Title |
Publisher |
Price ▲ |
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
$23.50
|
Landsflykting är ett rollspel utan spelledare för 3-4 spelare. Ni spelar karaktärer som flytt till en främmande kontinent av olika orsaker och som alla har olika mål. Karaktärerna är tvingade att hålla samman men det gör inte alltid situationen lättare.
Landsflykting är enkelt och har få, enkla och intuitiva regler. Både karaktärer och scener skapas ögonblickligen med... [click here for more] |
Rollspelskollektivet |
Pay What You Want
|
The classic game of corporate irresponsibility, back and better than ever!
It’s five minutes from now. You live in a perfect world.
You live in the free world.
Every new day brings you new challenges. Every new job brings new opportunities. You’re the master of your destiny, your own boss.
The future is bright. The future is yours.
You just have to keep your soul.
And... [click here for more] |
Howard David Ingham |
Pay What You Want
|
Quick-Reference Cards for the GMA Decks!
Note: If you wish to purchase the Print on Demand Instruction Cards to keep with your deck, be sure to combine your order of this product with the deck itself, or order two or more copies of the Instruction Cards! This mini-set is only six cards, and DriveThru will not print orders that small individually.
The GameMaster's Apprentice decks... [click here for more] |
Larcenous Designs, LLC |
$0.69
|
Behold: the card game adaptation of Thrilling Adventures! This trimmed-down, fast-paced and exciting version of the original Powered by the Apocalypse RPG, has everything you need to play -- playbooks, moves, character advancement, and more -- all packed into one handy, custom deck of 70 beautiful cards. Adventure and danger are in your pocket when you carry with you the Thrilling... [click here for more] |
tolleSpiele Games |
$30.00
|
FlexTale Solo Character Compendium (SCC)
Meant as a companion to the in-development Solo Adventuring Toolkit, it was designed to be a valuable player and GM aid in traditional, social group play as a standalone product.
The SCC contains:
A wealth of guidance on character and party design and advancement
More than 30 ready-to-play, richly-detailed PCs
128 complete... [click here for more] |
Infinium Game Studios |
$15.00
|
FlexTale Solo Character Compendium (SCC)
Meant as a companion to the in-development Solo Adventuring Toolkit, it was designed to be a valuable player and GM aid in traditional, social group play as a standalone product.
The SCC contains:
A wealth of guidance on character and party design and advancement
More than 30 ready-to-play, richly-detailed PCs
128 complete... [click here for more] |
Infinium Game Studios |
$20.00
|
QuickStart & Full FTEG SAT
Anyone who buys the QuickStart now will receive a discount on the full FTEG Solo Adventuring Toolkit to reflect their early investment, and in recognition of the fact that the entirety of the QuickStart will be included in the full FTEG SAT. The full FTEG SAT is anticipated Fall 2021!
FlexTale Solo Adventuring QuickStart (QS)
The... [click here for more] |
Infinium Game Studios |
$15.00
|
DAYDREAMER SOLO RPG
Earth Redemption
We are in 2222 and the Earth will explode in 100 days! Your only solution to survive: become a god, go beyond the stage of homo sapiens and evolve into an immortal being. Earth Redemption invites the player to imagine an apocalyptic planet Earth, victim of overconsumption and mass manipulation. In 2222, the Earth has been ravaged by cataclysms and... [click here for more] |
Doppelgänger Publishing |
$5.99
|
DAYDREAMER SOLO RPG
FALLEN EMPIRES
The universe is collapsing... Since the death of the Emperor, the Insurgent Armada has been crisscrossing the galaxy to free the people from tyranny... but destroying all forms of government in a fanatical manner, leaving the people to self-destruct in total anarchy. Your story begins when the Armada enters your system where the laws are harsh... [click here for more] |
Doppelgänger Publishing |
$5.99
|
DAYDREAMER SOLO RPG
Pirates of Low Waters
Five feet of water... That's all that's left of the Kraken Sea after the water mysteriously emptied almost a century ago, leaving an archipelago full of treasures to explore. But you won't see boats sailing in five feet of water: the journey will be made on the backs of elephants-ogre, pustular toads or even on the shell of a giant turtle.... [click here for more] |
Doppelgänger Publishing |
$5.99
|
CLEAR TO DROP!
