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Vampire: The Masquerade, Winter's Teeth Volume 1
by Vault Comics

When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing.

Vampire: The Masquerade, Winter's Teeth Volume 1
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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other Changing...   [click here for more]
White Wolf  $17.99

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Encyclopaedia Vampirica

Encyclopaedia Vampirica


The Roll of the Damned For centuries, the Kindred have hidden from the wary eyes of mortals. Enigmatic creatures, the Kindred's efforts to uphold the Masquerade have often succeeded even beyond their own desires, and a few of the damned in the modern nights even know those outside their immediate domains. But the long and terrible history of the undead is as broad and sweeping as the myriad...   [click here for more]
White Wolf  $24.99

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Transylvania by Night

Transylvania by Night


When Fiends and Warlocks go to War Good evening, childer. Welcome to our old and blood-drenched soil. We have known the tread of the Hun, the Roman, the Magyar, yet we stand defiant as we always have. Now, after sunset, cries of war and horror pierce the night. As the old ways crumble and Usurpers receive their bloody baptism, limitless power awaits those clever and brutal enough to take it. The Blue...   [click here for more]
White Wolf  $10.80

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M20 Lore of the Traditions VTT Assets

M20 Lore of the Traditions VTT Assets


The Secrets of the Council of Nine Mystick Traditions Revealed! Lore of the Traditions VTT Assets contains 50 character tokens drawn from Lore of the Traditions. Upload them to your favorite virtual tabletop platform to tell your Mage stories. Also available now from Onyx Path Publishing: Lore of the Traditions The Secrets of the Council of Nine Mystick Traditions Revealed! In...   [click here for more]
Onyx Path Publishing  $2.99

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Mind's Eye Theatre: Vampire The Masquerade V2

Mind's Eye Theatre: Vampire The Masquerade V2


You can find all the rules available digitally at the By Night Studios website but as requested by the community we are also proud to make a watermarked PDF version available. This is the ultimate expansion to the ultimate edition of Mind's Eye Theatre: Vampire the Masquerade.  We thank you for supporting V2! This book does NOT include V2:  Issue 1 rules. This book goes with the core BNS rules...   [click here for more]
By Night Studios  $19.99 $14.99

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Victorian Age Vampire: London by Night

Victorian Age Vampire: London by Night


The Domain of Mithras Fog-shrouded streets conceal a myriad of crimes - but not all of them are a Kindred's doing. In the greatest city of the empire, untold horrors breed in cobbled alleyways and scheme on the estates of the Kindred gentry. For every exaltation Prince Mithras receives, a myriad of evils fester behind the scenes, and it's only a matter of time before they boil to the...   [click here for more]
White Wolf  $11.98

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Vampire Storytellers Companion Revised

Vampire Storytellers Companion Revised


The Kindred hide amongst humanity, eking out their bloodthirsty unlives behind a veil of deception. Yet certain mysteries are obscured from even the most canny, perceptive vampires. Who else stalks the Final Nights? What powers do they wield? What hidden skills do they command? There Are More of Us Than We Know The Vampire Storytellers Companion collects new rules, abilities and bloodlines...   [click here for more]
White Wolf  $9.99

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Possessed

Possessed


Spirits Made Flesh The fomori: luckless hosts taken over by the evil spirits of the Wyrm. The Drones: humans rebuilt by the Weaver into a more "perfect" form of life. The gorgons: creatures of the wild places, infused with Wyld energy. The Kami: spirit servants of Gaia given flesh. They are the hands of the greatest powers set to "walk the Earth. They are the Possessed. Your Soul is No...   [click here for more]
White Wolf  $11.99

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse. But...   [click here for more]
White Wolf  $10.99

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Vampire: The Masquerade, Winter's Teeth Volume 1

Vampire: The Masquerade, Winter's Teeth Volume 1


When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's...   [click here for more]
Vault Comics  $17.99

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Chicago Chronicles Volume 1

Chicago Chronicles Volume 1


Revisit the Windy City.... Joureny to Chicago, bustling metropolis by day and vampire domain by night. Now you can return to the city that started it all, whether as a new vampire struggling for survival on the mean streets, or an ancient elder playing the centuries-old games of power in the Elysiums. By Night Chicao Chronicles Volume 1 is a compilation...   [click here for more]
White Wolf  $9.99

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Kindred of the Ebony Kingdom

Kindred of the Ebony Kingdom


Domains Long Hidden Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors. Still Children of Caine? Created in the tradition of Kindred...   [click here for more]
White Wolf  $18.00

