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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires Aflame...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help? Time to find...   [click here for more]
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BattleTech: Dig, Defend, or Die

BattleTech: Dig, Defend, or Die


Stotzing was not an easy planet to settle. The first colony, Eisenstadt, failed after less than a decade and its location was lost to historians for almost five centuries. The final throes of The Jihad caused the announcement of the discovery to be relegated to the small number of archaeologists and historians interested in lost colonies. But there was one other group that caught wind of this...   [click here for more]
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BattleTech: Third League Turning Points: Free Taiw...St. Ives

BattleTech: Third League Turning Points: Free Taiw...St. Ives


Taiw...St. Ives Free In 3226, revolutionaries have freed Taiw...St. Ives from the oppression of the Third League. But are the people of Taiw...St. Ives really free? Or are they just trading on oppressor for another? With the Third League unlikely to stand for treason, Taiw...St. Ives will be the center of the universe for a brief period. Turning Points: Taiw...St. Ives fleshes out the...   [click here for more]
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BattleTech: Welcome to the Nebula California

BattleTech: Welcome to the Nebula California


I Think I Feel a Song Coming On! ComStar lied! (We know:  Big shock!) They said they checked out this distant rimward nebula, which ancient charts called “California” for some reason. Perhaps because someone in IE’s corporate mish­mash of a leadership didn’t trust them—or more likely because they forgot that there even was a report from the Explorer Corps—the...   [click here for more]
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BattleTech: Alpha Strike Cards: DropShips and Small Craft

BattleTech: Alpha Strike Cards: DropShips and Small Craft


Combat drop to the battlefield! BattleTech: Alpha Strike Cards: DropShips and Small Craft provides players with unit cards to bring these units to your Alpha Strike or BattleForce games. Featuring DropShips & Small Craft from across the range of Technical Readouts and other sourcebooks, this product contains nearly 200 DropShips & Small Craft. Note that DropShips...   [click here for more]
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BattleTech: Alpha Strike Cards: WarShips and JumpShips

BattleTech: Alpha Strike Cards: WarShips and JumpShips


Take your battles to the depths of space! BattleTech: Alpha Strike Cards: WarShips & JumpShips provides players with unit cards to bring these units to your Alpha Strike or BattleForce games. Featuring WarShips & JumpShips from across the range of Technical Readouts and other sourcebooks, this product contains over 140 WarShips & JumpShips. Note that Alpha...   [click here for more]
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BattleTech Adventures: Escape from Castle Wulfensteiner

BattleTech Adventures: Escape from Castle Wulfensteiner


“Someone’s Alive Down There!” The Inner Sphere may be going to hell in a handbasket, but you are your team managed to land a gig far from the swirling chaos. Protecting a DropShip-load of Deep Periphery explorers picking over remnants of the long-lost Rim Worlds Republic may not be glamorous or exciting, but it pays well enough. Then came the strange transmission from the latest destination—a...   [click here for more]
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BattleTech: Adventures: Ghosts of Obeedah

BattleTech: Adventures: Ghosts of Obeedah


Echoes of the Word It’s 3152. Clan Wolf has taken Terra, and many of the Great Houses are in turmoil. As the Republic of the Sphere collapses once and for all, the fallout even affects those who lurk in the shadows. On an otherwise insignificant planet, a mysterious plague outbreak hearkens back to the horrors of the Jihad. But is this truly the work of the fallen Word of Blake, or is something...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the planet’s polar hinterlands,...   [click here for more]
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BattleTech: Experimental Technical Readout: Caveat Emptor

BattleTech: Experimental Technical Readout: Caveat Emptor


After Gray Monday, the Republic has descended into a new Dark Age, ploughshares are being turned back into swords, and the jackals are feeding on the confusion. The desperate need for weapons of new militaries arising everywhere sees mundane machines strapped with outlandish weapons, flamboyant arena ’Mechs returning to the battlefield, and renowned manufacturers engaging in uncharacteristic experimental...   [click here for more]
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PseudoTech: Arcade Operations: UrbanFest

PseudoTech: Arcade Operations: UrbanFest


Please Wait. Installing Update… Thank you for purchasing our latest expansion pack for the award-winning Arcade Operations system: UrbanFest!  As you wait for your system to install this new, exciting, downloadable content, please take a few moments to review our updated Terms of Service… [Click!] Are you sure you want to skip the ToS? [Click!] Are you really sure...   [click here for more]
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BattleTech Touring the Stars: Benet III

BattleTech Touring the Stars: Benet III


The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as the...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds.  Touring the...   [click here for more]
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BattleTech Touring the Stars: Inglesmond