THE ARIES SECTOR is a wartorn archipelago of ruined worlds and collapsing battlefronts. The Dynamic Reconnaissance and Orbital Paratroopers (DROP Troops) are critical in executing surgical strikes to hold back the teeming hordes of xenos horrors and stem the tide of inssurectionists. As bleak as the darkening galaxy seems, hope is not lost!
Seize command of a Drop... [click here for more] |
Lionborn Publishing |
Pay What You Want
|
HELL & SHOTGUNS
A horror solo roll&write
When a school trip to the museum turns into a zombie nightmare, a timid history teacher turns into a killing machine. Will you escape alive from the museum of horror? Will you save the kids from the school trip? And the beautiful Sophia Shepherd? Will you put an end to the curse? Play as Seth Winter and fight for your life in this exciting new... [click here for more] |
Doppelgänger Publishing |
$9.99 $6.99
|
There’s a struggle in life between letting people in, being close and vulnerable, or shutting people out, staying safe and being unknowable. Sorcerers know this conflict well as they must be secretive of the sources of their power, lest they be exploited by their rivals. A sorcerer never lets anyone in, and their soul suffers for it.
And then you and people like you came along. People with the potential... [click here for more] |
Guy MacDonnell |
Pay What You Want
|
A story game about passion and politics in Renaissance Italy.
The Marquis of Ferrara is dead.
Murdered.
Niccolò d’Este, the Lord of Ferrara, Modena, Parma and Reggio. The bastard son who inherited the beautiful city at just ten years old. The brave general of the Papal Armies that once held the mad Duke Visconti of Milan in check. The generous patron to... [click here for more] |
Pompey Crew Design |
$13.25
|
This is a story game about life, love and politics on the edge of a utopian society.
It contains 5 different and unconnected stories with 10 characters which are reinterpreted each time you play. It's mostly inspired by James Mullen’s The Final Voyage of the Selene and Iain M. Banks’ The Culture novels.
Think space opera politics, transhumanism and some family drama and romance.... [click here for more] |
Pompey Crew Design |
$22.03
|
You may be thinking, “Oh, another lite RPG. It must be really lite to fit on a bookmark.”
This isn’t that. It’s a distillation of 37 years of professional game design and 5 Origins awards. Easy on the surface—just four stats and a 1-10 scale. Mechanically precise below. What one purchaser called, “An epiphany of game design,” and another “Game design at its most daring!’ ... [click here for more] |
Lester Smith Games |
$3.98
|
Hey hey, my my
Rock and roll will never die!
Rock Band: A Solo RPG Story Generator recalls the golden era of the garage band—and perhaps the slow climb to fame and success as rock stars. It’s an era when young people picking up a guitar and rehearsing in their parents’ garage was a staple of myth and movies. Will... [click here for more] |
Past Adventures |
$9.00 $7.95
|
Summary
This book aims to be the most complete, most comprehensive, most innovative authority on solo tabletop roleplaying game adventuring ever produced.
After more than 30 years of gaming, both old-school through to today's most popular systems, the Solo Adventuring Toolkit culminates a lifetime's passion for the hobby into a massive volume that can be instantly useful... [click here for more] |
Infinium Game Studios |
$55.00
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$9.95
|
Die Storyline Methode ist ein Rollenspiel für 1-5 Geschichtenerzähler. Alles was ihr braucht, ist eure Kreativität und etwas zum Schreiben.
Zusammen mit eurem Produzenten erzählt ihr die Kurzversion (Pitch) eurer eigenen Serie. Mit seiner Storyline Methode gelingt das spielerisch. Wie diese Methode funktioniert, wird Schritt für Schritt erklärt.
Folgt einfach den Anweisungen... [click here for more] |
Paul Schweizer |
Pay What You Want
|
You can’t quite remember what happened. Your memories are in fragments, out of sync or missing. But there is one thing you know for sure; it was beyond this world. Something took - abducted - you. Whisked you away from the mundanities of day to day life. And now, some government agents want to have a word.
