Title |
Publisher |
Price |
Calling All Heroes! It’s Time To Take The Fight to Cthulhu!
Pulp Cthulhu is a game of two-fisted adventure, weird science, dark deeds, and brave heroes. With this book, some roleplaying dice, and the 7th edition Call of Cthulhu Keeper Rulebook, you have everything you need to adventure and explore games set in the pulp genre. Tired of your investigators dying in quick succession when jaunting... [click here for more] |
Chaosium |
$22.50
|
The Winds of Magic blow south from the Realms of Sorcery, and only those with the knowledge and talent can master them. The Realms of Sorcery sourcebook is an indispensable addition for players and Game Masters alike, expanding how magic functions in the Old World. This book serves as a valuable resource for both those seeking the paths of wizardry and for those looking to acquire the tools... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
|
A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil.
They failed. Now, you must piece together what went wrong. Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of your... [click here for more] |
Pelgrane Press |
$24.95
|
The Midgard Bestiary for the AGE system is here, with 50 monsters and foes drawn from Open Design's award-winning adventures and sourcebooks!
Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years - ready to deploy in your AGE System adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign... [click here for more] |
Kobold Press |
$4.99
|
The Dragon Age RPG has been called the best introduction to RPGs in 30 years. Set 1 put adventurers on their path and covered characters of level 1 to 5. Now Set 2 brings them to the next stage of their journey, providing everything needed to play characters of level 6 to 10. Its many highlights include rules for playing the legendary Grey Wardens, the introduction of roleplaying and exploration... [click here for more] |
Green Ronin Publishing |
$19.95
|
The Dragon Age Game Master's Kit is your next stop after Set 1 of the Dragon Age RPG. It features a 32-page adventure by Jeff Tidball that can serve as an introduction to the game or as a follow-up to The Dalish Curse. It also includes a PDF of the GM screen, the panels of which can be printed out by GMs as quick reference sheets. With the Game Master's Kit and Set 1 of the Dragon... [click here for more] |
Green Ronin Publishing |
$8.95
|
Pull up a chair and see how the world's top game designers roll.
You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the... [click here for more] |
Kobold Press |
$12.99
|
“Before that there had been wild enough stories — accounts of mysterious trips to Thibet, the African interior, the Arabian desert, the Amazon valley, Alaska, and certain little-known islands of the South Pacific…” — H. P. Lovecraft, “The Horror in the Museum”
Bon voyage! You are about to depart on ten journeys into the unknown,... [click here for more] |
Pelgrane Press |
$20.95
|
Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue!
Contents
Editorial: The Winter of Our Discontent
Atlas Games: An Update on "Magic Shoe" by Jeff Tidball
Wizard World: Playing Ars Magica with the Apocalypse Engine by Jared... [click here for more] |
Perambulations Press |
$3.99
|
Mit der Maschinenpistole gegen den Mythos
Dieser Aufruf geht an alle Helden! Es ist Zeit, den direkten Kampf gegen Cthulhu aufzunehmen!
Pulp Cthulhu ist ein CTHULHU-Settingband um knallharte Abenteuer, seltsame Wissenschaften, dunkle Untaten, schreckliche Monstrositäten und mutige Helden. Mit diesem Buch und dem Grundregelwerk hast du alles, was du brauchst, um im Pulp-Settring zu... [click here for more] |
Pegasus Press |
$21.20
|
The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power.
The issue also adapts several classic confidence games and swindles... [click here for more] |
Kobold Press |
$4.49
|
Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE!
This year's issue is no exception, with 100 pages packed full of:
Exclusive Pathfinder content, including two articles by Paizo staff
The Ecology of the Tengu-in Golarion and in Zobeck
An interview with 4th Edition lead designer Rob Heinsoo
4 Treasure Trove articles, with phat... [click here for more] |
Kobold Press |
$4.49
|
"Come on, natural 20! Daddy needs a new sword of wounding!"
This isn’t about math. It’s about unlucky breaks and victory against all odds.
This isn’t about percentiles and probabilities. It’s about late-night game-ending rolls where everything hinges on that climactic moment when one single die skitters across the table and determines the fate of a hero, a city, an empire…... [click here for more] |
Pelgrane Press |
$8.00
|
"An unholy mixture of helpful guidebook and jabbing provocation, [Things We Think About Games] will earn its right to rattle around your brain. It is essential reading for designer, critic, and straight-up rank 'n' file gamer alike."
—Robin D. Laws, creator of HeroQuest and Feng Shui
Will Hindmarch and Jeff Tidball think a lot about... [click here for more] |
Pelgrane Press |
$8.00
|
Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age... [click here for more] |
Pelgrane Press |
$6.40
|
Enemies and Allies From the Underworld and Beyond
Deadly creatures are coming from the ancient past and distant future to kill us where we live. Unless they're stopped, the world as we know it is doomed.
Somebody's gonna have to take 'em down.
That somebody is you.
