Title |
Publisher |
Price |
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?... [click here for more] |
Monte Cook Games |
$22.99
|
A handy and inexpensive way for every player to have their own overview of the setting and key game rules.
This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes... [click here for more] |
Monte Cook Games |
$7.99
|
New cyphers to use in your Numenera game.
Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and... [click here for more] |
Monte Cook Games |
$2.39
|
Numenera items to use in your Numenera game.
The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one... [click here for more] |
Monte Cook Games |
$2.39
|
This is the full version of Technology Compendium: Sir Arthour’s Guide to the Numenera. Check out the free preview.
Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign!
The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations.... [click here for more] |
Monte Cook Games |
$14.99
|
A vast underground ruin, filled with dangers and treasures unlike any seen before!
They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And... [click here for more] |
Monte Cook Games |
$11.99
|
Explore a sprawling fantasy city, presented in amazing detail and steeped in lore and atmosphere. Delve into the extensive dungeons beneath its streets. And maybe, when you’re ready, ascend the Spire that looms overhead, the heart of an ancient and restless evil.
In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner... [click here for more] |
Monte Cook Games |
$59.99
|
Unlock the mysteries of the planes!
A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker!
The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of... [click here for more] |
Monte Cook Games |
$19.99
|
Keep your focus on your story!
The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view!
This screen gives the GM quick access to things like the damage track and special... [click here for more] |
Monte Cook Games |
$3.99
|
Not all monsters are make-believe…
A fire roars through an apartment building. Rescuers struggle through surging flames to reach stranded families—but meanwhile, sparks drift over the nearby gas station.
A train derailment has toppled a truckload of nuclear waste, exposing trapped passengers to the dangerous radiation. But reaching them risks shifting the wreckage—and spilling even more.
A... [click here for more] |
Monte Cook Games |
$17.99
|
Create awesome characters altered—or formed—by the planes!
Planar natives, multiverse explorers, and those touched by mysterious forces leaking through from the planes: these characters are shaped by backgrounds and experiences unlike those found in more conventional environs. From a Warrior who Strikes With an Amethyst Fist, channelling power through a psionically resonant prosthetic, to a traveller... [click here for more] |
Monte Cook Games |
$11.99
|
Scores of out-of-this-dimension creatures for your Cypher System game!
This beautifully illustrated collection is filled with over 150 wonderful, terrible, and weird creatures that add extra-planar excitement to your Cypher System campaign. Whether your PCs are exploring the planes, or these creatures find them closer to home, these monsters add an engaging and unexpected twist to your encounters.... [click here for more] |
Monte Cook Games |
$17.99
|
This is the full version of Building Tomorrow. Check out the free preview.
Uncover the secrets of yesterday to build a better tomorrow
Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold... [click here for more] |
Monte Cook Games |
$16.99
|
Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind and... [click here for more] |
Dark Liquid Games |
$9.99
|
This is the full version of Priests of the Aeons. Check out the free preview.
Tap into the secrets of the Order of Truth—or even join the Aeon Priests!
Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond... [click here for more] |
Monte Cook Games |
$17.99
|
This is the full version of Voices of the Datasphere. Check out the free preview.
Discover a bizarre new realm of wonders, mysteries, and danger
Most Ninth Worlders know the datasphere only as the source of mysterious glimmers—those odd, unbidden flashes of knowledge and insight that, rarely, embed themselves within the mind. Some who study the numenera call it a network built by the ancients... [click here for more] |
Monte Cook Games |
$17.99
|
An amazing GM’s journal for building amazing campaigns
The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them!
This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters... [click here for more] |
Monte Cook Games |
$9.99
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin.
Rather, this book provides much much more... [click here for more] |
Metal Weave Games |
$1.99
|
This is the full version of Encyclopedia of Impossible Things. Check out the free preview.
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
$14.99
|
How powerful can a cypher be?
The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game.
Which begs... [click here for more] |
Monte Cook Games |
$2.99
|
The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory?
This campaign consists of 5 linked scenarios that can be also played... [click here for more] |
Janek Sielicki |
$9.99 $7.99
|
A clever prop can add a sense of veracity and mystery to your game. The Estate Dossiers can be printed or copied, maybe tossed into a manila folder, then given to players at just the right time: when their characters ransack an NPC’s office or get handed a folder of documents to prepare for their next Estate mission.