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of...   [click here for more]
White Wolf  $8.99

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Time of Thin Blood

Time of Thin Blood


When the blood of Caine will be weak The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end. Gehenna...   [click here for more]
White Wolf  $8.99

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Corax

Corax


A raven's eye view of the world, as well as information on Corax culture and history as they tell it Complete rules for running wereravens, including Gifts, rites, fetishes, forms and more Sample Corax characters, old legends of the Sun-touched, a comic book tale of one of Gaia's spies, and more Note: The Black & White print editions of this book are not full-bleed. Because of...   [click here for more]
White Wolf  $8.99

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Dark Ages: Werewolf

Dark Ages: Werewolf


The Prophecies Have Come The 10 tribes of Garou once raged across the Dark Medieval, secure that none could challenge their power. They defended their sacred places without fear of man, Cainite or beast. But now that the first prophecy has come to pass, the werewolves know fear. Will the other visions come to pass as well? Can the Garou prevent them? Even if they can, how much blood...   [click here for more]
White Wolf  $17.98

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Tribebook: Stargazers (Revised)

Tribebook: Stargazers (Revised)


Journey to the East They come out of the East in search of wisdom, but found only strife. Now they have discovered that their homeland is no longer the refuge it once was, and that they ahve lost too much and gained too little. The wisest and most mystical of Garou tribes must now struggle to find its center and reclaim its heritage, before it falls apart. Is it already too late? At What...   [click here for more]
White Wolf  $11.99

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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path. The Unseen Hosts Gather Axis Mundi:...   [click here for more]
White Wolf  $9.99

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Tribebook: Black Furies (Revised)

Tribebook: Black Furies (Revised)


My Sister's Keeper Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warriors and wisest mystics known to the Garou Nation. But as the Final Days draw to a close, the Furies find...   [click here for more]
White Wolf  $8.99

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Vampire: The Masquerade, Winter's Teeth #10

Vampire: The Masquerade, Winter's Teeth #10


In the final issue of Vampire: The Masquerade's second arc, it's childe versus sire, as Cecily Bain is forced to make the ultimate choice to maintain the Masquerade. For forces are building beyond the borders of the Twin Cities—forces with not just fangs, but claws—waiting for their moment to strike at the heart of the Kindred. Intended for readers 15+ Also available now from Vault...   [click here for more]
Vault Comics  $3.99

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Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation

Mage the Awakening 2nd Edition - Grimoire of Supernal Improvisation


The spellcasting rules are difficult to understand, for new and seasoned players alike. This sourcebook aims to provide information on the 13 Practices, making them easier to understand (quite a few are very similar) and on the 10 Arcana. It also provides the players with a source material that is easy to use as reference for Creative Thaumaturgy. ...   [click here for more]
White Wolf  $1.49

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Dark Ages: Storytellers Companion

Dark Ages: Storytellers Companion


The Night has Many Tales From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads. All Told by Firelight The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to...   [click here for more]
White Wolf  $8.99

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Vampire: L'Âge des Ténèbres - Edition 20e Anniversaire

Vampire: L'Âge des Ténèbres - Edition 20e Anniversaire


Le grand retour du jeu de rôle légendaire, Vampire : L'Âge des Ténèbres dans son édition ultime 20e anniversaire !  Le jeu de rôle Vampire : La Mascarade a permis à des milliers de rôlistes de découvrir leurs ténèbres intérieures. Pour la première fois, il était possible de jouer une créature amorale, sombre, terrible dans un univers gothic-punk, reflet...   [click here for more]
Arkhane Asylum Publishing  $27.06

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Guide to the Anarchs

Guide to the Anarchs


Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system! Note: This digital edition includes the PDF and EPUB versions...   [click here for more]
White Wolf  $14.99

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Subsidiaries: A Guide To Pentex

Subsidiaries: A Guide To Pentex


Brand-Name Corruption We've got what you need! We make products that make your life a little easier! We can make you happy! We're the big businesses of Pentex - dedicated to bringing you, the consumer, exactly what you want! Eat our food, drink our booze, take our pills and play our games - it's all perfectly good for you. Hey, would we lie? Big Business at its Worst Storytellers looking...   [click here for more]
White Wolf  $10.99

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Kindred of the East Companion