Ultranormal Encounters is a game of otherworldly experiences and confused memories.... [click here for more] |
UFO Press |
$5.51
|
Deep in the dark dungeons, dwells demons and dragons!
Now you can become the hero of an amazing adventure...
In this interactive solo role playing book, you help the Kingdom in a dangerous quest.
Each game is random - each game is unique. With several different endings, and lots of items, weapons and magic potions to gather, you will have hours of fun play ahead of you.... [click here for more] |
PenguinComics |
$14.99
|
The heavy rain floods your ship. The waves are getting higher and higher. In the distance you see a coast line – but what island this is, you don’t know.
Suddenly a huge wave drains you and your ship. Wood breaks, the sail comes crushing down into the heavy sea. There’s nothing you can do to stop the ship from sinking now...
Random Solo Adventure:... [click here for more] |
PenguinComics |
$12.95
|
This is the print-on-demand version of the Tricube Tales Solo Rules. You can download the PDF version of the rules (as well as the Solo Deck) from here.
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different genres and settings. Its simplicity lends itself well to solo play, and it should work with most generic... [click here for more] |
Zadmar Games |
$3.95
|
Alone in the Dark is a set of simple Solo play rules for Blades in the Dark
You Need This Book
Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation.
It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these... [click here for more] |
Parts Per Million |
$10.99
|
Cut Up Solo
A Thousand Nights and a Night
1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales.
Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of... [click here for more] |
Parts Per Million |
$19.99
|
A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants.
Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world.
Instead, you started a rock band.
Now you’re driving across the... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
DURANCE QUICKPLAY CARDS This high quality deck of cards is a supplement for the Durance roleplaying game and includes pre-made Notable characters for every role and a set of Oaths that will help you get your game up and running quickly. It's a perfect tool for helping you run Durance in a convention setting or just whenever you're short on time.
To use the deck, simply... [click here for more] |
Bully Pulpit Games |
$4.06
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$10.73
|
Cepheus Solo Oracle Deck
Simple Oracle Cards that compliment Player's Guide to Solo Roleplaying
This oracle deck includes inspiration prompts and the yes-no oracle from the Player's Guide to Solo Roleplay as well as a visual representation of the Drama Dice mechanic and 2d6 rolls for use by NPCs, or your character if you prefer.
The digital download includes the 72 card deck and instruction... [click here for more] |
Parts Per Million |
$21.07
|
Cozy, Murder, Solo
Compatible with Brindlewood Bay
This solo supplement is intended to compliment Brindlewood Bay by Jason Cordova and The Gauntlet.
What it adds to the game are tools for creating random mysteries, suspects, clues, and void clues.
You also get an Oracle that works like any other move, with positive and negative outcomes replacing hits and misses.
Alongside the core solo rules, you... [click here for more] |
Parts Per Million |
$9.99
|
Dungeon Crawl Solo
Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris
This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics.
Part 1: This deals with solo playing and the basic yes-no question. These are handled with... [click here for more] |
Parts Per Million |
$13.99
|
Solo in an Age of Adventure
Solo RPG GM Screen
This screen holds 18 d6 oracles.
Where they can, each oracle follows a format of:
1 Good 2 Better 3 Bad 4 Bad 5 Good with Complications 6 Good with Complications
This should be familiar to anyone who has played the 2d20 Conan RPG. This screen is in no way affiliated with that game.
The digital files include:
PDF instruction leaflet
PDF quick reference... [click here for more] |
Parts Per Million |
$5.07
|
Solo in an Age of Adventure
Solo RPG GM Screen
This screen holds 18 d6 oracles.
Where they can, each oracle follows a format of:
1 Good 2 Better 3 Bad 4 Bad 5 Good with Complications 6 Good with Complications
This should be familiar to anyone who has played the 2d20 Conan RPG. This screen is in no way affiliated with that game.
The digital files include:
PDF instruction leaflet
PDF quick reference... [click here for more] |
Parts Per Million |
$5.07
|
Chart a course, draw the cards, face the challenges, and write the tale of your voyage into the starlit night!