BattleTech Touring the Stars: Inglesmond


A curious, albeit devastated, survivor of the First Succession War, Inglesmond was once a shining jewel of the Terran Hegemony. Though Inglesmond is now a planetary nature preserve in the Republic of the Sphere, it could easily be reinhabited and once again rejoin the Inner Sphere. Learn about the planet’s unique climate and equatorial-spanning ice belt, tribal survivor communities and salvage operations...   [click here for more]
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BattleTech Touring the Stars: Ionus

BattleTech Touring the Stars: Ionus


An introverted, self-contained world of modest technology, Ionus was originally a poor candidate for human colonization. However, recovery of the Helm Memory Core brought new importance to Ionus as the Free Worlds League’s premier WarShip producer. A lucky survivor of the Word’s Jihad, today Ionus’s advanced shipyards remain a tempting target for any world-be conqueror. Touring the Stars is...   [click here for more]
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BattleTech Touring the Stars: Iron Land

BattleTech Touring the Stars: Iron Land


Billed as a lost world paradise for thrill seekers and wannabe explorers, Iron Land has a dark history seldom spoken of, as those who know of it either never live to tell the tale, or live to profit from it.  The dark history of this tortured world both resonates with, and haunts those drawn to it from across the stars.  Iron Land is a planet where you can check out any time you like, but never leave.  Touring...   [click here for more]
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BattleTech Touring the Stars: Jardine

BattleTech Touring the Stars: Jardine


Once a world of vibrant forests and exotic wildlife, Jardine’s loss in the early Succession Wars nearly erased it entirely from the annals of history. Rediscovered on the eve of the Word of Blake Jihad, its centuries-long isolation revealed one of the greatest secrets in ComStar’s dark past: the Hidden Worlds! Scoured by its own Guardians, the birthworld of the Manei Domini now lies under the shroud...   [click here for more]
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BattleTech Touring the Stars: Kaumberg

BattleTech Touring the Stars: Kaumberg


Nestled in the wide frontiers of Lyran space, Kaumberg is a pastoral world known mostly for its woodlands and little else. But just below the mundane surface lies a world of political intrigue, its fortunes and falls tied inextricably to those of the Commonwealth to whom its rulers serve. Collective masters of one of the region’s strongest independent defense forces, the barons of Kaumberg stand...   [click here for more]
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BattleTech Touring the Stars: Kerensky's Vision

BattleTech Touring the Stars: Kerensky's Vision


Once known as Qualip, during the first Star League the unfortunate world became a cautionary tale of botched terraforming and human ignorance as entire continents became locked in ecological warfare even before Combine nukes fell in the Succession Wars. When the Clans invaded, ilKhan Ulric Kerensky saw in abandoned Qualip a chance to implement Nicholas Kerensky’s vision for the Inner Sphere and the...   [click here for more]
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BattleTech Touring the Stars: Lone Star

BattleTech Touring the Stars: Lone Star


Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran Hegemony...and...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that matters....   [click here for more]
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BattleTech Touring the Stars: McEvedy's Folly

BattleTech Touring the Stars: McEvedy's Folly


McEvedy's Folly—a world where mad science ran rampant. In the grip of an ice age in the final years of the Star League, the planet once known as "Project SAGITARIUS UMBRELLA" was of little interest to anyone, save for brilliant xenobiologist Alpheus McEvedy. Under the aegis of terraforming, McEvedy played god with the primitive fauna, using them as vehicles to recreate long extinct species from across...   [click here for more]
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BattleTech Touring the Stars: Promised Land

BattleTech Touring the Stars: Promised Land


Promised Land was not exactly as the colonization brochures described, but was settled nevertheless. A chance encounter during the early Star League saved the planet from abandonment, and the struggling colony remained. Long a border waystation between the Lyran Commonwealth and the Free Worlds League, Promised Land’s history is the story of overcoming the challenges of this strange world and thriving...   [click here for more]
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BattleTech Touring the Stars: Tyrfing

BattleTech Touring the Stars: Tyrfing


Once an exotic and beautiful planet known for its large, naturally-occurring crystalline formations, Tyrfing was a provincial capital for the defunct Terran Hegemony. Savaged by the Star League Civil War, Tyrfing was damaged beyond repair by a five-way battle between all of the Great Houses during the early Succession Wars. Descending into a dangerous, mutated, feral wasteland, Tyrfing fell off the...   [click here for more]
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BattleTech: Touring the Stars: Bob

BattleTech: Touring the Stars: Bob


It is a shadow world of dark woods and darker rivers, and so was it named—Dunklewälderdunkleflüsseschattenwelt. Alien predators roam the land, seas and air, named for creatures of folklore, while survivors of the once proud settlements eke out an meager existence. Dunklewälderdunkleflüsseschattenwelt suffered during the Succession Wars as many planets of the Inner Sphere did, but as detailed...   [click here for more]
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BattleTech: Touring the Stars: Bone-Norman

