight Games  $14.99

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GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)


"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as...   [click here for more]
Wizards of the Coast  $4.99

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A Light Extinguished (A Jumpstart for Scion Second Edition)

A Light Extinguished (A Jumpstart for Scion Second Edition)


Someone has killed Bai Amari, the Luminary, a well-respected and beloved Scion of Ra. Who would want such a thing? Who could muster enough power to end the immortal life of a demigod? Is this a declaration of war? Who is behind this terrible tragedy?  The Gods and their children feel the tremors of Titanic influence behind the mystery of the Luminary’s killing and have asked key personages (the...   [click here for more]
Onyx Path Publishing  $1.99

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Like A Boss - A Book of Boss Encounters

Like A Boss - A Book of Boss Encounters


Boss (ˈbȯs , ˈbäs ) noun - Somebody who is in charge, powerful, or dominating in both countenance and demeanor. adjective - Excellent, outstanding, or beyond cool. Like a Boss summons the biggest and scariest boss fights to punch your player characters in the face. Crafted by some of the greatest game designers...   [click here for more]
Samurai Sheepdog  $14.95

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Tiny Frontiers: Mecha and Monsters

Tiny Frontiers: Mecha and Monsters


THERE IS A NEW EVOLUTION! Mecha & Monsters: Evolved is available now! This previous version remains available for legacy purposes, though it no longer reflects the latest rules or updates on the TinyD6 system. Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset...   [click here for more]
Gallant Knight Games  $14.99

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GM's Miscellany: Dungeon Dressing (System Neutral Edition)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin,  David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons lacking in verisimilitude?...   [click here for more]
Raging Swan Press  $13.99

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Gamma World Game Rules (4e)

Gamma World Game Rules (4e)


A rainbow of flickering colors dances across the night sky. Turning, you shamble off into the jumble of cloud towers amid the glow. With an effort of willpower you float over thegaping chasm of softrock and steel. Your large, webbed feet paddle the air slowly. Tame the wild frontiers of Gamma Terra in the GAMMA WORLD post-holocaust science-fantasy game! • Play a pure strain human or a mutated human,...   [click here for more]
Wizards of the Coast  $9.99

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Task Force Raven

Task Force Raven


Task Force Raven asks the question, how would a team of Tier 1 Special Forces Operators conduct missions against occult targets. With this field manual, you’ll find how to best answer that question. Create your operators, gather intel, and get the mission accomplished. We cover everything you’ll need to kick ass against a wide variety of cryptids and human monsters. Good hunting Raven. And...   [click here for more]
The Rune^Forge  $15.00 $10.00

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Night Horrors: Enemy Action

Night Horrors: Enemy Action


"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown....   [click here for more]
Onyx Path Publishing  $14.99

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Deadball: Masters of the Game

Deadball: Masters of the Game


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Masters of the Game is an expansion for Deadball: Baseball With Dice that replicates the...   [click here for more]
W.M. Akers  $10.00

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Everyday Heroes™ on Foundry

Everyday Heroes™ on Foundry


Access the Everyday Heroes Core Book content from within Foundry Virtual Tabletop! Buying this product will give you a license key that you can use to activate the Everyday Heroes Core Rulebook module inside Foundry Virtual Tabletop. You must already own Foundry Virtual Tabletop for this product to be useful. GET INTO THE ACTION! From the excitement of blockbuster action...   [click here for more]
Evil Genius Games  $29.99 $19.99

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20 Things #64: On the Road (System Neutral Edition)

20 Things #64: On the Road (System Neutral Edition)


A System Neutral Edition GM's Resource by Jacob W. Michaels Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your session to life? Well fear not! That’s where the 20 Things line comes in.  Compiled from the free 20 Things posts available at Raging Swan’s website, this short, focused compilation gives you, the time-crunched...   [click here for more]
Raging Swan Press  $3.45

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules, a franchise generator,...   [click here for more]
W.M. Akers  $10.00 $5.00

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Exalted: Essence Storyteller Screen