Into The Starlit Sky is a journaling game inspired by episodic science-fiction and rogue-like video games. Put together a crew of specialists for your starship, then set out on a mission of exploration and discovery across the universe.
Draw cards from a Tarot deck to... [click here for more] |
MonarcWriter |
$9.95
|
Light Fantasy Solo
Solo Roleplaying for BareBones Fantasy™ Roleplaying Game
These rules are intended to be used alongside BareBones Fantasy. The main question and answer tools use the basic skill roll, with automatic yes-no, and critical yes-no behaving exactly as a skill/attribute check is made. This means that most questions can be asked and answered without needing to refer to these rules at all.... [click here for more] |
Parts Per Million |
$9.99
|
Masked Hero
Solo Rules Supplement for MASKS
These rules have been created to help play MASKS [Conway MASKS New Generation] solo. The solo game mechanics are set to look and feel like a standard Move as much as possible.
I also pick out and use character Labels as part of the imagination prompts for answering questions.
As the game mechanics for MASKS are so simple, much of this book is based around... [click here for more] |
Parts Per Million |
$7.99
|
OLD SCHOOL SOLO
Old-School Essentials version
This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting... [click here for more] |
Parts Per Million |
$9.99
|
Operation Solo Endeavor [OSE]
Solo Rules compatible with WWII Operation Whitebox
This booklet provides additional rules and tables for playing WWII Operation Whitebox without a Game Master.
Questions are answered using a 1d10 yes/no question and answer mechanic and inspiration prompts for more complicated open questions. The d10 was chosen because this is the default die used for most NPC gut checks,... [click here for more] |
Parts Per Million |
$9.99
|
OSR Cosmic Horror
Solo Roleplaying
Compatible with Eldritch Tales: Lovecraftian White Box Role-Playing(TM)
This is a rules supplement that allows you to play Eldritch Tales without a Game Master. The rules pick out the suggested optional rules from within Eldritch Tales that best suit solo play, and then add in randomised plot hooks, question and answer rules and some unique game mechanics to help... [click here for more] |
Parts Per Million |
$9.99
|
OSR Solo rules
These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master.
The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful.
No DM?
The normal cycle of play is that the... [click here for more] |
Parts Per Million |
$10.99
|
Players Guide to Solo Roleplaying
Using Cepheus Engine for Solo Play.
Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not... [click here for more] |
Parts Per Million |
$13.99 $9.99
|
The long awaited Post Apocalypse gamebook!
Decades ago the world was crushed in a disaster few of the living remember. You know that the key to future survival lies in discovering the truth about the destruction. Your village was burnt to the ground by the Death Skull Gang. Everyone died – except for you. With no weapons or food you wander into the wasteland – where... [click here for more] |
PenguinComics |
$16.95
|
Rogue Handler
Solo Roleplaying in a World of Conspiracy and Cosmic Horror
This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your... [click here for more] |
Parts Per Million |
$13.99
|
Rogue Handler Oracle Deck
Solo Roleplaying in a World of Conspiracy and Cosmic Horror
This deck makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These cards add a simple yes-no oracle, for answering questions, along with dedicated oracles for parts of a mystery, including the oracles for means, motive, culprit, and victim. Other oracles give sensory promotes... [click here for more] |
Parts Per Million |
$24.99 $23.00
|
Too Many Games
Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses... [click here for more] |
Parts Per Million |
$10.99
|
Solo Core
Solo Playing 2D20 System Games
I am best known for creating solo tools that fit a specific game and setting. I like the seamless feel of solo tools and game rules working together as part of the same system. So what am I doing writing something that goes against that philosophy? The 2D20 System Reference Document, published by Modiphius, contained all the core rules for the underlying 2D20... [click here for more] |
Parts Per Million |
$12.99
|
Solo Dungeon World
Playing Dungeon World without a Gamemaster
This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves.
Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds.
Although... [click here for more] |
Parts Per Million |
$9.99
|
Do you want to play FATE?
Do you want to learn how the game plays?
These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures.
No experience necessary!
Solo is a perfect way to learn... [click here for more] |
Parts Per Million |
$9.99
|