BattleTech: Touring the Stars: Bone-Norman


A stark world on the fringes of the Inner Sphere, Bone Norman’s desolate, haunting geography can spook even the most experienced warrior. A sleepy backwater planet for most of its history, Bone Norman vaunted to the front lines of the Clan Invasion and Jihad. In Touring the Stars: Bone-Norman, players learn about the planet’s interesting flora and fauna, as well as the mysterious Föhnkrankheit,...   [click here for more]
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BattleTech: Touring the Stars: Braunschweig

BattleTech: Touring the Stars: Braunschweig


Braunschweig is one of the jewels of the Hanseatic League. Combining pristine nature with highly developed cities, from orbit the world appears to be a paradise. On the ground, however, the luster tarnishes significantly. The natural abundance is rife with deadly native life, and civilization is stratified between the ultra-wealthy and the serfs who labor under their lash. Braunschweig is in fact a...   [click here for more]
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BattleTech: Touring the Stars: Butte Hold

BattleTech: Touring the Stars: Butte Hold


Butte Hold is a harsh and unforgiving world home to criminals and rogues that has long been a haven for outlaws. Drawn by rumors of hidden Throline Desert caves caches filled with looted valuables, the world became infamous for being the home of Redjack Ryan and his dreaded capital of Raider’s Roost.   Touring the Stars is a whistle-stop tour of the universe! Every system and planet where...   [click here for more]
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BattleTech: Touring the Stars: Granada

BattleTech: Touring the Stars: Granada


Granada: called “The Pumpkin” by everyone but its inhabitants, this oblate planet is probably the fastest-spinning world settled by humanity. Like other worlds of the Nueva Castilian cluster, it is water-rich and very compatible with terrestrial life, allowing humans to thrive. Granada has seen key events in Castilian history: the collapse of its original central government, the invasion of...   [click here for more]
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BattleTech: Touring the Stars: Gulf Breeze

BattleTech: Touring the Stars: Gulf Breeze


From pirates to profiteers, and corrupt Mining Consortiums in between, Gulf Breeze has a thousand different ways to kill even veteran spacers. But with great danger comes great opportunity and Gulf Breeze has it by the metric ton. If you can survive the resource-rich world’s deadly and unique planetary challenges or avoid being spaced from a Wheeler station, a fortune awaits.  Touring...   [click here for more]
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BattleTech: Touring the Stars: Hall

BattleTech: Touring the Stars: Hall


War has ravaged nearly all of the Inner Sphere’s core planets, and Hall is no exception. Caught between the conquests of empires and the ambitions of warlords, the world’s history is as harsh as its unforgiving deserts, howling canyons and shifting sands. Hall has been at the crossroads of some of mankind’s most brutal wars, conflicts which have left centuries of secrets ready to snare the unready...   [click here for more]
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BattleTech: Touring the Stars: Herotitus

BattleTech: Touring the Stars: Herotitus


From oppressive occupation by pirates to religious domination by various sects, Herotitus knows what it means to suffer. New hope for the future is growing, thanks to the stability and protection from the resource-rich world’s deadly, unique native wildlife offered by the narrowed eye of the Fronc Reaches and their Colonial Marshals. But criminal elements remain in hiding, desperate to return to...   [click here for more]
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BattleTech: Touring the Stars: Kandersteg

BattleTech: Touring the Stars: Kandersteg


Once a sleepy Lyran backwater noted primarily for its interesting local dialect and minor industrial exports, Kandersteg found itself much closer to the front lines during the first Clan Invasion of the 3050s. Now, a century later, Kandersteg is thrust into the spotlight in the wake of the Clans’ move to conquer Terra, where it finds itself in the center of a budding Tamar liberation movement and...   [click here for more]
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BattleTech: Touring the Stars: Mizar

BattleTech: Touring the Stars: Mizar


The two thousand worlds of human space often claim to have some incredible beauty spot that is unrivaled by any other world. Some worlds claim to be the most beautiful entire world known to humanity. Statistically, one has to be correct, and that world is Mizar. This freakish accident of planetology has thrilled tourists, earned a title as champion party planet, and avoided most wars for centuries...   [click here for more]
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BattleTech: Touring the Stars: Old Kentucky

BattleTech: Touring the Stars: Old Kentucky


When the first waves of explorers and settlers departed Terra for the great black ocean, not all looked to the future—some longed for the traditional values of the past. One such group made their new home on Old Kentucky, a world near the heart of humanity which has persevered through centuries of abandonment, conflict and conquest. Touring the Stars: Old Kentucky details...   [click here for more]
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BattleTech: Touring the Stars: Regis Roost