Exalted: Essence Storyteller Screen


The PDF version of the Exalted: Essence Storyteller Screen includes several charts and rules references to make the Storyteller's role a bit easier. Print it out for your table or load it up on your tablet for quick reference during a game! Available now from Onyx Path Publishing: Exalted: Essence Chosen by the gods, their power tempered only by human hearts,...   [click here for more]
Onyx Path Publishing  $1.99

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MC2 Monstrous Compendium Volume Two (2e)

MC2 Monstrous Compendium Volume Two (2e)


The other half of the core monsters for AD&D 2e, originally released as looseleaf sheets to fit in the original Monstrous Compendium binder. Product History MC2: Monstrous Compendium Volume Two (1989) is the second monster manual for AD&D 2e. It was published in August 1989. Moving Toward AD&D 2e. During the AD&D 1e era (1977-1989), TSR...   [click here for more]
Wizards of the Coast  $4.99 $3.99

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Letters to the Stars: An Epistolary RPG

Letters to the Stars: An Epistolary RPG


A tabletop roleplaying game about adventure in deepest space. Designed by W.M. Akers—creator of Comrades, Lost Ship, and Deadball: Baseball With Dice—Letters to the Stars is a powerful story generator about maintaining relationships in the face of unfathomable distance. Combining the convenience of a solo RPG with the magic of tabletop roleplaying, its simple rules will inspire you and your friends...   [click here for more]
W.M. Akers  $15.00

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Lost Ship: A Survival Game

Lost Ship: A Survival Game


Lost Ship is a tabletop game for one or two players about the sacrifices and compromises made during an interstellar war. Created by the author of Westside, Deadball, and Comrades, it uses simple mechanics to tell the harrowing story of 40,000 lost souls’ journey home. In this game, you are the executive officer of a stranded colony ship leaping from star to star in search of a planet to call home....   [click here for more]
W.M. Akers  $5.00

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Dungeon Dressing: Lights & Illuminations 2.0 (5e)

Dungeon Dressing: Lights & Illuminations 2.0 (5e)


A GM's Resource by Jeff Erwin, Jacob W. Michaels and Brian Ratcliff   This instalment of Dungeon Dressing presents loads of tools to help you give your dungeons sources of illumination. Designed to be used both during preparation or actual play, Dungeon Dressing: Lights & Illuminations is an invaluable addition to any GM's armoury! About Dungeon Dressing Tired of dungeons...   [click here for more]
Raging Swan Press  $3.75

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Diaspora

Diaspora


Humans have been in space tens of thousands of years, and societies have risen and fallen so many times that no one remembers where we come from. Colonies are grouped in clusters of a few systems connected by slipstreams—artifacts of the cosmos or perhaps a forgotten technology. Only the slipstreams allow travel faster than light. Apart from that, spacecraft make do with reaction drives, dumping...   [click here for more]
VSCA Publishing  $15.95

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Cyberpunk 2020 Data Screen

Cyberpunk 2020 Data Screen


When you’re getting down to the Meat and the Metal, you don’t have time to dig through stacks of hardcopy. That’s why you need to interface with the Data Screen. All the information you need, in one place and at your fingertips, including new tables to make FNFF combat and Netrunning even faster. Plus: WHEN THE CHIPS ARE DOWN; a 32 page Cyberpunk® adventure! Data Screen: your personal downlink...   [click here for more]
R. Talsorian Games Inc.  $7.50

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Ravenloft Domains of Dread (2e)

Ravenloft Domains of Dread (2e)


Night is falling. The Mists are rising. Embrace the Darkenss. Enter the dark and macabre world of Ravenloft. But beware - once you begin to walk among the mists and shadows, you can never leave. Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages...   [click here for more]
Wizards of the Coast  $14.99

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The Inner Planes (2e)

The Inner Planes (2e)