Kindred of the East Companion


The Year of the Lotus™ The Kuei-jin, the fiends of Asia, have come forth from the shadows at last, claiming their place among the undead and staking their domains with blood and terror. As the Cathayans spread insidiously throughout the world, conflict and death follow. At last, the vampires of the West confront an implacable foe from the East. The Kuei-jin are more than whispered terrors;...   [click here for more]
White Wolf  $11.99

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World of Darkness: Combat

World of Darkness: Combat


When Diplomacy Fails... Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks, or the Spectres boil howling out of the Tempest, there's no more time for words. It's Time to Beat...   [click here for more]
White Wolf  $8.99

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Archons and Templars

Archons and Templars


Vanguards of the Great Sects Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night. Fighting for Glory and the Cause The latest in a series of focused...   [click here for more]
White Wolf  $11.99

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Apocalypse

Apocalypse


The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying....   [click here for more]
White Wolf  $17.99

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Clanbook: Tremere - 1st Edition (WW2057)

Clanbook: Tremere - 1st Edition (WW2057)


Majesty and mystery - the two words are synonymous with the word "Tremere." Born of murder and greed, created for power and destruction, they are the most feared of the Camarilla clans. they are also the clan with the most to fear, for their enemies are everywhere, especially within their own ranks. Clanbook: Tremere includes: the dark history of the clan, and rumors of its even darker future; ten...   [click here for more]
White Wolf  $6.00

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Clanbook: Malkavian - 1st Edition

Clanbook: Malkavian - 1st Edition


What is this thing called madness? They say those touched by insanity have also been touched by divinity. No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that....   [click here for more]
White Wolf  $7.20

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Vampire: The Masquerade, Winter's Teeth #8

Vampire: The Masquerade, Winter's Teeth #8


A member of the Twin Cities Court is destroyed, and vampire hunters are running rampant. The Court wants Cecily Bain and her fake fledgling, Ali, to find out who's behind it all. The only problem? Cecily is starting to think Ali might be the one responsible, as blood and betrayal fill the icy Minnesota night. Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli...   [click here for more]
Vault Comics  $3.99

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Mexico City by Night

Mexico City by Night


Stronghold of the Sabbat The city teems with over 20 million mortals.  Since the dawn of the New World, Mexico ity has been the bastion of the Sword of Caine.  In the modern nights it remains that way, though plagued by Cainite overpopulation and sundered from within by internal dissent.  Although it presents a bold faceade, how strong is the Sabbat's sprawling home?   Mexico...   [click here for more]
White Wolf  $10.99

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Mummy Players Guide

Mummy Players Guide


The Battle For Eternity... After the last Great Maelstorm they came, flooding into the night to take up the struggle against the minions of Apophis the Corrupter and all who would stand against Ma'at. But the Amenti are not alone among the Undying. There are others who serve justice and balance with equal vigor, and now that the Amenti have met and counseled these strange immortals, the World...   [click here for more]
White Wolf  $15.99

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Werewolf The Wild West

Werewolf The Wild West


A Storytelling Game of Horror in Times Past Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us. The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out....   [click here for more]
White Wolf  $16.99

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Book of Madness (Revised)

Book of Madness (Revised)


In Madness Lies Magic It's not for teh weak-willed, magic. It'll blast the sanity right out of you, tear the innocence from your soul, devour the shreds of humanity from your heart. The cogs of the universe spin on axes too vast for humans to grasp, and once you open the door to magic, you open yourself to the baggage that comes along for the ride - maddened Marauders, necrotic Nephandi and...   [click here for more]
White Wolf  $11.99

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Vampire: La Mascarade, 5e édition - La Chute de Londres

Vampire: La Mascarade, 5e édition - La Chute de Londres


Londres, 2012. Mithras, dieu parmi les vampires, a survécu malgré la diablerie subie sous les crocs de Montgomery Coven. Les Hérauts du Soleil s’éveillent de leur torpeur, incapables de se souvenir de qui ils sont, mais ressentant le désir profond de rechercher cinq artefacts pour restaurer leur maître dans toute sa gloire. La Seconde Inquisition se lève pour réduire en cendres tous...   [click here for more]
Arkhane Asylum Publishing  $21.65

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Kitsune

Kitsune


It always struck me as strange that the Kitsune were included as an aspect of Werewolf the Apocalypse. They seemed to be so much more than mere werecreatures. Their connection to humanity always spoke to me as more of dreams than Rage. This text is my effort to bring them fully into the ranks of the Dreaming. I truly hope you enjoy my depiction of them, which was drawn from research and pop...   [click here for more]
White Wolf  $1.99