BattleTech: Touring the Stars: Regis Roost


Ringers and Roosters. Two separate cultures living very different lives, one in the rings of the verdant planet of Regis Roost, the other at the bottom of that world’s gravity well. Two separate governing philosophies, one as an extended family with corporate laws, and the other a pseudo-democracy subverted for decades by external interests. Two very different civilizations living on one world in...   [click here for more]
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BattleTech: Touring the Stars: Rigil Kentarus

BattleTech: Touring the Stars: Rigil Kentarus


Terra’s closest if not first colony, the binary planets of Rigil Kentarus and Riken Minor are just 4.3 light-years from Terra. Rigil Kentarus was settled by a mélange of Terran Alliance member-nations, some of which still leave their mark on the world (“Little America”), while others were wiped out by the Succession Wars, Jihad, and reconstruction. The twin worlds only recovered in the Republic...   [click here for more]
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BattleTech: Touring the Stars: Rocky

BattleTech: Touring the Stars: Rocky


Once a cool, but beautiful world, rich in natural resources, Rocky led a charmed existence as one of the first planets colonized by humankind. As a paradise settled by some of Terra’s wealthiest citizens, its people wanted for little, and strife was rare for centuries. But like the Hegemony it belonged to, Rocky fell to the darkness of the Amaris years, and saw its killing blows come in the form...   [click here for more]
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BattleTech: Touring the Stars: Sherwood

BattleTech: Touring the Stars: Sherwood


Founded with ecological sustainability in mind, the colonization of Sherwood seemed like a failure as soon as it began. But thanks to the strict control of a strong central government and a well-educated population, Sherwood pushed through the privations of the Star League era and became the “Green Gem” of the Outback.  Touring the Stars is a whistle-stop tour of the universe! Every...   [click here for more]
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BattleTech: Touring the Stars: Stotzing

BattleTech: Touring the Stars: Stotzing


The Star League’s terraforming technology brought life to worlds struggling to survive, and wrought miracles on landscapes thought uninhabitable. But Stotzing is proof that even miracles can be undone by human hands, and not all those who seek to repair them are angels… Touring the Stars is a whistle-stop tour of the universe! Every system and planet where mankind treads in the BattleTech universe...   [click here for more]
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BattleTech: Touring the Stars: Tortuga Prime

BattleTech: Touring the Stars: Tortuga Prime


On the pirate haven of Tortuga Prime, alliances can shift and power can exchange hands at a moment’s notice. An interstellar kleptocracy, Tortuga Prime’s only rule is simple: take what you need, and try to keep it. Will you further the centuries-old cycle of needless death and destruction—or put a stop to it once and for all? Touring the Stars is a whistle-stop tour of the universe!...   [click here for more]
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BattleTech: Touring the Stars: Valencia

BattleTech: Touring the Stars: Valencia


Among the isolated Castilian worlds is Valencia: a distant planet of turbulent, short seasons, and eerie purple-black foliage. Fresh water was abundant, terrestrial crops and animals thrived, and native plants and sea life were edible. The only thing that could disrupt this unusual paradise was, of course, humanity. Small conflicts among the first settlers, the Castilians, disrupted the peace of Valencia....   [click here for more]
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BattleTech: Touring the Stars: Wynn's Roost

BattleTech: Touring the Stars: Wynn's Roost


While the Outworlds Alliance shrunk on ComStar’s maps for two hundred years, not all of disappearing worlds died. The “Outworlds Wastes” also included secessionists, would-be pocket imperial capitals, abandoned worlds, pirate havens, pirates’ victims, and imagined sanctuaries from the bloody Succession Wars. Wynn’s Roost was one such world, alternately seceding from the defenseless Outworlds,...   [click here for more]
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PseudoTech: Arcade Operations

PseudoTech: Arcade Operations


Ready Warrior One! So, you call yourself an “Elite MechWarrior,” huh? What’s your top score in Grand ’Mech Melee, huh? Your longest chain in Tankertris? Have you ever beaten the Stinger Challenge? Where’s your Legendary Duelist medal? Bet you can’t even complete a single wave of Droneroids on your first life without a Shield buff! Go back...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 1

BattleTech: Recognition Guide: ilClan Vol. 1


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 10

BattleTech: Recognition Guide: ilClan Vol. 10


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 11

BattleTech: Recognition Guide: ilClan Vol. 11


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 12

BattleTech: Recognition Guide: ilClan Vol. 12


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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BattleTech: Recognition Guide: ilClan Vol. 13

BattleTech: Recognition Guide: ilClan Vol. 13


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
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