Beyond the Prime's infinite crystal spheres, beyond the endless realms of the Outer Planes, lies the absolute reality of the Inner Planes. The cornerstone planes of Air, Earth, Fire, and Water are the most well-know Inner Planes, but they're only the beginning. From the deadly purity of the Positive and Negative Energy Planes to the unbearable filth of the Plane of Ooze to the eternal storm of the...   [click here for more]
Wizards of the Coast  $14.99 $10.49

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Deadball: 1909

Deadball: 1909


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Inspired by the gritty baseball of the early 1900s, Deadball: 1909 is a lightning-fast game for one or two players that...   [click here for more]
W.M. Akers  $10.00 $5.00

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GM's Miscellany: Places of Power (5e)

GM's Miscellany: Places of Power (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or even as a...   [click here for more]
Raging Swan Press  $12.99

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Deadball: Year III

Deadball: Year III


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year III is an expansion to the bestselling Deadball: Baseball With Dice. Inspired by the cheats and scoundrels...   [click here for more]
W.M. Akers  $10.00 $5.00

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GM's Miscellany: Dungeon Dressing (5e)

GM's Miscellany: Dungeon Dressing (5e)


Tired of dungeons lacking verisimilitude? Want to add cool, flavoursome features of interest to your creations but don't have the time to come up with non-essential details? Want to make your dungeons feel more realistic? Then Dungeon Dressing is for you! This book gives you—the harried, time-crunched GM—the tools to bring your dungeon alive in your players’ minds. By Ben Armitage, Alexander...   [click here for more]
Raging Swan Press  $19.95

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Scion: Tales of Heroes - A Scion Anthology

Scion: Tales of Heroes - A Scion Anthology


“A hero is any person really intent onmaking this a better place for all people.” - Maya Angelou Tales of Heroes brings you the stories of Scion, from the streets of London to dusty roads in Terra Incognitae. Sneak into the Underworlds, visit the world’s largest divine convention, and party (or fight) with Maenads and Amazons. This anthology features fifteen stories by talented authors,...   [click here for more]
Onyx Path Publishing  $3.99

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GM's Miscellany: Village Backdrops III (5e)

GM's Miscellany: Village Backdrops III (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting,...   [click here for more]
Raging Swan Press  $13.95

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A Murder in Whitewall: An Exalted Essence Novella

A Murder in Whitewall: An Exalted Essence Novella


When the Sidereal Velta and the Dragon-Blooded Lani arrive in Whitewall to investigate the shocking murder of a god, they find a mystery that points to Velta’s past in the city. As the pair follows the god slayer’s trail, they find an increasingly bizarre set of circumstances outside the confines of fate. Something more is happening in Whitewall, and they must get to the bottom of it before the...   [click here for more]
Onyx Path Publishing  $2.99

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GM's Miscellany: Dungeon Dressing

GM's Miscellany: Dungeon Dressing


A Pathfinder Roleplaying Game Compatible GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin,  David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons...   [click here for more]
Raging Swan Press  $19.95

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GM's Miscellany: The Thingonomicon (System Neutral)

GM's Miscellany: The Thingonomicon (System Neutral)


A System Neutral Edition GM's Resource by  Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Kalyna Conrad, Jeff Gomez, Eric Hindley, Cole Kronewitter, Jacob W. Michaels, David Posener, Paul Quarles, Alex Riggs, David N. Ross, Amber Underwood and Mike Welham Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon is an...   [click here for more]
Raging Swan Press  $12.95

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Deadball: Year IV

Deadball: Year IV


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year IV is an expansion to the bestselling Deadball: Baseball With Dice. It requires either the second edition...   [click here for more]
W.M. Akers  $10.00 $5.00

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GM's Miscellany: Random Wilderness Encounters

GM's Miscellany: Random Wilderness Encounters


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then GM’s Miscellany: Random Wilderness Encounters is for you!  Presenting dozens of ready-to-use random encounters...   [click here for more]
Raging Swan Press  $14.99

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Places of Power: Dead Man's Run (5e)

Places of Power: Dead Man's Run (5e)


A 5e Compatible GM's Resource by Jacob W. Michaels The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise impassable...   [click here for more]
Raging Swan Press  $3.75

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