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Transylvania Chronicles IV: The Dragon Ascendant

Transylvania Chronicles IV: The Dragon Ascendant


Eight Centuries of Evil The prophecies of Gehenna continue to unfold. In the darkest corners of Transylvania, Dracula stirs. Halfway across the world, a conflagration destroys an entire clan of Sabbat Cainites. The geomantic web unravels, revealing one of the greatest pieces of the Jyhad. Can the players coterie put aside its differences in time to foil the plot of an Antediluvian? Or has Gehenna...   [click here for more]
White Wolf  $9.99

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The Hunters Hunted (WW2205)

The Hunters Hunted (WW2205)


Revenge is a Dish Best Served Cold... Until now it has been the Vampire who stalked the cities, feasting at will from any they desired. Confident in their Masquerade, sure no mortal could threaten their rule, they have walked without fear. But now their nights are numbered. Eat Napalm Corpse! The Hunters' hour has come! Add to your Vampire Chronicle with fully detailed hunters, ready and waiting...   [click here for more]
White Wolf  $4.99

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Beyond the Hedge

Beyond the Hedge


The Lost emerge from maddened Arcadia not wholly human; composed of raw elements and even stranger stuff, they are all also deeply emotional. Divided into Courts that correspond with seasons as well as emotions, they learn to harvest Glamour from mortals. But they are not limited to just fueling their Contracts and powering their Tokens; emotions can be used to work magic similar to that found...   [click here for more]
White Wolf  $4.99

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Chaining the Beast

Chaining the Beast


Does a Vampire Have a Soul? Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether - and find themselves in the throes of frenzy. How can the race of Caine steel itself against its murderous impulses? But For How Long? By popular demand, Chaining the Beast explores the...   [click here for more]
White Wolf  $11.99

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Mage: The Sorcerers Crusade

Mage: The Sorcerers Crusade


A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world....   [click here for more]
White Wolf  $9.99

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Gilded Cage

Gilded Cage


The Cities are the Kindreds Domain The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer. As Well As Their Prisons A handbook of...   [click here for more]
White Wolf  $9.99

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Transylvania Chronicles III: Ill Omens (WW2813)

Transylvania Chronicles III: Ill Omens (WW2813)


An Epic of Tumult  Dracula stalks the night, Kupala rages beneath the cursed land of Transylvania and Paris burns in revolution. The characters - princes, rebels and everything in between - find themselves amid the flames and besieged by friend and foe alike. Can they survive the terrors of both the supernatural world and the kine? Or will they become so much ash on the wind? The...   [click here for more]
White Wolf  $9.99

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Guide to the Traditions

Guide to the Traditions


Keeping the World's Magic Alive We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive. If...   [click here for more]
White Wolf  $15.99

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Rose City by Night

Rose City by Night


Note: This title has been updated with revised text, updated art, and the inclusion of a Relationship Map for Portland's major undead players.  Content Advisory: The chronicle jump-start in Chapter Six was written in 2017, and revolves around a city in the grip of a major disease outbreak. It is being presented largely as written at the time. Founded...   [click here for more]
White Wolf  $6.99

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Technomancer's Toybox

Technomancer's Toybox


Wake-Up Time, Kiddies!!!! Why should the mysticks have all the fun? Across the boards of Dr. Volcano's Forbidden Website, we uncover dozens of gadgets, widgets, inventions and killing machines from the vaults of the Virtual Adepts, Sons of Ether, Technocracy and other random sources. Tomorrow Can Fit in the Palm of Your Hand! A long-awaited sourcebook for high-tech magick, The Technomancer's Toybox...   [click here for more]
White Wolf  $9.00

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Forged by Dragon's Fire

Forged by Dragon's Fire


Relics of Legendry and Infamy From amulets, flying carpets and magic wands to cold fusion generators and ray guns, magical tools have always fascinated the popular imagination. They also fascinate mages, for they can actually make these daydreams real. But the universe no longer accepts powerful magic. Where wizards once forged swords that could cleave mountains, now they must be...   [click here for more]
White Wolf  $10.99

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Dark Ages: Devil's Due

Dark Ages: Devil's Due


The Lure of Power Lucifer turned his back on God and a full third of the Host of Heaven joined him in damnation. Now, a few of those damned wretches behold God's Earth again, called forth from their place of torment by the foolish, the greedy or the desperate. Those who summon demons do not go unpunished - God and His servants see to that. But neither do they go unrewarded....   [click here for more]
White Wolf  $9.99

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