The package contains the following dossiers and other props, written... [click here for more] |
Monte Cook Games |
$1.99
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
Submerge yourself and set sail into the sands, sky, sea and even into space! Naval Encounters provides you with a comprehensive look at how to insert vessels of any kind into your campaign. This book will be an asset to any voyage-based campaign.
Set... [click here for more] |
Metal Weave Games |
$1.99
|
Cult of the Sleeper. Arete. Order of Redemption. House of Virtue. What are they up to in your world?
No organization is wholly good or wholly evil; each has a goal that it believes to be worth pursuing. Sometimes it’s the intensity of that belief that creates trouble.
Cults, Factions, and Syndicates details four organizations easily incorporated into almost any Cypher System... [click here for more] |
Monte Cook Games |
$2.99
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. An NPC for all seasons
If the Ninth World is weird, then those that live in it are even weirder. It is impossible to live in such a world, and not be touched by it somehow. A few though, rises above petty matters. They are those who... [click here for more] |
Metal Weave Games |
$1.99
|
Cruel Stars: Gear does double duty; giving you tools to create your own Space Opera game while also giving you a brand new Space Opera setting, Cruel Stars.
It's a universe of secrets, danger, power, heart and most of all, attitude. Cruel Stars is ready for you, are you ready for it?
This 17-page PDF includes:
Splitting Cypher System Rulebook cyphers into two different power levels... [click here for more] |
Monte Cook Games |
$2.49
|
Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today.
The World Is Not Enough!
Earth, and the shoals around it, holds thousands of factions, all with different interests. From the major powers with field teams across the Chaosphere, to the lone recursion miner in his own... [click here for more] |
Metal Weave Games |
$1.99
|
The goal of this supplement is to extend the vehicle rules to add more character and distinction to starships, mecha and other vehicles in the Cypher System. The existing rules are streamlined for ease of play and focus on the narrative, but sometimes players want to add more personality to their vehicles.
These rules may be used in addition to the existing vehicle combat mechanics in part or whole.... [click here for more] |
Monte Cook Games |
$1.00
|
Welcome to the Realms of Quaseloth!
This gazette and the volumes planned to follow it are packed with GM options, PC options, and lore from our core fantasy world ready for your Cypher System games. Can you use the materials contained within in a different setting? Absolutely. We strongly encourage it.
This first volume, Heralds of Love and Beauty, contains... [click here for more] |
Underground Oracle Publishing |
$10.99
|
One Hundred New Artifacts in a Convenient Deck
In the Ninth World, artifacts are items of ancient mystery and power. Compared to cyphers, they're relatively permanent and often have straightforward applications. But their workings are incomprehensible—a device powered by transdimensional siphons using nanotechnology to rewrite reality on the subatomic level often appears more magic than machine.... [click here for more] |
Monte Cook Games |
$7.99
|
This supplement introduces new rules for players utilizing weapons that deal elemental damage and effects. This will allow for greater variety in combat options and opportunities. This allows for battles to be more engaging and versatile, giving more dimensions to combat and the overall experience of the Cypher System. ... [click here for more] |
Monte Cook Games |
$0.75
|
Breathe life into an infinite variety of NPCs—for any campaign!
Putting together a new adventure or campaign? GMing an impromptu encounter? Got a game session that’s gone in an entirely unexpected direction? In almost any gamemastering situation, one of the greatest challenges is coming up with nonplayer characters (NPCs) that are interesting, unique, and fleshed out—particularly when time... [click here for more] |
Monte Cook Games |
$7.99
|
Sometimes characters are inspired even when their players aren’t
Sometimes things just come together. Sometimes you just happen to have exactly the ideal tool, or the perfect insight.
And sometimes it’s great to give the players just a touch of inspiration and additional narrative control. And a little extra reward for a particularly challenging encounter or adventure.
The 100-card Asset... [click here for more] |
Monte Cook Games |
$7.99
|
This small module presents a new artifact for your Cypher System games: a flying ship named Coruscation. Perfect for a science fantasy setting, it can be also used in any other world where such wondrous objects may be found.
Inside:
- Detailed description of the vessel
- Upgrades and bonuses they provide
- Sample crew members
- Plot hooks involving the ship
- Handy ship “character... [click here for more] |
Monte Cook Games |
Pay What You Want
|
During play it occurred multiple times to me how clunky NPCs are to utilize in combat. Sure, the PCs can always declare their sidekick gives them an asset, but the severe lack of utility and variety in allied NPCs has always stuck out as something bizarre to me. That’s when a friend of mine, Giorgio, had an idea: what if we used the already built-in hard-capped system of Cyphers to also represent... [click here for more] |
Monte Cook Games |
Pay What You Want
|
Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce.
