Close
Close
Please choose which option you would like to add to your cart.
Advanced Search

GURPS SupersClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/225600.xml&w=500&h=324

GURPS Supers

ADD TO WISHLIST >
Selected Option:

Men Like Gods

The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of their most popular genres - and one of the most challenging to do right.

GURPS Fourth Edition provides the game mechanics and tools for the job, and GURPS Supers is your guide to applying them: a comprehensive playbook to the supers genre and to capturing it in your campaign. Focused on drama and characterization, it provides:

  • A history and analysis of the supers genre, its precursors and variations
  • A guide to character creation, including powers and other abilities, codes of conduct, dual identities, and personal relationships
  • More than 20 new wildcard skills
  • 22 templates for super characters, each customizable to higher or lower power levels
  • Rules for creating equipment, vehicles, bases, automata, and magical spells
  • A guide to creating and running supers adventures
  • Continuity creation guidelines and tools, so your supers universe can have the same depth as published worlds
  • New game mechanics for character creation, including new interpretations of advantages, disadvantages, and skills and newly defined perks, quirks, enhancements, limitations, and techniques
  • Guidelines for running superhuman feats and combats under existing rules or adjusting those rules to fit the genre, and new game mechanics specifically for superhuman action

GURPS Supers is a new work, but it draws inspiration from the previous editions of GURPS Supers. Using it to run a GURPS campaign requires the GURPS Basic Set and GURPS Powers. The material on genre conventions, character concepts and relationships, scenario creation, and supers universes can be used with any game system.

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (2)
Customer avatar
William H. S May 08, 2020 8:19 pm UTC
GURPS Powers is a game mechanics book, like GURPS Martial Arts or GURPS Thaumatology: It provides game mechanics for representing powers of all sorts. GURPS Supers builds on that as a genre book, which examines the conventions and themes of a genre (supers) where powers are important. If you can only get one of the two, get Powers; Supers won't be very useful to you without it.
Customer avatar
michael A March 07, 2020 7:04 pm UTC
what is the difference between gurpsn supers and gurps powers?
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History















Product Information
Silver seller
Rule System(s)
Pages
150
Publisher Stock #
SJG37-0302
File Size:
3.42 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
November 03, 2017
This title was added to our catalog on November 13, 2017.
Publisher
Steve Jackson Games
Publisher Average Rating