In this Feng Shui sourcebook you'll find dozens of demonic, mysterious, and downright... [click here for more] |
Atlas Games |
$19.95 $9.95
|
Meistern Sie die Kunst der Zauberei! Die Winde der Magie wehen beständig durch die Alte Welt, doch nur jene, die über das Wissen und das Talent verfügen, vermögen es, sie zu meistern. Dieses umfangreiche Ergänzungsbuch bietet ausführliche Informationen zur Magie im Imperium, von der Geschichte der Magischen Orden bis zum Leben der Hexer und Magiedilettanten. Obwohl man sie noch immer fürchtet... [click here for more] |
Ulisses Spiele |
$21.24
|
On Location at a Glance
Make your GM’s night a bit easier with this four-panel screen and location collection for Feng Shui first edition.
Keep the most-referenced charts and tables at the ready and your nose out of the book with this handy screen.
Add a little variety and inspiration to your fights with location ideas that help make the most of repeatedly doing battle in the... [click here for more] |
Atlas Games |
$17.95 $4.95
|
Forgotten Lives at a Glance
Discover hidden truths in this collection of six compelling scenarios for Over the Edge first edition.
A wide variety of weird topics provides an overview of the kinds of stories you can tell in Al Amarja, brought to you by a group of talented authors.
A perfect resource for the prepared GM to keep on hand for last-minute plot needs and emergency gaming... [click here for more] |
Atlas Games |
$9.95
|
Rollenspiele und fantastische Geschichten finden in vielen großartigem Welten statt: Die vergessenen Reiche, Glorantha, Narnia, Rlyeh, Mittelerde, Barsoom, um nur einige zu nennen. Um eine solche Welt zu erschaffen, braucht man viel Kreativität, muss sie aber auch sorgfältig planen und durchdenken. In diese Welten wollen Leser und Spieler immer wieder eintauchen – aber wie werden sie gemacht?... [click here for more] |
Ulisses Spiele |
$7.43
|
You’re waiting for your morning joe. The woman in front of you is on the phone with someone. Girlfriend? Boyfriend? Definitely someone like that.
“Oh man, that’s like the square root of my soul,” she says.
Before you realize what you’re doing, you’ve said it out loud: “Square Root of My Soul is the name of my next band.” You’ve never been... [click here for more] |
Left Justified Studio |
$0.99
|
Rollenspiele und fantastische Geschichten finden in vielen großartigem Welten statt: Die vergessenen Reiche, Glorantha, Narnia, Rlyeh, Mittelerde, Barsoom, um nur einige zu nennen. Um eine solche Welt zu erschaffen, braucht man viel Kreativität, muss sie aber auch sorgfältig planen und durchdenken. In diese Welten wollen Leser und Spieler immer wieder eintauchen – aber wie werden sie gemacht?... [click here for more] |
Ulisses Spiele |
$7.43
|
Gewinner des 2012 Origins Award
Kommen Sie näher und schauen Sie einigen der weltbesten Spielentwicklern über die Schulter.
Wer eigene Spiele entwickelt, der möchte, dass sie kreativ, innovativ, gut spielbar und unterhaltsam sind. Und bei einem Spieledesigner kommt außerdem noch dazu, dass sie veröffentlicht werden sollen.
Auf 144 Seiten erlaubt Ihnen Des... [click here for more] |
Ulisses Spiele |
$8.49
|
Gewinner des 2012 Origins Award
Kommen Sie näher und schauen Sie einigen der weltbesten Spielentwicklern über die Schulter.
Wer eigene Spiele entwickelt, der möchte, dass sie kreativ, innovativ, gut spielbar und unterhaltsam sind. Und bei einem Spieledesigner kommt außerdem noch dazu, dass sie veröffentlicht werden sollen.
Auf 144 Seiten erlaubt Ihnen Des... [click here for more] |
Ulisses Spiele |
$8.49
|
Thirteen Meditations on #EarwormNinja, with Two Bonus Games for Online Amusement is a slight social mini-game designed for play on Twitter.
It illuminates the nature of literally all communication while simultaneously placing into your mind crucial information about how to live your life.
It is a pure distillation of social media.
It tells by showing, and is presented here with thanks... [click here for more] |
Left Justified Studio |
$0.99
|
This is the rulebook to Doctor Who Time Clash Card Game. It is not a full game.
In Doctor Who Time Clash, the Doctor and the Daleks wage a desperate struggle for the fate of the universe itself!
You’ll play cards representing plans, threats, tech, and quips to stacks that represent the time of the struggle, the Doctor’s companion, and the enemy’s... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
|
Pulp Cthulhu é um jogo de Aventura heroica, ciência estranha, feitos sombrios e bravos heróis. Com este livro, alguns dados de RPG e o Livro do Guardião de Chamado de Cthulhu, você terá tudo o que é preciso para se aventurar e explorar jogos ambientados no gênero pulp.
Cansado de ver seus investigadores morrendo um atrás do outro enquanto percorrem o mundo em uma tentativa desesperada de... [click here for more] |
New Order Editora |
$6.50
|
Rickard Gudbrand was so inspired by this image in the Eternal Lies book...
...that he decided to do a similar thing of his own, to be able to give his players during the game. Then he realised that he’d have to update the map as the investigators travelled to different locations, and possibly in a different order after the initial chapter.
The result is a beautiful interactive PDF map with layers,... [click here for more] |
Pelgrane Press |
FREE
|