One has not truly explored the Ninth World until they have steped upon a vessel and traveld its seas, its skies and beyond. A companion to Naval Encounters, Naval Perils contains only Locations, Vessels and Creatures for you to use in your very own... [click here for more] |
Metal Weave Games |
Pay What You Want
|
Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a GameMaster can use to flesh out a bookshelf, real or digital. These books... [click here for more] |
Monte Cook Games |
$1.25
|
Not every book discovered is a true source of valuable information; some are more mundane or everyday than that. This supplement has 100 books that could be found on a bookshelf in Predation's Grevakc setting, though given the setting, many of these bookshelves could be virtual and the books themselves digital files. They cover a range of subjects from fiction to history to scientific observations... [click here for more] |
Monte Cook Games |
$1.25
|
Deciphering is a Brand-New Fanzine that Adds Cool New Content for all your Cypher System adventuring needs.
This first number is focused on soulslike content. Including:
- New Rules for bringing the Soulslike vibe to your campaign.
- 6 new Character Types fully built for this kind of world: Fugitive, Exiled, Deserter, Swindler, Madman and Pariah.... [click here for more] |
Monte Cook Games |
Pay What You Want
|
Le Compendium Technologique est le guide des numenéras par Sire Arthour. Le jeu lui-même leur doit son nom : les numenéras sont les artefacts, curiosités, et autres petits morceaux de technologie presque magiques, légués au Neuvième Monde par un milliard d'années de civilisations antérieures. Aujourd'hui, le plus grand expert du Neuvième Monde, le redoutable (et probablement... [click here for more] |
Black Book Editions |
$21.27
|
La poudre de spirale est une drogue merveilleuse, transcendante et orgasmique. C'est ce qu'affirment ceux qui la consomment, les yeux grands ouverts pour révéler des fractales bleues à la place de leurs iris. La consommation de poudre de spirale est en augmentation. Mais pourquoi ? Qui est le Marchand de Poussière qui, dans l'ombre, distribue cette étrange substance ? Et pourquoi ceux qui en... [click here for more] |
Black Book Editions |
$15.95
|
Sombre, Mystérieux et Regorgeant d'Inconnu Les gens des mondes précédents ont visité les étoiles. Leurs ingénieurs ont modifié notre monde et d'autres, ouvert des passages vers d'autres dimensions, et réécrits les lois du temps et de l'espace. Les vestiges de ces efforts jonchent le Neuvième Monde, mais ils ne se limitent pas à la Terre. Grâce à la magie des numenéras... [click here for more] |
Black Book Editions |
$21.27
|
This is a free preview of Encyclopedia of Impossible Things. You can order the complete version here!
Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there.
They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring... [click here for more] |
Monte Cook Games |
FREE
|
Explore the city. Build your character. And transport your imagination into this amazing fantasy world!
Perhaps you were born and raised here; perhaps you have recently arrived. Either way, you now walk the streets of Ptolus, that great port city beneath the towering, mysterious Spire.
You know a few things about this place—it is not without a reputation, to say the least. To call Ptolus a dynamic,... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview. The full version of Building Tomorrow is available now!
Uncover the secrets of yesterday to build a better tomorrow
Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview. The full version of First Responders is available now.
Not all monsters are make-believe…
A fire roars through an apartment building. Rescuers struggle through surging flames to reach stranded families—but meanwhile, sparks drift over the nearby gas station.
A train derailment has toppled a truckload of nuclear waste, exposing trapped passengers to the dangerous... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview. The Old Gods of Appalachia Roleplaying Game will be available in August.
In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them.
These are the oldest mountains in... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview, with nine complete creatures you can use right now. The full version of the Planar Bestiary will be available in late June!
Scores of out-of-this-dimension creatures for your Cypher System game!
This beautifully illustrated collection is filled with over 150 wonderful, terrible, and weird creatures that... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview. You can also get the full version!
Create awesome characters altered—or formed—by the planes!
Planar natives, multiverse explorers, and those touched by mysterious forces leaking through from the planes: these characters are shaped by backgrounds and experiences unlike those found in more conventional environs. From a Warrior who Strikes With an Amethyst Fist,... [click here for more] |
Monte Cook Games |
FREE
|
This is a free preview of Invisible Sun. You can also get the complete book.
Tap into the secrets of the Order of Truth—or even join the Aeon Priests!
Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or... [click here for more] |
Monte Cook Games |
FREE
|